SPX_MAX_BANDS     149 libavcodec/ac3dec.h     uint8_t spx_band_struct[SPX_MAX_BANDS];
SPX_MAX_BANDS     150 libavcodec/ac3dec.h     uint8_t spx_band_sizes[SPX_MAX_BANDS];      ///< number of bins in each spx band
SPX_MAX_BANDS     152 libavcodec/ac3dec.h     INTFLOAT spx_noise_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS]; ///< spx noise blending factor  (nblendfact)
SPX_MAX_BANDS     153 libavcodec/ac3dec.h     INTFLOAT spx_signal_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS];///< spx signal blending factor (sblendfact)
SPX_MAX_BANDS      62 libavcodec/eac3dec.c     uint8_t wrapflag[SPX_MAX_BANDS]={1,0,}, num_copy_sections, copy_sizes[SPX_MAX_BANDS];
SPX_MAX_BANDS      63 libavcodec/eac3dec.c     float rms_energy[SPX_MAX_BANDS];