PathPtrVec       1563 librender/opengl/Renderer_ogl.cpp   std::list<PathPtrVec> get_contours(const PathPtrVec &paths)
PathPtrVec       1566 librender/opengl/Renderer_ogl.cpp     std::list<PathPtrVec> contours;
PathPtrVec       1569 librender/opengl/Renderer_ogl.cpp     for (PathPtrVec::const_iterator it = paths.begin(), end = paths.end();
PathPtrVec       1587 librender/opengl/Renderer_ogl.cpp       PathPtrVec contour;
PathPtrVec       1624 librender/opengl/Renderer_ogl.cpp   PathPtrVec
PathPtrVec       1627 librender/opengl/Renderer_ogl.cpp     PathPtrVec paths;
PathPtrVec       1692 librender/opengl/Renderer_ogl.cpp       PathPtrVec paths = paths_by_style(normalized, i+1);
PathPtrVec       1698 librender/opengl/Renderer_ogl.cpp       std::list<PathPtrVec> contours = get_contours(paths);
PathPtrVec       1702 librender/opengl/Renderer_ogl.cpp       for (std::list<PathPtrVec>::const_iterator iter = contours.begin(),
PathPtrVec       1704 librender/opengl/Renderer_ogl.cpp         const PathPtrVec& refs = *iter;
PathPtrVec       1708 librender/opengl/Renderer_ogl.cpp         for (PathPtrVec::const_iterator it = refs.begin(), end = refs.end();