BACK_CENTER 153 libavresample/audio_mix_matrix.c matrix[BACK_LEFT ][BACK_CENTER] += M_SQRT1_2; BACK_CENTER 154 libavresample/audio_mix_matrix.c matrix[BACK_RIGHT][BACK_CENTER] += M_SQRT1_2; BACK_CENTER 156 libavresample/audio_mix_matrix.c matrix[SIDE_LEFT ][BACK_CENTER] += M_SQRT1_2; BACK_CENTER 157 libavresample/audio_mix_matrix.c matrix[SIDE_RIGHT][BACK_CENTER] += M_SQRT1_2; BACK_CENTER 162 libavresample/audio_mix_matrix.c matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level * M_SQRT1_2; BACK_CENTER 163 libavresample/audio_mix_matrix.c matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2; BACK_CENTER 165 libavresample/audio_mix_matrix.c matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level; BACK_CENTER 166 libavresample/audio_mix_matrix.c matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level; BACK_CENTER 169 libavresample/audio_mix_matrix.c matrix[FRONT_LEFT ][BACK_CENTER] += surround_mix_level * M_SQRT1_2; BACK_CENTER 170 libavresample/audio_mix_matrix.c matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2; BACK_CENTER 173 libavresample/audio_mix_matrix.c matrix[FRONT_CENTER][BACK_CENTER] += surround_mix_level * M_SQRT1_2; BACK_CENTER 180 libavresample/audio_mix_matrix.c matrix[BACK_CENTER][BACK_LEFT ] += M_SQRT1_2; BACK_CENTER 181 libavresample/audio_mix_matrix.c matrix[BACK_CENTER][BACK_RIGHT] += M_SQRT1_2; BACK_CENTER 226 libavresample/audio_mix_matrix.c matrix[BACK_CENTER][SIDE_LEFT ] += M_SQRT1_2; BACK_CENTER 227 libavresample/audio_mix_matrix.c matrix[BACK_CENTER][SIDE_RIGHT] += M_SQRT1_2; BACK_CENTER 191 libswresample/rematrix.c matrix[ BACK_LEFT][BACK_CENTER]+= M_SQRT1_2; BACK_CENTER 192 libswresample/rematrix.c matrix[BACK_RIGHT][BACK_CENTER]+= M_SQRT1_2; BACK_CENTER 194 libswresample/rematrix.c matrix[ SIDE_LEFT][BACK_CENTER]+= M_SQRT1_2; BACK_CENTER 195 libswresample/rematrix.c matrix[SIDE_RIGHT][BACK_CENTER]+= M_SQRT1_2; BACK_CENTER 200 libswresample/rematrix.c matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level * M_SQRT1_2; BACK_CENTER 201 libswresample/rematrix.c matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2; BACK_CENTER 203 libswresample/rematrix.c matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level; BACK_CENTER 204 libswresample/rematrix.c matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level; BACK_CENTER 207 libswresample/rematrix.c matrix[ FRONT_LEFT][BACK_CENTER]+= surround_mix_level * M_SQRT1_2; BACK_CENTER 208 libswresample/rematrix.c matrix[FRONT_RIGHT][BACK_CENTER]+= surround_mix_level * M_SQRT1_2; BACK_CENTER 211 libswresample/rematrix.c matrix[ FRONT_CENTER][BACK_CENTER]+= surround_mix_level * M_SQRT1_2; BACK_CENTER 217 libswresample/rematrix.c matrix[BACK_CENTER][ BACK_LEFT]+= M_SQRT1_2; BACK_CENTER 218 libswresample/rematrix.c matrix[BACK_CENTER][BACK_RIGHT]+= M_SQRT1_2; BACK_CENTER 261 libswresample/rematrix.c matrix[BACK_CENTER][ SIDE_LEFT]+= M_SQRT1_2; BACK_CENTER 262 libswresample/rematrix.c matrix[BACK_CENTER][SIDE_RIGHT]+= M_SQRT1_2;