FFMIN3 784 fftools/ffmpeg.c - FFMIN3(pkt->pts, pkt->dts, ost->last_mux_dts + 1) FFMIN3 540 libavcodec/aaccoder_twoloop.h zspread = FFMIN3(min_spread_thr_r * 8.f, zspread, FFMIN3 185 libavcodec/dsicinvideo.c memcpy(dst, src, FFMIN3(len, dst_end - dst, src_end - src)); FFMIN3 1477 libavcodec/exr.c if (FFMIN3(s->channel_offsets[0], FFMIN3 234 libavcodec/h264_direct.c ref[list] = FFMIN3((unsigned)left_ref, FFMIN3 563 libavcodec/iff.c length = FFMIN3(value + 1, dst_size - x, bytestream2_get_bytes_left(gb)); FFMIN3 985 libavcodec/indeo3.c if (FFMIN3(y_offset, v_offset, u_offset) < 0 || FFMIN3 987 libavcodec/indeo3.c FFMIN3(y_offset, v_offset, u_offset) < gb.buffer - bs_hdr + 16 || FFMIN3 988 libavcodec/indeo3.c FFMIN3(ctx->y_data_size, ctx->v_data_size, ctx->u_data_size) <= 0) { FFMIN3 1959 libavcodec/mpegaudiodec_template.c fsize = FFMIN3(fsize, len, MPA_MAX_CODED_FRAME_SIZE); FFMIN3 250 libavcodec/opus_pvq.c qb = FFMIN3(b - pulse_cap - (4 << 3), (b + N2 * offset) / N2, 8 << 3); FFMIN3 35 libavcodec/psymodel.h #define AAC_CUTOFF_FROM_BITRATE(bit_rate,channels,sample_rate) (bit_rate ? FFMIN3(FFMIN3( \ FFMIN3 96 libavcodec/sgirledec.c int length = FFMIN3(v, width - x, src_end - src); FFMIN3 277 libavcodec/xan.c int count = FFMIN3(pixel_count, width - curframe_x, FFMIN3 367 libavfilter/vf_atadenoise.c FFMIN3(s->planeheight[1], FFMIN3 89 libavfilter/vf_bwdif.c int min = FFMIN3(de, dc, FFMAX(b, f)); \ FFMIN3 91 libavfilter/vf_cas.c mn = FFMIN3(FFMIN3( d, e, f), b, h); FFMIN3 92 libavfilter/vf_cas.c mn2 = FFMIN3(FFMIN3(mn, a, c), g, i); FFMIN3 158 libavfilter/vf_cas.c mn = FFMIN3(FFMIN3( d, e, f), b, h); FFMIN3 159 libavfilter/vf_cas.c mn2 = FFMIN3(FFMIN3(mn, a, c), g, i); FFMIN3 367 libavfilter/vf_chromashift.c FFMIN3(s->height[1], FFMIN3 122 libavfilter/vf_colorbalance.c return av_clipf(l - a * FFMAX(FFMIN3(k - 3.f, 9.f - k, 1), -1.f), 0, 1); FFMIN3 128 libavfilter/vf_colorbalance.c float min = FFMIN3(*r, *g, *b); FFMIN3 182 libavfilter/vf_colorbalance.c const float l = FFMAX3(r, g, b) + FFMIN3(r, g, b); FFMIN3 236 libavfilter/vf_colorbalance.c const float l = (FFMAX3(r, g, b) + FFMIN3(r, g, b)); FFMIN3 293 libavfilter/vf_colorbalance.c const float l = (FFMAX3(r, g, b) + FFMIN3(r, g, b)); FFMIN3 345 libavfilter/vf_colorbalance.c const float l = (FFMAX3(r, g, b) + FFMIN3(r, g, b)); FFMIN3 493 libavfilter/vf_colorconstancy.c int nb_jobs = FFMIN3(s->planeheight[1], s->planewidth[1], s->nb_threads); FFMIN3 630 libavfilter/vf_colorconstancy.c int nb_jobs = FFMIN3(s->planeheight[1], s->planewidth[1], s->nb_threads); FFMIN3 629 libavfilter/vf_convolution.c ctx->internal->execute(ctx, filter_slice, &td, NULL, FFMIN3(s->planeheight[1], s->planewidth[1], s->nb_threads)); FFMIN3 478 libavfilter/vf_convolve.c ctx->internal->execute(ctx, fft_horizontal, &td, NULL, FFMIN3(MAX_THREADS, n, ff_filter_get_nb_threads(ctx))); FFMIN3 479 libavfilter/vf_convolve.c ctx->internal->execute(ctx, fft_vertical, &td, NULL, FFMIN3(MAX_THREADS, n, ff_filter_get_nb_threads(ctx))); FFMIN3 504 libavfilter/vf_convolve.c ctx->internal->execute(ctx, fft_horizontal, &td, NULL, FFMIN3(MAX_THREADS, n, ff_filter_get_nb_threads(ctx))); FFMIN3 505 libavfilter/vf_convolve.c ctx->internal->execute(ctx, fft_vertical, &td, NULL, FFMIN3(MAX_THREADS, n, ff_filter_get_nb_threads(ctx))); FFMIN3 513 libavfilter/vf_convolve.c ctx->internal->execute(ctx, s->filter, &td, NULL, FFMIN3(MAX_THREADS, n, ff_filter_get_nb_threads(ctx))); FFMIN3 518 libavfilter/vf_convolve.c ctx->internal->execute(ctx, ifft_vertical, &td, NULL, FFMIN3(MAX_THREADS, n, ff_filter_get_nb_threads(ctx))); FFMIN3 519 libavfilter/vf_convolve.c ctx->internal->execute(ctx, ifft_horizontal, &td, NULL, FFMIN3(MAX_THREADS, n, ff_filter_get_nb_threads(ctx))); FFMIN3 566 libavfilter/vf_dctdnoiz.c s->nb_threads = FFMIN3(MAX_THREADS, ff_filter_get_nb_threads(ctx), max_slice_h); FFMIN3 427 libavfilter/vf_deband.c ctx->internal->execute(ctx, s->deband, &td, NULL, FFMIN3(s->planeheight[1], FFMIN3 1038 libavfilter/vf_deshake_opencl.c crop->bottom_right.s[0] = FFMIN3( FFMIN3 1044 libavfilter/vf_deshake_opencl.c crop->bottom_right.s[1] = FFMIN3( FFMIN3 524 libavfilter/vf_hqx.c int endg = FFMIN3(255-bg, 255-rg, 255); FFMIN3 332 libavfilter/vf_normalize.c rgb_min_smoothed = FFMIN3(min[0].smoothed, min[1].smoothed, min[2].smoothed); FFMIN3 383 libavfilter/vf_overlay.c imax = FFMIN3(-y + dst_h, FFMIN(src_h, dst_h), y + src_h); FFMIN3 471 libavfilter/vf_overlay.c jmax = FFMIN3(-yp + dst_hp, FFMIN(src_hp, dst_hp), yp + src_hp); FFMIN3 970 libavfilter/vf_overlay.c ctx->internal->execute(ctx, s->blend_slice, &td, NULL, FFMIN(FFMAX(1, FFMIN3(s->y + second->height, FFMIN(second->height, mainpic->height), mainpic->height - s->y)), FFMIN3 343 libavfilter/vf_selectivecolor.c const int min_color = FFMIN3(r, g, b); \ FFMIN3 159 libavfilter/vf_swaprect.c w = FFMIN3(w, inlink->w - x1[0], inlink->w - x2[0]); FFMIN3 160 libavfilter/vf_swaprect.c h = FFMIN3(h, inlink->h - y1[0], inlink->h - y2[0]); FFMIN3 80 libavfilter/vf_vibrance.c float min_color = FFMIN3(r, g, b); FFMIN3 139 libavfilter/vf_vibrance.c float min_color = FFMIN3(r, g, b); FFMIN3 396 libavfilter/vf_xbr.c int endg = FFMIN3(255-bg, 255-rg, 255); FFMIN3 74 libavfilter/vf_yadif.c int min = FFMIN3(d - e, d - c, FFMAX(b - c, f - e)); \