BACK_RIGHT        154 libavresample/audio_mix_matrix.c             matrix[BACK_RIGHT][BACK_CENTER] += M_SQRT1_2;
BACK_RIGHT        181 libavresample/audio_mix_matrix.c             matrix[BACK_CENTER][BACK_RIGHT] += M_SQRT1_2;
BACK_RIGHT        187 libavresample/audio_mix_matrix.c                 matrix[SIDE_RIGHT][BACK_RIGHT] += M_SQRT1_2;
BACK_RIGHT        190 libavresample/audio_mix_matrix.c                 matrix[SIDE_RIGHT][BACK_RIGHT] += 1.0;
BACK_RIGHT        195 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2;
BACK_RIGHT        197 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * M_SQRT1_2;
BACK_RIGHT        200 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2;
BACK_RIGHT        202 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * SQRT3_2;
BACK_RIGHT        205 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level;
BACK_RIGHT        209 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][BACK_RIGHT] += surround_mix_level * M_SQRT1_2;
BACK_RIGHT        220 libavresample/audio_mix_matrix.c                 matrix[BACK_RIGHT][SIDE_RIGHT] += M_SQRT1_2;
BACK_RIGHT        223 libavresample/audio_mix_matrix.c                 matrix[BACK_RIGHT][SIDE_RIGHT] += 1.0;
BACK_RIGHT        192 libswresample/rematrix.c             matrix[BACK_RIGHT][BACK_CENTER]+= M_SQRT1_2;
BACK_RIGHT        218 libswresample/rematrix.c             matrix[BACK_CENTER][BACK_RIGHT]+= M_SQRT1_2;
BACK_RIGHT        222 libswresample/rematrix.c                 matrix[SIDE_RIGHT][BACK_RIGHT]+= M_SQRT1_2;
BACK_RIGHT        225 libswresample/rematrix.c             matrix[SIDE_RIGHT][BACK_RIGHT]+= 1.0;
BACK_RIGHT        230 libswresample/rematrix.c                 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2;
BACK_RIGHT        232 libswresample/rematrix.c                 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * M_SQRT1_2;
BACK_RIGHT        235 libswresample/rematrix.c                 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2;
BACK_RIGHT        237 libswresample/rematrix.c                 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * SQRT3_2;
BACK_RIGHT        240 libswresample/rematrix.c                 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level;
BACK_RIGHT        244 libswresample/rematrix.c             matrix[ FRONT_CENTER][BACK_RIGHT]+= surround_mix_level*M_SQRT1_2;
BACK_RIGHT        255 libswresample/rematrix.c                 matrix[BACK_RIGHT][SIDE_RIGHT] += M_SQRT1_2;
BACK_RIGHT        258 libswresample/rematrix.c                 matrix[BACK_RIGHT][SIDE_RIGHT] += 1.0;