EOF_ACTION_PASS 39 libavfilter/framesync.c EOF_ACTION_REPEAT, EOF_ACTION_PASS, .flags = FLAGS, "eof_action" }, EOF_ACTION_PASS 42 libavfilter/framesync.c { "pass", "Pass through the main input.", 0, AV_OPT_TYPE_CONST, { .i64 = EOF_ACTION_PASS }, .flags = FLAGS, "eof_action" }, EOF_ACTION_PASS 121 libavfilter/framesync.c if (!fs->opt_repeatlast || fs->opt_eof_action == EOF_ACTION_PASS) { EOF_ACTION_PASS 123 libavfilter/framesync.c fs->opt_eof_action = EOF_ACTION_PASS; EOF_ACTION_PASS 89 libavfilter/vf_fps.c { "pass", "pass through last frame", 0, AV_OPT_TYPE_CONST, { .i64 = EOF_ACTION_PASS }, 0, 0, V|F, "eof_action" }, EOF_ACTION_PASS 267 libavfilter/vf_fps.c int eof_rounding = (s->eof_action == EOF_ACTION_PASS) ? AV_ROUND_UP : s->rounding; EOF_ACTION_PASS 998 libavfilter/vf_overlay.c EOF_ACTION_REPEAT, EOF_ACTION_PASS, .flags = FLAGS, "eof_action" }, EOF_ACTION_PASS 1001 libavfilter/vf_overlay.c { "pass", "Pass through the main input.", 0, AV_OPT_TYPE_CONST, { .i64 = EOF_ACTION_PASS }, .flags = FLAGS, "eof_action" }, EOF_ACTION_PASS 393 libavfilter/vf_overlay_cuda.c EOF_ACTION_REPEAT, EOF_ACTION_PASS, .flags = FLAGS, "eof_action" }, EOF_ACTION_PASS 396 libavfilter/vf_overlay_cuda.c { "pass", "Pass through the main input.", 0, AV_OPT_TYPE_CONST, { .i64 = EOF_ACTION_PASS }, .flags = FLAGS, "eof_action" }, EOF_ACTION_PASS 94 libavfilter/vf_overlay_qsv.c EOF_ACTION_REPEAT, EOF_ACTION_PASS, .flags = FLAGS, "eof_action" }, EOF_ACTION_PASS 97 libavfilter/vf_overlay_qsv.c { "pass", "Pass through the main input.", 0, AV_OPT_TYPE_CONST, { .i64 = EOF_ACTION_PASS }, .flags = FLAGS, "eof_action" },