TRANSPOSE_PT_TYPE_LANDSCAPE 189 libavfilter/vf_transpose.c s->passthrough = TRANSPOSE_PT_TYPE_LANDSCAPE; TRANSPOSE_PT_TYPE_LANDSCAPE 192 libavfilter/vf_transpose.c if ((inlink->w >= inlink->h && s->passthrough == TRANSPOSE_PT_TYPE_LANDSCAPE) || TRANSPOSE_PT_TYPE_LANDSCAPE 374 libavfilter/vf_transpose.c { "landscape", "preserve landscape geometry", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_LANDSCAPE}, INT_MIN, INT_MAX, FLAGS, "passthrough" }, TRANSPOSE_PT_TYPE_LANDSCAPE 83 libavfilter/vf_transpose_opencl.c s->passthrough == TRANSPOSE_PT_TYPE_LANDSCAPE) || TRANSPOSE_PT_TYPE_LANDSCAPE 250 libavfilter/vf_transpose_opencl.c { "landscape", "preserve landscape geometry", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_LANDSCAPE}, INT_MIN, INT_MAX, FLAGS, "passthrough" }, TRANSPOSE_PT_TYPE_LANDSCAPE 195 libavfilter/vf_transpose_vaapi.c if ((inlink->w >= inlink->h && ctx->passthrough == TRANSPOSE_PT_TYPE_LANDSCAPE) || TRANSPOSE_PT_TYPE_LANDSCAPE 249 libavfilter/vf_transpose_vaapi.c { "landscape", "preserve landscape geometry", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_LANDSCAPE}, INT_MIN, INT_MAX, FLAGS, "passthrough" },