EAC3_MAX_CHANNELS 1473 libavcodec/ac3dec.c uint8_t extended_channel_map[EAC3_MAX_CHANNELS]; EAC3_MAX_CHANNELS 1693 libavcodec/ac3dec.c for (ch = 0; ch < EAC3_MAX_CHANNELS; ch++) EAC3_MAX_CHANNELS 1707 libavcodec/ac3dec.c if (s->channel_map & (1 << (EAC3_MAX_CHANNELS - ch - 1))) { EAC3_MAX_CHANNELS 1711 libavcodec/ac3dec.c if (av_get_channel_layout_nb_channels(channel_layout) > EAC3_MAX_CHANNELS) { EAC3_MAX_CHANNELS 1720 libavcodec/ac3dec.c for (ch = 0; ch < EAC3_MAX_CHANNELS; ch++) { EAC3_MAX_CHANNELS 1721 libavcodec/ac3dec.c if (s->channel_map & (1 << (EAC3_MAX_CHANNELS - ch - 1))) { EAC3_MAX_CHANNELS 245 libavcodec/ac3dec.h DECLARE_ALIGNED(32, INTFLOAT, delay)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< delay - added to the next block EAC3_MAX_CHANNELS 248 libavcodec/ac3dec.h DECLARE_ALIGNED(32, SHORTFLOAT, output)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< output after imdct transform and windowing EAC3_MAX_CHANNELS 250 libavcodec/ac3dec.h DECLARE_ALIGNED(32, SHORTFLOAT, output_buffer)[EAC3_MAX_CHANNELS][AC3_BLOCK_SIZE * 6]; ///< final output buffer EAC3_MAX_CHANNELS 351 libavcodec/eac3dec.c if (channel_map & (1 << (EAC3_MAX_CHANNELS - i - 1))) EAC3_MAX_CHANNELS 354 libavcodec/eac3dec.c if (av_popcount64(channel_layout) > EAC3_MAX_CHANNELS) {