VulkanPipeline     31 libavfilter/vf_avgblur_vulkan.c     VulkanPipeline *pl_hor;
VulkanPipeline     32 libavfilter/vf_avgblur_vulkan.c     VulkanPipeline *pl_ver;
VulkanPipeline     31 libavfilter/vf_chromaber_vulkan.c     VulkanPipeline *pl;
VulkanPipeline     31 libavfilter/vf_overlay_vulkan.c     VulkanPipeline *pl;
VulkanPipeline     40 libavfilter/vf_scale_vulkan.c     VulkanPipeline *pl;
VulkanPipeline    318 libavfilter/vulkan.c int ff_vk_add_push_constant(AVFilterContext *avctx, VulkanPipeline *pl,
VulkanPipeline    887 libavfilter/vulkan.c FN_CREATING(VulkanPipeline, SPIRVShader, shader, shaders, shaders_num)
VulkanPipeline    888 libavfilter/vulkan.c SPIRVShader *ff_vk_init_shader(AVFilterContext *avctx, VulkanPipeline *pl,
VulkanPipeline   1020 libavfilter/vulkan.c int ff_vk_add_descriptor_set(AVFilterContext *avctx, VulkanPipeline *pl,
VulkanPipeline   1160 libavfilter/vulkan.c void ff_vk_update_descriptor_set(AVFilterContext *avctx, VulkanPipeline *pl,
VulkanPipeline   1180 libavfilter/vulkan.c int ff_vk_init_pipeline_layout(AVFilterContext *avctx, VulkanPipeline *pl)
VulkanPipeline   1275 libavfilter/vulkan.c FN_CREATING(VulkanFilterContext, VulkanPipeline, pipeline, pipelines, pipelines_num)
VulkanPipeline   1276 libavfilter/vulkan.c VulkanPipeline *ff_vk_create_pipeline(AVFilterContext *avctx)
VulkanPipeline   1281 libavfilter/vulkan.c int ff_vk_init_compute_pipeline(AVFilterContext *avctx, VulkanPipeline *pl)
VulkanPipeline   1317 libavfilter/vulkan.c                               VulkanPipeline *pl)
VulkanPipeline   1369 libavfilter/vulkan.c static void free_pipeline(VulkanFilterContext *s, VulkanPipeline *pl)
VulkanPipeline    145 libavfilter/vulkan.h     VulkanPipeline *bound_pl;
VulkanPipeline    187 libavfilter/vulkan.h     VulkanPipeline **pipelines;
VulkanPipeline    241 libavfilter/vulkan.h int ff_vk_add_push_constant(AVFilterContext *avctx, VulkanPipeline *pl,
VulkanPipeline    248 libavfilter/vulkan.h VulkanPipeline *ff_vk_create_pipeline(AVFilterContext *avctx);
VulkanPipeline    253 libavfilter/vulkan.h SPIRVShader *ff_vk_init_shader(AVFilterContext *avctx, VulkanPipeline *pl,
VulkanPipeline    265 libavfilter/vulkan.h int ff_vk_add_descriptor_set(AVFilterContext *avctx, VulkanPipeline *pl,
VulkanPipeline    279 libavfilter/vulkan.h int ff_vk_init_pipeline_layout(AVFilterContext *avctx, VulkanPipeline *pl);
VulkanPipeline    285 libavfilter/vulkan.h int ff_vk_init_compute_pipeline(AVFilterContext *avctx, VulkanPipeline *pl);
VulkanPipeline    292 libavfilter/vulkan.h void ff_vk_update_descriptor_set(AVFilterContext *avctx, VulkanPipeline *pl,
VulkanPipeline    312 libavfilter/vulkan.h                               VulkanPipeline *pl);