PathPtrVec 1563 librender/opengl/Renderer_ogl.cpp std::list<PathPtrVec> get_contours(const PathPtrVec &paths) PathPtrVec 1566 librender/opengl/Renderer_ogl.cpp std::list<PathPtrVec> contours; PathPtrVec 1569 librender/opengl/Renderer_ogl.cpp for (PathPtrVec::const_iterator it = paths.begin(), end = paths.end(); PathPtrVec 1587 librender/opengl/Renderer_ogl.cpp PathPtrVec contour; PathPtrVec 1624 librender/opengl/Renderer_ogl.cpp PathPtrVec PathPtrVec 1627 librender/opengl/Renderer_ogl.cpp PathPtrVec paths; PathPtrVec 1692 librender/opengl/Renderer_ogl.cpp PathPtrVec paths = paths_by_style(normalized, i+1); PathPtrVec 1698 librender/opengl/Renderer_ogl.cpp std::list<PathPtrVec> contours = get_contours(paths); PathPtrVec 1702 librender/opengl/Renderer_ogl.cpp for (std::list<PathPtrVec>::const_iterator iter = contours.begin(), PathPtrVec 1704 librender/opengl/Renderer_ogl.cpp const PathPtrVec& refs = *iter; PathPtrVec 1708 librender/opengl/Renderer_ogl.cpp for (PathPtrVec::const_iterator it = refs.begin(), end = refs.end();