SIDE_RIGHT 157 libavresample/audio_mix_matrix.c matrix[SIDE_RIGHT][BACK_CENTER] += M_SQRT1_2; SIDE_RIGHT 187 libavresample/audio_mix_matrix.c matrix[SIDE_RIGHT][BACK_RIGHT] += M_SQRT1_2; SIDE_RIGHT 190 libavresample/audio_mix_matrix.c matrix[SIDE_RIGHT][BACK_RIGHT] += 1.0; SIDE_RIGHT 220 libavresample/audio_mix_matrix.c matrix[BACK_RIGHT][SIDE_RIGHT] += M_SQRT1_2; SIDE_RIGHT 223 libavresample/audio_mix_matrix.c matrix[BACK_RIGHT][SIDE_RIGHT] += 1.0; SIDE_RIGHT 227 libavresample/audio_mix_matrix.c matrix[BACK_CENTER][SIDE_RIGHT] += M_SQRT1_2; SIDE_RIGHT 231 libavresample/audio_mix_matrix.c matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2; SIDE_RIGHT 233 libavresample/audio_mix_matrix.c matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2; SIDE_RIGHT 236 libavresample/audio_mix_matrix.c matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2; SIDE_RIGHT 238 libavresample/audio_mix_matrix.c matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * SQRT3_2; SIDE_RIGHT 241 libavresample/audio_mix_matrix.c matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level; SIDE_RIGHT 245 libavresample/audio_mix_matrix.c matrix[FRONT_CENTER][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2; SIDE_RIGHT 195 libswresample/rematrix.c matrix[SIDE_RIGHT][BACK_CENTER]+= M_SQRT1_2; SIDE_RIGHT 222 libswresample/rematrix.c matrix[SIDE_RIGHT][BACK_RIGHT]+= M_SQRT1_2; SIDE_RIGHT 225 libswresample/rematrix.c matrix[SIDE_RIGHT][BACK_RIGHT]+= 1.0; SIDE_RIGHT 255 libswresample/rematrix.c matrix[BACK_RIGHT][SIDE_RIGHT] += M_SQRT1_2; SIDE_RIGHT 258 libswresample/rematrix.c matrix[BACK_RIGHT][SIDE_RIGHT] += 1.0; SIDE_RIGHT 262 libswresample/rematrix.c matrix[BACK_CENTER][SIDE_RIGHT]+= M_SQRT1_2; SIDE_RIGHT 266 libswresample/rematrix.c matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2; SIDE_RIGHT 268 libswresample/rematrix.c matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2; SIDE_RIGHT 271 libswresample/rematrix.c matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2; SIDE_RIGHT 273 libswresample/rematrix.c matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * SQRT3_2; SIDE_RIGHT 276 libswresample/rematrix.c matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level; SIDE_RIGHT 280 libswresample/rematrix.c matrix[ FRONT_CENTER][SIDE_RIGHT]+= surround_mix_level * M_SQRT1_2;