rotate             84 libavcodec/h264_metadata_bsf.c     double rotate;
rotate            581 libavcodec/h264_metadata_bsf.c             if (!isnan(ctx->rotate)) {
rotate            583 libavcodec/h264_metadata_bsf.c                     (uint16_t)rint((ctx->rotate >= 0.0 ? ctx->rotate
rotate            584 libavcodec/h264_metadata_bsf.c                                                        : ctx->rotate + 360.0) *
rotate            751 libavcodec/h264_metadata_bsf.c         OFFSET(rotate), AV_OPT_TYPE_DOUBLE,
rotate            176 libavfilter/vf_hqx.c                                              int rotate)
rotate            178 libavfilter/vf_hqx.c     INTERP_BOOTSTRAP(rotate);
rotate            112 libavfilter/vf_rotate.c AVFILTER_DEFINE_CLASS(rotate);
rotate           3730 libavfilter/vf_v360.c                 rotate(s->rot_mat, vec);
rotate             83 libavfilter/vf_vpp_qsv.c     int rotate;                 /* rotate angle : [0, 90, 180, 270] */
rotate            383 libavfilter/vf_vpp_qsv.c             vpp->rotate = MFX_ANGLE_270;
rotate            387 libavfilter/vf_vpp_qsv.c             vpp->rotate = MFX_ANGLE_90;
rotate            391 libavfilter/vf_vpp_qsv.c             vpp->rotate = MFX_ANGLE_270;
rotate            395 libavfilter/vf_vpp_qsv.c             vpp->rotate = MFX_ANGLE_90;
rotate            399 libavfilter/vf_vpp_qsv.c             vpp->rotate = MFX_ANGLE_180;
rotate            403 libavfilter/vf_vpp_qsv.c             vpp->rotate = MFX_ANGLE_0;
rotate            407 libavfilter/vf_vpp_qsv.c             vpp->rotate = MFX_ANGLE_180;
rotate            421 libavfilter/vf_vpp_qsv.c     if (vpp->rotate) {
rotate            426 libavfilter/vf_vpp_qsv.c         vpp->rotation_conf.Angle = vpp->rotate;
rotate            428 libavfilter/vf_vpp_qsv.c         if (MFX_ANGLE_90 == vpp->rotate || MFX_ANGLE_270 == vpp->rotate) {
rotate            438 libavfilter/vf_vpp_qsv.c         vpp->rotate = 0;
rotate            458 libavfilter/vf_vpp_qsv.c         vpp->detail || vpp->procamp || vpp->rotate || vpp->hflip ||
rotate           4579 libavformat/mov.c         double rotate;
rotate           4591 libavformat/mov.c         rotate = av_display_rotation_get(sc->display_matrix);
rotate           4592 libavformat/mov.c         if (!isnan(rotate)) {
rotate           4594 libavformat/mov.c             rotate = -rotate;
rotate           4595 libavformat/mov.c             if (rotate < 0) // for backward compatibility
rotate           4596 libavformat/mov.c                 rotate += 360;
rotate           4597 libavformat/mov.c             snprintf(rotate_buf, sizeof(rotate_buf), "%g", rotate);