SPX_MAX_BANDS 149 libavcodec/ac3dec.h uint8_t spx_band_struct[SPX_MAX_BANDS]; SPX_MAX_BANDS 150 libavcodec/ac3dec.h uint8_t spx_band_sizes[SPX_MAX_BANDS]; ///< number of bins in each spx band SPX_MAX_BANDS 152 libavcodec/ac3dec.h INTFLOAT spx_noise_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS]; ///< spx noise blending factor (nblendfact) SPX_MAX_BANDS 153 libavcodec/ac3dec.h INTFLOAT spx_signal_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS];///< spx signal blending factor (sblendfact) SPX_MAX_BANDS 62 libavcodec/eac3dec.c uint8_t wrapflag[SPX_MAX_BANDS]={1,0,}, num_copy_sections, copy_sizes[SPX_MAX_BANDS]; SPX_MAX_BANDS 63 libavcodec/eac3dec.c float rms_energy[SPX_MAX_BANDS];