BACK_CENTER       153 libavresample/audio_mix_matrix.c             matrix[BACK_LEFT ][BACK_CENTER] += M_SQRT1_2;
BACK_CENTER       154 libavresample/audio_mix_matrix.c             matrix[BACK_RIGHT][BACK_CENTER] += M_SQRT1_2;
BACK_CENTER       156 libavresample/audio_mix_matrix.c             matrix[SIDE_LEFT ][BACK_CENTER] += M_SQRT1_2;
BACK_CENTER       157 libavresample/audio_mix_matrix.c             matrix[SIDE_RIGHT][BACK_CENTER] += M_SQRT1_2;
BACK_CENTER       162 libavresample/audio_mix_matrix.c                     matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level * M_SQRT1_2;
BACK_CENTER       163 libavresample/audio_mix_matrix.c                     matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
BACK_CENTER       165 libavresample/audio_mix_matrix.c                     matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level;
BACK_CENTER       166 libavresample/audio_mix_matrix.c                     matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level;
BACK_CENTER       169 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
BACK_CENTER       170 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
BACK_CENTER       173 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
BACK_CENTER       180 libavresample/audio_mix_matrix.c             matrix[BACK_CENTER][BACK_LEFT ] += M_SQRT1_2;
BACK_CENTER       181 libavresample/audio_mix_matrix.c             matrix[BACK_CENTER][BACK_RIGHT] += M_SQRT1_2;
BACK_CENTER       226 libavresample/audio_mix_matrix.c             matrix[BACK_CENTER][SIDE_LEFT ] += M_SQRT1_2;
BACK_CENTER       227 libavresample/audio_mix_matrix.c             matrix[BACK_CENTER][SIDE_RIGHT] += M_SQRT1_2;
BACK_CENTER       191 libswresample/rematrix.c             matrix[ BACK_LEFT][BACK_CENTER]+= M_SQRT1_2;
BACK_CENTER       192 libswresample/rematrix.c             matrix[BACK_RIGHT][BACK_CENTER]+= M_SQRT1_2;
BACK_CENTER       194 libswresample/rematrix.c             matrix[ SIDE_LEFT][BACK_CENTER]+= M_SQRT1_2;
BACK_CENTER       195 libswresample/rematrix.c             matrix[SIDE_RIGHT][BACK_CENTER]+= M_SQRT1_2;
BACK_CENTER       200 libswresample/rematrix.c                     matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level * M_SQRT1_2;
BACK_CENTER       201 libswresample/rematrix.c                     matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
BACK_CENTER       203 libswresample/rematrix.c                     matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level;
BACK_CENTER       204 libswresample/rematrix.c                     matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level;
BACK_CENTER       207 libswresample/rematrix.c                 matrix[ FRONT_LEFT][BACK_CENTER]+= surround_mix_level * M_SQRT1_2;
BACK_CENTER       208 libswresample/rematrix.c                 matrix[FRONT_RIGHT][BACK_CENTER]+= surround_mix_level * M_SQRT1_2;
BACK_CENTER       211 libswresample/rematrix.c             matrix[ FRONT_CENTER][BACK_CENTER]+= surround_mix_level * M_SQRT1_2;
BACK_CENTER       217 libswresample/rematrix.c             matrix[BACK_CENTER][ BACK_LEFT]+= M_SQRT1_2;
BACK_CENTER       218 libswresample/rematrix.c             matrix[BACK_CENTER][BACK_RIGHT]+= M_SQRT1_2;
BACK_CENTER       261 libswresample/rematrix.c             matrix[BACK_CENTER][ SIDE_LEFT]+= M_SQRT1_2;
BACK_CENTER       262 libswresample/rematrix.c             matrix[BACK_CENTER][SIDE_RIGHT]+= M_SQRT1_2;