PathVec 754 librender/cairo/Renderer_cairo.cpp PathVec mask; PathVec 911 librender/cairo/Renderer_cairo.cpp for (PathVec::const_iterator it = path_vec.begin(), end = path_vec.end(); PathVec 938 librender/cairo/Renderer_cairo.cpp std::vector<PathVec::const_iterator> PathVec 941 librender/cairo/Renderer_cairo.cpp std::vector<PathVec::const_iterator> subshapes; PathVec 943 librender/cairo/Renderer_cairo.cpp PathVec::const_iterator it = path_vec.begin(); PathVec 944 librender/cairo/Renderer_cairo.cpp PathVec::const_iterator end = path_vec.end(); PathVec 965 librender/cairo/Renderer_cairo.cpp for (PathVec::const_iterator it = path_vec.begin(), end = path_vec.end(); PathVec 978 librender/cairo/Renderer_cairo.cpp for (PathVec::const_iterator it = path_vec.begin(), end = path_vec.end(); PathVec 998 librender/cairo/Renderer_cairo.cpp const PathVec& path_vec = shape.paths(); PathVec 1007 librender/cairo/Renderer_cairo.cpp PathVec scaled_path_vec = path_vec; PathVec 1016 librender/cairo/Renderer_cairo.cpp std::vector<PathVec::const_iterator> subshapes = find_subshapes(path_vec); PathVec 1022 librender/cairo/Renderer_cairo.cpp PathVec subshape_paths; PathVec 1025 librender/cairo/Renderer_cairo.cpp subshape_paths = PathVec(subshapes[i], subshapes[i+1]); PathVec 1046 librender/cairo/Renderer_cairo.cpp const PathVec& path_vec = rec.paths(); PathVec 96 librender/cairo/Renderer_cairo.h void draw_outlines(const PathVec& path_vec, PathVec 101 librender/cairo/Renderer_cairo.h std::vector<PathVec::const_iterator> find_subshapes(const PathVec& path_vec); PathVec 103 librender/cairo/Renderer_cairo.h void draw_subshape(const PathVec& path_vec, PathVec 108 librender/cairo/Renderer_cairo.h void draw_mask(const PathVec& path_vec); PathVec 110 librender/cairo/Renderer_cairo.h void add_paths(const PathVec& path_vec); PathVec 131 librender/cairo/Renderer_cairo.h std::vector<PathVec> _masks; PathVec 1157 librender/opengl/Renderer_ogl.cpp PathVec mask; PathVec 1336 librender/opengl/Renderer_ogl.cpp PathVec normalize_paths(const PathVec &paths) PathVec 1338 librender/opengl/Renderer_ogl.cpp PathVec normalized; PathVec 1340 librender/opengl/Renderer_ogl.cpp for (PathVec::const_iterator it = paths.begin(), end = paths.end(); PathVec 1494 librender/opengl/Renderer_ogl.cpp for (PathVec::const_iterator it = path_vec.begin(), end = path_vec.end(); PathVec 1525 librender/opengl/Renderer_ogl.cpp for (PathVec::const_iterator it = path_vec.begin(), end = path_vec.end(); PathVec 1613 librender/opengl/Renderer_ogl.cpp for (PathVec::const_iterator it = path_vec.begin(), end = path_vec.end(); PathVec 1628 librender/opengl/Renderer_ogl.cpp for (PathVec::const_iterator it = path_vec.begin(), end = path_vec.end(); PathVec 1645 librender/opengl/Renderer_ogl.cpp std::vector<PathVec::const_iterator> PathVec 1648 librender/opengl/Renderer_ogl.cpp std::vector<PathVec::const_iterator> subshapes; PathVec 1650 librender/opengl/Renderer_ogl.cpp PathVec::const_iterator it = path_vec.begin(), PathVec 1688 librender/opengl/Renderer_ogl.cpp PathVec normalized = normalize_paths(path_vec); PathVec 1766 librender/opengl/Renderer_ogl.cpp const PathVec& path_vec = shape.paths(); PathVec 1774 librender/opengl/Renderer_ogl.cpp PathVec scaled_path_vec = path_vec; PathVec 1791 librender/opengl/Renderer_ogl.cpp std::vector<PathVec::const_iterator> subshapes = find_subshapes(path_vec); PathVec 1797 librender/opengl/Renderer_ogl.cpp PathVec subshape_paths; PathVec 1800 librender/opengl/Renderer_ogl.cpp subshape_paths = PathVec(subshapes[i], subshapes[i+1]); PathVec 1882 librender/opengl/Renderer_ogl.cpp std::vector<PathVec> _masks;