AV_CODEC_ID_ADPCM_EA_R3  123 libavcodec/adpcm.c     case AV_CODEC_ID_ADPCM_EA_R3:
AV_CODEC_ID_ADPCM_EA_R3  197 libavcodec/adpcm.c     case AV_CODEC_ID_ADPCM_EA_R3:
AV_CODEC_ID_ADPCM_EA_R3  795 libavcodec/adpcm.c     case AV_CODEC_ID_ADPCM_EA_R3:
AV_CODEC_ID_ADPCM_EA_R3  808 libavcodec/adpcm.c         case AV_CODEC_ID_ADPCM_EA_R3:
AV_CODEC_ID_ADPCM_EA_R3 1540 libavcodec/adpcm.c     case AV_CODEC_ID_ADPCM_EA_R3: {
AV_CODEC_ID_ADPCM_EA_R3 1545 libavcodec/adpcm.c         const int big_endian = avctx->codec->id == AV_CODEC_ID_ADPCM_EA_R3;
AV_CODEC_ID_ADPCM_EA_R3 2091 libavcodec/adpcm.c ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R3,       sample_fmts_s16p, adpcm_ea_r3,       "ADPCM Electronic Arts R3");
AV_CODEC_ID_ADPCM_EA_R3 2177 libavcodec/codec_desc.c         .id        = AV_CODEC_ID_ADPCM_EA_R3,
AV_CODEC_ID_ADPCM_EA_R3  220 libavformat/electronicarts.c             ea->audio_codec = AV_CODEC_ID_ADPCM_EA_R3;
AV_CODEC_ID_ADPCM_EA_R3  633 libavformat/electronicarts.c             case AV_CODEC_ID_ADPCM_EA_R3:
AV_CODEC_ID_ADPCM_EA_R3  638 libavformat/electronicarts.c                 if (ea->audio_codec == AV_CODEC_ID_ADPCM_EA_R3)