smooth             58 libavcodec/aarch64/vp9dsp_init_16bpp_aarch64_template.c     decl_mc_func(op, smooth,  dir, sz, bpp)
smooth             92 libavcodec/aarch64/vp9dsp_init_16bpp_aarch64_template.c     define_8tap_2d_fn(put, smooth,  sz, bpp) \
smooth             95 libavcodec/aarch64/vp9dsp_init_16bpp_aarch64_template.c     define_8tap_2d_fn(avg, smooth,  sz, bpp)
smooth            136 libavcodec/aarch64/vp9dsp_init_16bpp_aarch64_template.c     init_mc_func(idx, 0, put, FILTER_8TAP_SMOOTH,  smooth,  dir, mx, my, sz, pfx, bpp); \
smooth            139 libavcodec/aarch64/vp9dsp_init_16bpp_aarch64_template.c     init_mc_func(idx, 1, avg, FILTER_8TAP_SMOOTH,  smooth,  dir, mx, my, sz, pfx, bpp)
smooth             62 libavcodec/aarch64/vp9dsp_init_aarch64.c     decl_mc_func(op, smooth,  dir, sz)
smooth             90 libavcodec/aarch64/vp9dsp_init_aarch64.c     define_8tap_2d_fn(put, smooth,  sz) \
smooth             93 libavcodec/aarch64/vp9dsp_init_aarch64.c     define_8tap_2d_fn(avg, smooth,  sz)
smooth            133 libavcodec/aarch64/vp9dsp_init_aarch64.c     init_mc_func(idx, 0, put, FILTER_8TAP_SMOOTH,  smooth,  dir, mx, my, sz, pfx); \
smooth            136 libavcodec/aarch64/vp9dsp_init_aarch64.c     init_mc_func(idx, 1, avg, FILTER_8TAP_SMOOTH,  smooth,  dir, mx, my, sz, pfx)
smooth             58 libavcodec/arm/vp9dsp_init_16bpp_arm_template.c     decl_mc_func(op, smooth,  dir, sz, bpp)
smooth             88 libavcodec/arm/vp9dsp_init_16bpp_arm_template.c     define_8tap_2d_fn(put, smooth,  sz, bpp) \
smooth             91 libavcodec/arm/vp9dsp_init_16bpp_arm_template.c     define_8tap_2d_fn(avg, smooth,  sz, bpp)
smooth            121 libavcodec/arm/vp9dsp_init_16bpp_arm_template.c     init_mc_func(idx, 0, put, FILTER_8TAP_SMOOTH,  smooth,  dir, mx, my, sz, pfx, bpp); \
smooth            124 libavcodec/arm/vp9dsp_init_16bpp_arm_template.c     init_mc_func(idx, 1, avg, FILTER_8TAP_SMOOTH,  smooth,  dir, mx, my, sz, pfx, bpp)
smooth             62 libavcodec/arm/vp9dsp_init_arm.c     decl_mc_func(op, smooth,  dir, sz)
smooth             87 libavcodec/arm/vp9dsp_init_arm.c     define_8tap_2d_fn(put, smooth,  sz) \
smooth             90 libavcodec/arm/vp9dsp_init_arm.c     define_8tap_2d_fn(avg, smooth,  sz)
smooth            120 libavcodec/arm/vp9dsp_init_arm.c     init_mc_func(idx, 0, put, FILTER_8TAP_SMOOTH,  smooth,  dir, mx, my, sz, pfx); \
smooth            123 libavcodec/arm/vp9dsp_init_arm.c     init_mc_func(idx, 1, avg, FILTER_8TAP_SMOOTH,  smooth,  dir, mx, my, sz, pfx)
smooth            622 libavcodec/mips/vp9_mc_mmi.c VP9_8TAP_MIPS_MMI_FUNC(64, smooth, FILTER_8TAP_SMOOTH);
smooth            623 libavcodec/mips/vp9_mc_mmi.c VP9_8TAP_MIPS_MMI_FUNC(32, smooth, FILTER_8TAP_SMOOTH);
smooth            624 libavcodec/mips/vp9_mc_mmi.c VP9_8TAP_MIPS_MMI_FUNC(16, smooth, FILTER_8TAP_SMOOTH);
smooth            625 libavcodec/mips/vp9_mc_mmi.c VP9_8TAP_MIPS_MMI_FUNC(8, smooth, FILTER_8TAP_SMOOTH);
smooth            626 libavcodec/mips/vp9_mc_mmi.c VP9_8TAP_MIPS_MMI_FUNC(4, smooth, FILTER_8TAP_SMOOTH);
smooth           4432 libavcodec/mips/vp9_mc_msa.c VP9_8TAP_MIPS_MSA_FUNC(64, smooth, FILTER_8TAP_SMOOTH);
smooth           4433 libavcodec/mips/vp9_mc_msa.c VP9_8TAP_MIPS_MSA_FUNC(32, smooth, FILTER_8TAP_SMOOTH);
smooth           4434 libavcodec/mips/vp9_mc_msa.c VP9_8TAP_MIPS_MSA_FUNC(16, smooth, FILTER_8TAP_SMOOTH);
smooth           4435 libavcodec/mips/vp9_mc_msa.c VP9_8TAP_MIPS_MSA_FUNC(8, smooth, FILTER_8TAP_SMOOTH);
smooth           4436 libavcodec/mips/vp9_mc_msa.c VP9_8TAP_MIPS_MSA_FUNC(4, smooth, FILTER_8TAP_SMOOTH);
smooth            101 libavcodec/mips/vp9dsp_mips.h VP9_8TAP_MIPS_MSA_FUNC(64, smooth, FILTER_8TAP_SMOOTH);
smooth            102 libavcodec/mips/vp9dsp_mips.h VP9_8TAP_MIPS_MSA_FUNC(32, smooth, FILTER_8TAP_SMOOTH);
smooth            103 libavcodec/mips/vp9dsp_mips.h VP9_8TAP_MIPS_MSA_FUNC(16, smooth, FILTER_8TAP_SMOOTH);
smooth            104 libavcodec/mips/vp9dsp_mips.h VP9_8TAP_MIPS_MSA_FUNC(8, smooth, FILTER_8TAP_SMOOTH);
smooth            105 libavcodec/mips/vp9dsp_mips.h VP9_8TAP_MIPS_MSA_FUNC(4, smooth, FILTER_8TAP_SMOOTH);
smooth            280 libavcodec/mips/vp9dsp_mips.h VP9_8TAP_MIPS_MMI_FUNC(64, smooth, FILTER_8TAP_SMOOTH);
smooth            281 libavcodec/mips/vp9dsp_mips.h VP9_8TAP_MIPS_MMI_FUNC(32, smooth, FILTER_8TAP_SMOOTH);
smooth            282 libavcodec/mips/vp9dsp_mips.h VP9_8TAP_MIPS_MMI_FUNC(16, smooth, FILTER_8TAP_SMOOTH);
smooth            283 libavcodec/mips/vp9dsp_mips.h VP9_8TAP_MIPS_MMI_FUNC(8, smooth, FILTER_8TAP_SMOOTH);
smooth            284 libavcodec/mips/vp9dsp_mips.h VP9_8TAP_MIPS_MMI_FUNC(4, smooth, FILTER_8TAP_SMOOTH);
smooth            114 libavcodec/qcelpdec.c     float tmp_lspf, smooth, erasure_coeff;
smooth            132 libavcodec/qcelpdec.c             smooth = q->octave_count < 10 ? .875 : 0.1;
smooth            146 libavcodec/qcelpdec.c             smooth = 0.125;
smooth            159 libavcodec/qcelpdec.c         ff_weighted_vector_sumf(lspf, lspf, q->prev_lspf, smooth, 1.0 - smooth, 10);
smooth           2237 libavcodec/vp9dsp_template.c filter_fn_1d(sz, h, mx, smooth,  FILTER_8TAP_SMOOTH,  avg) \
smooth           2238 libavcodec/vp9dsp_template.c filter_fn_1d(sz, v, my, smooth,  FILTER_8TAP_SMOOTH,  avg) \
smooth           2239 libavcodec/vp9dsp_template.c filter_fn_2d(sz,        smooth,  FILTER_8TAP_SMOOTH,  avg) \
smooth           2483 libavcodec/vp9dsp_template.c scaled_filter_fn(sz,        smooth,  FILTER_8TAP_SMOOTH,  avg) \
smooth            101 libavcodec/x86/vp9dsp_init.h filter_8tap_1d_fn(op, sz, FILTER_8TAP_SMOOTH,  f_opt, smooth,  dir, dvar, bpp, opt)
smooth            131 libavcodec/x86/vp9dsp_init.h filter_8tap_2d_fn(op, sz, FILTER_8TAP_SMOOTH,  f_opt, smooth, align, bpp, bytes, opt)
smooth            207 libavfilter/af_anlmdn.c     const float smooth = s->m;
smooth            234 libavfilter/af_anlmdn.c             if (w >= smooth)
smooth           1465 libavfilter/vf_deshake_opencl.c         new_vals[RingbufX] = smooth(
smooth           1472 libavfilter/vf_deshake_opencl.c         new_vals[RingbufY] = smooth(
smooth           1479 libavfilter/vf_deshake_opencl.c         new_vals[RingbufRot] = smooth(
smooth           1486 libavfilter/vf_deshake_opencl.c         new_vals[RingbufScaleX] = smooth(
smooth           1493 libavfilter/vf_deshake_opencl.c         new_vals[RingbufScaleY] = smooth(
smooth             97 libavfilter/vf_libopencv.c     SmoothContext *smooth = s->priv;
smooth            100 libavfilter/vf_libopencv.c     smooth->param1 = 3;
smooth            101 libavfilter/vf_libopencv.c     smooth->param2 = 0;
smooth            102 libavfilter/vf_libopencv.c     smooth->param3 = 0.0;
smooth            103 libavfilter/vf_libopencv.c     smooth->param4 = 0.0;
smooth            106 libavfilter/vf_libopencv.c         sscanf(args, "%127[^|]|%d|%d|%lf|%lf", type_str, &smooth->param1, &smooth->param2, &smooth->param3, &smooth->param4);
smooth            108 libavfilter/vf_libopencv.c     if      (!strcmp(type_str, "blur"         )) smooth->type = CV_BLUR;
smooth            109 libavfilter/vf_libopencv.c     else if (!strcmp(type_str, "blur_no_scale")) smooth->type = CV_BLUR_NO_SCALE;
smooth            110 libavfilter/vf_libopencv.c     else if (!strcmp(type_str, "median"       )) smooth->type = CV_MEDIAN;
smooth            111 libavfilter/vf_libopencv.c     else if (!strcmp(type_str, "gaussian"     )) smooth->type = CV_GAUSSIAN;
smooth            112 libavfilter/vf_libopencv.c     else if (!strcmp(type_str, "bilateral"    )) smooth->type = CV_BILATERAL;
smooth            118 libavfilter/vf_libopencv.c     if (smooth->param1 < 0 || !(smooth->param1%2)) {
smooth            121 libavfilter/vf_libopencv.c                smooth->param1);
smooth            124 libavfilter/vf_libopencv.c     if ((smooth->type == CV_BLUR || smooth->type == CV_BLUR_NO_SCALE || smooth->type == CV_GAUSSIAN) &&
smooth            125 libavfilter/vf_libopencv.c         (smooth->param2 < 0 || (smooth->param2 && !(smooth->param2%2)))) {
smooth            128 libavfilter/vf_libopencv.c                smooth->param2);
smooth            133 libavfilter/vf_libopencv.c            type_str, smooth->param1, smooth->param2, smooth->param3, smooth->param4);
smooth            140 libavfilter/vf_libopencv.c     SmoothContext *smooth = s->priv;
smooth            141 libavfilter/vf_libopencv.c     cvSmooth(inimg, outimg, smooth->type, smooth->param1, smooth->param2, smooth->param3, smooth->param4);
smooth            710 libavfilter/vf_xfade.c             const float smooth = atan2f(x - width / 2, y - height / 2) -             \
smooth            717 libavfilter/vf_xfade.c                 dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f, 1.f, smooth));          \
smooth            738 libavfilter/vf_xfade.c             const float smooth = 1.f + x / w - progress * 2.f;                       \
smooth            745 libavfilter/vf_xfade.c                 dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f, 1.f, smooth));          \
smooth            766 libavfilter/vf_xfade.c             const float smooth = 1.f + (w - 1 - x) / w - progress * 2.f;             \
smooth            773 libavfilter/vf_xfade.c                 dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f, 1.f, smooth));          \
smooth            793 libavfilter/vf_xfade.c         const float smooth = 1.f + y / h - progress * 2.f;                           \
smooth            800 libavfilter/vf_xfade.c                 dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f, 1.f, smooth));          \
smooth            820 libavfilter/vf_xfade.c         const float smooth = 1.f + (h - 1 - y) / h - progress * 2.f;                 \
smooth            827 libavfilter/vf_xfade.c                 dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f, 1.f, smooth));          \
smooth            850 libavfilter/vf_xfade.c             const float smooth = hypotf(x - width / 2, y - height / 2) / z + p;      \
smooth            856 libavfilter/vf_xfade.c                 dst[x] = mix(xf0[x], xf1[x], smoothstep(0.f, 1.f, smooth));          \
smooth            879 libavfilter/vf_xfade.c             const float smooth = hypotf(x - width / 2, y - height / 2) / z + p;      \
smooth            885 libavfilter/vf_xfade.c                 dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f, 1.f, smooth));          \
smooth            906 libavfilter/vf_xfade.c             const float smooth = 2.f - fabsf((x - w2) / w2) - progress * 2.f;        \
smooth            912 libavfilter/vf_xfade.c                 dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f, 1.f, smooth));          \
smooth            933 libavfilter/vf_xfade.c             const float smooth = 1.f + fabsf((x - w2) / w2) - progress * 2.f;        \
smooth            939 libavfilter/vf_xfade.c                 dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f, 1.f, smooth));          \
smooth            959 libavfilter/vf_xfade.c         const float smooth = 2.f - fabsf((y - h2) / h2) - progress * 2.f;            \
smooth            966 libavfilter/vf_xfade.c                 dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f, 1.f, smooth));          \
smooth            986 libavfilter/vf_xfade.c         const float smooth = 1.f + fabsf((y - h2) / h2) - progress * 2.f;            \
smooth            993 libavfilter/vf_xfade.c                 dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f, 1.f, smooth));          \
smooth           1020 libavfilter/vf_xfade.c             const float smooth = frand(x, y) * 2.f + progress * 2.f - 1.5f;          \
smooth           1026 libavfilter/vf_xfade.c                 dst[x] = smooth >= 0.5f ? xf0[x] : xf1[x];                           \
smooth           1080 libavfilter/vf_xfade.c             const float smooth = 1.f + x / w * y / h - progress * 2.f;               \
smooth           1087 libavfilter/vf_xfade.c                 dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f, 1.f, smooth));          \
smooth           1109 libavfilter/vf_xfade.c             const float smooth = 1.f + (w - 1 - x) / w * y / h - progress * 2.f;     \
smooth           1116 libavfilter/vf_xfade.c                 dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f, 1.f, smooth));          \
smooth           1138 libavfilter/vf_xfade.c             const float smooth = 1.f + x / w * (h - 1 - y) / h - progress * 2.f;     \
smooth           1145 libavfilter/vf_xfade.c                 dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f, 1.f, smooth));          \
smooth           1167 libavfilter/vf_xfade.c             const float smooth = 1.f + (w - 1 - x) / w * (h - 1 - y) / h -           \
smooth           1175 libavfilter/vf_xfade.c                 dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f, 1.f, smooth));          \
smooth           1196 libavfilter/vf_xfade.c             const float smooth = smoothstep(-0.5f, 0.f, x / w - progress * 1.5f);    \
smooth           1197 libavfilter/vf_xfade.c             const float ss = smooth <= fract(10.f * x / w) ? 0.f : 1.f;              \
smooth           1226 libavfilter/vf_xfade.c             const float smooth = smoothstep(-0.5f, 0.f, xx - progress * 1.5f);       \
smooth           1227 libavfilter/vf_xfade.c             const float ss = smooth <= fract(10.f * xx) ? 0.f : 1.f;                 \
smooth           1254 libavfilter/vf_xfade.c          const float smooth = smoothstep(-0.5f, 0.f, y / h - progress * 1.5f);       \
smooth           1255 libavfilter/vf_xfade.c          const float ss = smooth <= fract(10.f * y / h) ? 0.f : 1.f;                 \
smooth           1284 libavfilter/vf_xfade.c          const float smooth = smoothstep(-0.5f, 0.f, yy - progress * 1.5f);          \
smooth           1285 libavfilter/vf_xfade.c          const float ss = smooth <= fract(10.f * yy) ? 0.f : 1.f;                    \