EOF_ACTION_PASS    39 libavfilter/framesync.c         EOF_ACTION_REPEAT, EOF_ACTION_PASS, .flags = FLAGS, "eof_action" },
EOF_ACTION_PASS    42 libavfilter/framesync.c         { "pass",   "Pass through the main input.", 0, AV_OPT_TYPE_CONST, { .i64 = EOF_ACTION_PASS },   .flags = FLAGS, "eof_action" },
EOF_ACTION_PASS   121 libavfilter/framesync.c     if (!fs->opt_repeatlast || fs->opt_eof_action == EOF_ACTION_PASS) {
EOF_ACTION_PASS   123 libavfilter/framesync.c         fs->opt_eof_action = EOF_ACTION_PASS;
EOF_ACTION_PASS    89 libavfilter/vf_fps.c         { "pass",  "pass through last frame",        0, AV_OPT_TYPE_CONST, { .i64 = EOF_ACTION_PASS  }, 0, 0, V|F, "eof_action" },
EOF_ACTION_PASS   267 libavfilter/vf_fps.c     int eof_rounding = (s->eof_action == EOF_ACTION_PASS) ? AV_ROUND_UP : s->rounding;
EOF_ACTION_PASS   998 libavfilter/vf_overlay.c         EOF_ACTION_REPEAT, EOF_ACTION_PASS, .flags = FLAGS, "eof_action" },
EOF_ACTION_PASS  1001 libavfilter/vf_overlay.c         { "pass",   "Pass through the main input.", 0, AV_OPT_TYPE_CONST, { .i64 = EOF_ACTION_PASS },   .flags = FLAGS, "eof_action" },
EOF_ACTION_PASS   393 libavfilter/vf_overlay_cuda.c         EOF_ACTION_REPEAT, EOF_ACTION_PASS, .flags = FLAGS, "eof_action" },
EOF_ACTION_PASS   396 libavfilter/vf_overlay_cuda.c         { "pass",   "Pass through the main input.", 0, AV_OPT_TYPE_CONST, { .i64 = EOF_ACTION_PASS },   .flags = FLAGS, "eof_action" },
EOF_ACTION_PASS    94 libavfilter/vf_overlay_qsv.c         EOF_ACTION_REPEAT, EOF_ACTION_PASS, .flags = FLAGS, "eof_action" },
EOF_ACTION_PASS    97 libavfilter/vf_overlay_qsv.c         { "pass",   "Pass through the main input.", 0, AV_OPT_TYPE_CONST, { .i64 = EOF_ACTION_PASS },   .flags = FLAGS, "eof_action" },