ID_ANIM           158 libavformat/iff.c           AV_RL32(d+8) == ID_ANIM ||
ID_ANIM           435 libavformat/iff.c     if (st->codecpar->codec_tag == ID_ANIM) {
ID_ANIM           711 libavformat/iff.c     if (st->codecpar->codec_tag == ID_ANIM)
ID_ANIM           763 libavformat/iff.c         if (st->codecpar->codec_tag == ID_ANIM)
ID_ANIM           830 libavformat/iff.c     if (st->codecpar->codec_tag != ID_ANIM && pos >= iff->body_end)
ID_ANIM           844 libavformat/iff.c                st->codecpar->codec_tag  == ID_ANIM) {
ID_ANIM           862 libavformat/iff.c                        chunk_id2 == ID_ANIM) {
ID_ANIM           874 libavformat/iff.c                st->codecpar->codec_tag  != ID_ANIM) {