EAC3_MAX_CHANNELS 1473 libavcodec/ac3dec.c     uint8_t extended_channel_map[EAC3_MAX_CHANNELS];
EAC3_MAX_CHANNELS 1693 libavcodec/ac3dec.c     for (ch = 0; ch < EAC3_MAX_CHANNELS; ch++)
EAC3_MAX_CHANNELS 1707 libavcodec/ac3dec.c             if (s->channel_map & (1 << (EAC3_MAX_CHANNELS - ch - 1))) {
EAC3_MAX_CHANNELS 1711 libavcodec/ac3dec.c         if (av_get_channel_layout_nb_channels(channel_layout) > EAC3_MAX_CHANNELS) {
EAC3_MAX_CHANNELS 1720 libavcodec/ac3dec.c         for (ch = 0; ch < EAC3_MAX_CHANNELS; ch++) {
EAC3_MAX_CHANNELS 1721 libavcodec/ac3dec.c             if (s->channel_map & (1 << (EAC3_MAX_CHANNELS - ch - 1))) {
EAC3_MAX_CHANNELS  245 libavcodec/ac3dec.h     DECLARE_ALIGNED(32, INTFLOAT, delay)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE];         ///< delay - added to the next block
EAC3_MAX_CHANNELS  248 libavcodec/ac3dec.h     DECLARE_ALIGNED(32, SHORTFLOAT, output)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE];            ///< output after imdct transform and windowing
EAC3_MAX_CHANNELS  250 libavcodec/ac3dec.h     DECLARE_ALIGNED(32, SHORTFLOAT, output_buffer)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE * 6];  ///< final output buffer
EAC3_MAX_CHANNELS  351 libavcodec/eac3dec.c                 if (channel_map & (1 << (EAC3_MAX_CHANNELS - i - 1)))
EAC3_MAX_CHANNELS  354 libavcodec/eac3dec.c             if (av_popcount64(channel_layout) > EAC3_MAX_CHANNELS) {