transpose 408 libavcodec/vc1dec.c v->zz_8x8[0][i] = transpose(ff_wmv1_scantable[0][i]); transpose 409 libavcodec/vc1dec.c v->zz_8x8[1][i] = transpose(ff_wmv1_scantable[1][i]); transpose 410 libavcodec/vc1dec.c v->zz_8x8[2][i] = transpose(ff_wmv1_scantable[2][i]); transpose 411 libavcodec/vc1dec.c v->zz_8x8[3][i] = transpose(ff_wmv1_scantable[3][i]); transpose 412 libavcodec/vc1dec.c v->zzi_8x8[i] = transpose(ff_vc1_adv_interlaced_8x8_zz[i]); transpose 108 libavdevice/opengl_enc.c typedef void (APIENTRY *FF_PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); transpose 379 libavfilter/vf_transpose.c AVFILTER_DEFINE_CLASS(transpose); transpose 82 libavfilter/vf_vpp_qsv.c int transpose; transpose 112 libavfilter/vf_vpp_qsv.c { "transpose", "set transpose direction", OFFSET(transpose), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 6, FLAGS, "transpose"}, transpose 379 libavfilter/vf_vpp_qsv.c if (vpp->transpose >= 0) { transpose 381 libavfilter/vf_vpp_qsv.c switch (vpp->transpose) { transpose 411 libavfilter/vf_vpp_qsv.c av_log(ctx, AV_LOG_ERROR, "Failed to set transpose mode to %d.\n", vpp->transpose); transpose 417 libavfilter/vf_vpp_qsv.c vpp->transpose = 0;