AC3_MAX_BLOCKS 38 libavcodec/ac3.h #define AC3_FRAME_SIZE (AC3_MAX_BLOCKS * 256) AC3_MAX_BLOCKS 126 libavcodec/ac3dec.h int cpl_in_use[AC3_MAX_BLOCKS]; ///< coupling in use (cplinu) AC3_MAX_BLOCKS 127 libavcodec/ac3dec.h int cpl_strategy_exists[AC3_MAX_BLOCKS];///< coupling strategy exists (cplstre) AC3_MAX_BLOCKS 158 libavcodec/ac3dec.h int pre_mantissa[AC3_MAX_CHANNELS][AC3_MAX_COEFS][AC3_MAX_BLOCKS]; ///< pre-IDCT mantissas AC3_MAX_BLOCKS 197 libavcodec/ac3dec.h int exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS]; ///< exponent strategies (expstr) AC3_MAX_BLOCKS 149 libavcodec/ac3dsp.c for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) { AC3_MAX_BLOCKS 996 libavcodec/ac3enc.c static void count_mantissa_bits_init(uint16_t mant_cnt[AC3_MAX_BLOCKS][16]) AC3_MAX_BLOCKS 1000 libavcodec/ac3enc.c for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) { AC3_MAX_BLOCKS 1019 libavcodec/ac3enc.c uint16_t mant_cnt[AC3_MAX_BLOCKS][16], AC3_MAX_BLOCKS 1041 libavcodec/ac3enc.c LOCAL_ALIGNED_16(uint16_t, mant_cnt, [AC3_MAX_BLOCKS], [16]); AC3_MAX_BLOCKS 174 libavcodec/ac3enc.h AC3Block blocks[AC3_MAX_BLOCKS]; ///< per-block info AC3_MAX_BLOCKS 251 libavcodec/ac3enc.h uint8_t exp_strategy[AC3_MAX_CHANNELS][AC3_MAX_BLOCKS]; ///< exponent strategies AC3_MAX_BLOCKS 254 libavcodec/ac3enc.h uint8_t exp_ref_block[AC3_MAX_CHANNELS][AC3_MAX_BLOCKS]; ///< reference blocks for EXP_REUSE AC3_MAX_BLOCKS 255 libavcodec/ac3enc.h uint8_t *ref_bap [AC3_MAX_CHANNELS][AC3_MAX_BLOCKS]; ///< bit allocation pointers (bap) AC3_MAX_BLOCKS 119 libavcodec/ac3enc_template.c LOCAL_ALIGNED_16(CoefType, cpl_coords, [AC3_MAX_BLOCKS], [AC3_MAX_CHANNELS][16]); AC3_MAX_BLOCKS 121 libavcodec/ac3enc_template.c LOCAL_ALIGNED_16(int32_t, fixed_cpl_coords, [AC3_MAX_BLOCKS], [AC3_MAX_CHANNELS][16]); AC3_MAX_BLOCKS 126 libavcodec/ac3enc_template.c CoefSumType energy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][16] = {{{0}}}; AC3_MAX_BLOCKS 129 libavcodec/ac3enc_template.c memset(cpl_coords, 0, AC3_MAX_BLOCKS * sizeof(*cpl_coords)); AC3_MAX_BLOCKS 131 libavcodec/ac3enc_template.c memset(fixed_cpl_coords, 0, AC3_MAX_BLOCKS * sizeof(*cpl_coords));