FFMIN3            784 fftools/ffmpeg.c                      - FFMIN3(pkt->pts, pkt->dts, ost->last_mux_dts + 1)
FFMIN3            540 libavcodec/aaccoder_twoloop.h                     zspread = FFMIN3(min_spread_thr_r * 8.f, zspread,
FFMIN3            185 libavcodec/dsicinvideo.c             memcpy(dst, src, FFMIN3(len, dst_end - dst, src_end - src));
FFMIN3           1477 libavcodec/exr.c                 if (FFMIN3(s->channel_offsets[0],
FFMIN3            234 libavcodec/h264_direct.c         ref[list] = FFMIN3((unsigned)left_ref,
FFMIN3            563 libavcodec/iff.c             length = FFMIN3(value + 1, dst_size - x, bytestream2_get_bytes_left(gb));
FFMIN3            985 libavcodec/indeo3.c     if (FFMIN3(y_offset, v_offset, u_offset) < 0 ||
FFMIN3            987 libavcodec/indeo3.c         FFMIN3(y_offset, v_offset, u_offset) < gb.buffer - bs_hdr + 16 ||
FFMIN3            988 libavcodec/indeo3.c         FFMIN3(ctx->y_data_size, ctx->v_data_size, ctx->u_data_size) <= 0) {
FFMIN3           1959 libavcodec/mpegaudiodec_template.c         fsize = FFMIN3(fsize, len, MPA_MAX_CODED_FRAME_SIZE);
FFMIN3            250 libavcodec/opus_pvq.c     qb = FFMIN3(b - pulse_cap - (4 << 3), (b + N2 * offset) / N2, 8 << 3);
FFMIN3             35 libavcodec/psymodel.h #define AAC_CUTOFF_FROM_BITRATE(bit_rate,channels,sample_rate) (bit_rate ? FFMIN3(FFMIN3( \
FFMIN3             96 libavcodec/sgirledec.c                 int length = FFMIN3(v, width - x, src_end - src);
FFMIN3            277 libavcodec/xan.c         int count = FFMIN3(pixel_count, width - curframe_x,
FFMIN3            367 libavfilter/vf_atadenoise.c                                FFMIN3(s->planeheight[1],
FFMIN3             89 libavfilter/vf_bwdif.c             int min = FFMIN3(de, dc, FFMAX(b, f)); \
FFMIN3             91 libavfilter/vf_cas.c                 mn  = FFMIN3(FFMIN3( d, e, f), b, h);
FFMIN3             92 libavfilter/vf_cas.c                 mn2 = FFMIN3(FFMIN3(mn, a, c), g, i);
FFMIN3            158 libavfilter/vf_cas.c                 mn  = FFMIN3(FFMIN3( d, e, f), b, h);
FFMIN3            159 libavfilter/vf_cas.c                 mn2 = FFMIN3(FFMIN3(mn, a, c), g, i);
FFMIN3            367 libavfilter/vf_chromashift.c                            FFMIN3(s->height[1],
FFMIN3            122 libavfilter/vf_colorbalance.c     return av_clipf(l - a * FFMAX(FFMIN3(k - 3.f, 9.f - k, 1), -1.f), 0, 1);
FFMIN3            128 libavfilter/vf_colorbalance.c     float min = FFMIN3(*r, *g, *b);
FFMIN3            182 libavfilter/vf_colorbalance.c             const float l = FFMAX3(r, g, b) + FFMIN3(r, g, b);
FFMIN3            236 libavfilter/vf_colorbalance.c             const float l = (FFMAX3(r, g, b) + FFMIN3(r, g, b));
FFMIN3            293 libavfilter/vf_colorbalance.c             const float l = (FFMAX3(r, g, b) + FFMIN3(r, g, b));
FFMIN3            345 libavfilter/vf_colorbalance.c             const float l = (FFMAX3(r, g, b) + FFMIN3(r, g, b));
FFMIN3            493 libavfilter/vf_colorconstancy.c     int nb_jobs   = FFMIN3(s->planeheight[1], s->planewidth[1], s->nb_threads);
FFMIN3            630 libavfilter/vf_colorconstancy.c     int nb_jobs = FFMIN3(s->planeheight[1], s->planewidth[1], s->nb_threads);
FFMIN3            629 libavfilter/vf_convolution.c     ctx->internal->execute(ctx, filter_slice, &td, NULL, FFMIN3(s->planeheight[1], s->planewidth[1], s->nb_threads));
FFMIN3            478 libavfilter/vf_convolve.c         ctx->internal->execute(ctx, fft_horizontal, &td, NULL, FFMIN3(MAX_THREADS, n, ff_filter_get_nb_threads(ctx)));
FFMIN3            479 libavfilter/vf_convolve.c         ctx->internal->execute(ctx, fft_vertical, &td, NULL, FFMIN3(MAX_THREADS, n, ff_filter_get_nb_threads(ctx)));
FFMIN3            504 libavfilter/vf_convolve.c             ctx->internal->execute(ctx, fft_horizontal, &td, NULL, FFMIN3(MAX_THREADS, n, ff_filter_get_nb_threads(ctx)));
FFMIN3            505 libavfilter/vf_convolve.c             ctx->internal->execute(ctx, fft_vertical, &td, NULL, FFMIN3(MAX_THREADS, n, ff_filter_get_nb_threads(ctx)));
FFMIN3            513 libavfilter/vf_convolve.c         ctx->internal->execute(ctx, s->filter, &td, NULL, FFMIN3(MAX_THREADS, n, ff_filter_get_nb_threads(ctx)));
FFMIN3            518 libavfilter/vf_convolve.c         ctx->internal->execute(ctx, ifft_vertical, &td, NULL, FFMIN3(MAX_THREADS, n, ff_filter_get_nb_threads(ctx)));
FFMIN3            519 libavfilter/vf_convolve.c         ctx->internal->execute(ctx, ifft_horizontal, &td, NULL, FFMIN3(MAX_THREADS, n, ff_filter_get_nb_threads(ctx)));
FFMIN3            566 libavfilter/vf_dctdnoiz.c     s->nb_threads = FFMIN3(MAX_THREADS, ff_filter_get_nb_threads(ctx), max_slice_h);
FFMIN3            427 libavfilter/vf_deband.c     ctx->internal->execute(ctx, s->deband, &td, NULL, FFMIN3(s->planeheight[1],
FFMIN3           1038 libavfilter/vf_deshake_opencl.c     crop->bottom_right.s[0] = FFMIN3(
FFMIN3           1044 libavfilter/vf_deshake_opencl.c     crop->bottom_right.s[1] = FFMIN3(
FFMIN3            524 libavfilter/vf_hqx.c             int endg = FFMIN3(255-bg, 255-rg, 255);
FFMIN3            332 libavfilter/vf_normalize.c     rgb_min_smoothed = FFMIN3(min[0].smoothed, min[1].smoothed, min[2].smoothed);
FFMIN3            383 libavfilter/vf_overlay.c     imax = FFMIN3(-y + dst_h, FFMIN(src_h, dst_h), y + src_h);
FFMIN3            471 libavfilter/vf_overlay.c     jmax = FFMIN3(-yp + dst_hp, FFMIN(src_hp, dst_hp), yp + src_hp);
FFMIN3            970 libavfilter/vf_overlay.c         ctx->internal->execute(ctx, s->blend_slice, &td, NULL, FFMIN(FFMAX(1, FFMIN3(s->y + second->height, FFMIN(second->height, mainpic->height), mainpic->height - s->y)),
FFMIN3            343 libavfilter/vf_selectivecolor.c             const int min_color = FFMIN3(r, g, b);                                                      \
FFMIN3            159 libavfilter/vf_swaprect.c     w = FFMIN3(w, inlink->w - x1[0], inlink->w - x2[0]);
FFMIN3            160 libavfilter/vf_swaprect.c     h = FFMIN3(h, inlink->h - y1[0], inlink->h - y2[0]);
FFMIN3             80 libavfilter/vf_vibrance.c             float min_color = FFMIN3(r, g, b);
FFMIN3            139 libavfilter/vf_vibrance.c             float min_color = FFMIN3(r, g, b);
FFMIN3            396 libavfilter/vf_xbr.c             int endg = FFMIN3(255-bg, 255-rg, 255);
FFMIN3             74 libavfilter/vf_yadif.c             int min = FFMIN3(d - e, d - c, FFMAX(b - c, f - e)); \