AV_CODEC_ID_ADPCM_EA_R3 123 libavcodec/adpcm.c case AV_CODEC_ID_ADPCM_EA_R3: AV_CODEC_ID_ADPCM_EA_R3 197 libavcodec/adpcm.c case AV_CODEC_ID_ADPCM_EA_R3: AV_CODEC_ID_ADPCM_EA_R3 795 libavcodec/adpcm.c case AV_CODEC_ID_ADPCM_EA_R3: AV_CODEC_ID_ADPCM_EA_R3 808 libavcodec/adpcm.c case AV_CODEC_ID_ADPCM_EA_R3: AV_CODEC_ID_ADPCM_EA_R3 1540 libavcodec/adpcm.c case AV_CODEC_ID_ADPCM_EA_R3: { AV_CODEC_ID_ADPCM_EA_R3 1545 libavcodec/adpcm.c const int big_endian = avctx->codec->id == AV_CODEC_ID_ADPCM_EA_R3; AV_CODEC_ID_ADPCM_EA_R3 2091 libavcodec/adpcm.c ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R3, sample_fmts_s16p, adpcm_ea_r3, "ADPCM Electronic Arts R3"); AV_CODEC_ID_ADPCM_EA_R3 2177 libavcodec/codec_desc.c .id = AV_CODEC_ID_ADPCM_EA_R3, AV_CODEC_ID_ADPCM_EA_R3 220 libavformat/electronicarts.c ea->audio_codec = AV_CODEC_ID_ADPCM_EA_R3; AV_CODEC_ID_ADPCM_EA_R3 633 libavformat/electronicarts.c case AV_CODEC_ID_ADPCM_EA_R3: AV_CODEC_ID_ADPCM_EA_R3 638 libavformat/electronicarts.c if (ea->audio_codec == AV_CODEC_ID_ADPCM_EA_R3)