This source file includes following definitions.
- ff_ac3dsp_init_arm
 
#include <stdint.h>
#include "libavutil/arm/cpu.h"
#include "libavutil/attributes.h"
#include "libavcodec/ac3dsp.h"
#include "config.h"
void ff_ac3_exponent_min_neon(uint8_t *exp, int num_reuse_blocks, int nb_coefs);
int ff_ac3_max_msb_abs_int16_neon(const int16_t *src, int len);
void ff_ac3_lshift_int16_neon(int16_t *src, unsigned len, unsigned shift);
void ff_ac3_rshift_int32_neon(int32_t *src, unsigned len, unsigned shift);
void ff_float_to_fixed24_neon(int32_t *dst, const float *src, unsigned int len);
void ff_ac3_extract_exponents_neon(uint8_t *exp, int32_t *coef, int nb_coefs);
void ff_apply_window_int16_neon(int16_t *dst, const int16_t *src,
                                const int16_t *window, unsigned n);
void ff_ac3_sum_square_butterfly_int32_neon(int64_t sum[4],
                                            const int32_t *coef0,
                                            const int32_t *coef1,
                                            int len);
void ff_ac3_sum_square_butterfly_float_neon(float sum[4],
                                            const float *coef0,
                                            const float *coef1,
                                            int len);
void ff_ac3_bit_alloc_calc_bap_armv6(int16_t *mask, int16_t *psd,
                                     int start, int end,
                                     int snr_offset, int floor,
                                     const uint8_t *bap_tab, uint8_t *bap);
void ff_ac3_update_bap_counts_arm(uint16_t mant_cnt[16], uint8_t *bap, int len);
av_cold void ff_ac3dsp_init_arm(AC3DSPContext *c, int bit_exact)
{
    int cpu_flags = av_get_cpu_flags();
    c->update_bap_counts         = ff_ac3_update_bap_counts_arm;
    if (have_armv6(cpu_flags)) {
        c->bit_alloc_calc_bap    = ff_ac3_bit_alloc_calc_bap_armv6;
    }
    if (have_neon(cpu_flags)) {
        c->ac3_exponent_min      = ff_ac3_exponent_min_neon;
        c->ac3_max_msb_abs_int16 = ff_ac3_max_msb_abs_int16_neon;
        c->ac3_lshift_int16      = ff_ac3_lshift_int16_neon;
        c->ac3_rshift_int32      = ff_ac3_rshift_int32_neon;
        c->float_to_fixed24      = ff_float_to_fixed24_neon;
        c->extract_exponents     = ff_ac3_extract_exponents_neon;
        c->apply_window_int16    = ff_apply_window_int16_neon;
        c->sum_square_butterfly_int32 = ff_ac3_sum_square_butterfly_int32_neon;
        c->sum_square_butterfly_float = ff_ac3_sum_square_butterfly_float_neon;
    }
}