TRANSPOSE_PT_TYPE_LANDSCAPE  189 libavfilter/vf_transpose.c         s->passthrough = TRANSPOSE_PT_TYPE_LANDSCAPE;
TRANSPOSE_PT_TYPE_LANDSCAPE  192 libavfilter/vf_transpose.c     if ((inlink->w >= inlink->h && s->passthrough == TRANSPOSE_PT_TYPE_LANDSCAPE) ||
TRANSPOSE_PT_TYPE_LANDSCAPE  374 libavfilter/vf_transpose.c         { "landscape", "preserve landscape geometry",  0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_LANDSCAPE}, INT_MIN, INT_MAX, FLAGS, "passthrough" },
TRANSPOSE_PT_TYPE_LANDSCAPE   83 libavfilter/vf_transpose_opencl.c          s->passthrough == TRANSPOSE_PT_TYPE_LANDSCAPE) ||
TRANSPOSE_PT_TYPE_LANDSCAPE  250 libavfilter/vf_transpose_opencl.c         { "landscape", "preserve landscape geometry",  0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_LANDSCAPE}, INT_MIN, INT_MAX, FLAGS, "passthrough" },
TRANSPOSE_PT_TYPE_LANDSCAPE  195 libavfilter/vf_transpose_vaapi.c     if ((inlink->w >= inlink->h && ctx->passthrough == TRANSPOSE_PT_TYPE_LANDSCAPE) ||
TRANSPOSE_PT_TYPE_LANDSCAPE  249 libavfilter/vf_transpose_vaapi.c         { "landscape", "preserve landscape geometry",  0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_LANDSCAPE}, INT_MIN, INT_MAX, FLAGS, "passthrough" },