SPLAY_EMPTY       127 libbase/jemtree.h 	if (SPLAY_EMPTY(head))						\
SPLAY_EMPTY       163 libbase/jemtree.h     if (SPLAY_EMPTY(head)) {						\
SPLAY_EMPTY       188 libbase/jemtree.h 	if (SPLAY_EMPTY(head))						\
SPLAY_EMPTY       283 libbase/jemtree.h #define SPLAY_MIN(name, x)		(SPLAY_EMPTY(x) ? NULL	\
SPLAY_EMPTY       285 libbase/jemtree.h #define SPLAY_MAX(name, x)		(SPLAY_EMPTY(x) ? NULL	\