transpose         408 libavcodec/vc1dec.c         v->zz_8x8[0][i] = transpose(ff_wmv1_scantable[0][i]);
transpose         409 libavcodec/vc1dec.c         v->zz_8x8[1][i] = transpose(ff_wmv1_scantable[1][i]);
transpose         410 libavcodec/vc1dec.c         v->zz_8x8[2][i] = transpose(ff_wmv1_scantable[2][i]);
transpose         411 libavcodec/vc1dec.c         v->zz_8x8[3][i] = transpose(ff_wmv1_scantable[3][i]);
transpose         412 libavcodec/vc1dec.c         v->zzi_8x8[i]   = transpose(ff_vc1_adv_interlaced_8x8_zz[i]);
transpose         108 libavdevice/opengl_enc.c typedef void   (APIENTRY *FF_PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
transpose         379 libavfilter/vf_transpose.c AVFILTER_DEFINE_CLASS(transpose);
transpose          82 libavfilter/vf_vpp_qsv.c     int transpose;
transpose         112 libavfilter/vf_vpp_qsv.c     { "transpose",  "set transpose direction",       OFFSET(transpose),   AV_OPT_TYPE_INT,      { .i64 = -1 }, -1, 6, FLAGS, "transpose"},
transpose         379 libavfilter/vf_vpp_qsv.c     if (vpp->transpose >= 0) {
transpose         381 libavfilter/vf_vpp_qsv.c         switch (vpp->transpose) {
transpose         411 libavfilter/vf_vpp_qsv.c             av_log(ctx, AV_LOG_ERROR, "Failed to set transpose mode to %d.\n", vpp->transpose);
transpose         417 libavfilter/vf_vpp_qsv.c         vpp->transpose = 0;