SPLAY_EMPTY 127 libbase/jemtree.h if (SPLAY_EMPTY(head)) \ SPLAY_EMPTY 163 libbase/jemtree.h if (SPLAY_EMPTY(head)) { \ SPLAY_EMPTY 188 libbase/jemtree.h if (SPLAY_EMPTY(head)) \ SPLAY_EMPTY 283 libbase/jemtree.h #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ SPLAY_EMPTY 285 libbase/jemtree.h #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \