ScreenShotter 621 gui/Player.cpp ScreenShotter::FrameList v; ScreenShotter 642 gui/Player.cpp std::auto_ptr<ScreenShotter> ss(new ScreenShotter(_screenshotFile, _screenshotQuality)); ScreenShotter 61 gui/ScreenShotter.cpp ScreenShotter::ScreenShotter(const std::string& fileName, int quality) ScreenShotter 71 gui/ScreenShotter.cpp ScreenShotter::ScreenShotter(const std::string& fileName, FileType type, ScreenShotter 82 gui/ScreenShotter.cpp ScreenShotter::~ScreenShotter() ScreenShotter 87 gui/ScreenShotter.cpp ScreenShotter::saveImage(const Renderer& r, const std::string& id) const ScreenShotter 104 gui/ScreenShotter.cpp ScreenShotter::setFrames(const FrameList& frames) ScreenShotter 38 gui/ScreenShotter.h class ScreenShotter ScreenShotter 45 gui/ScreenShotter.h ScreenShotter(const std::string& fileName, int quality = 100); ScreenShotter 48 gui/ScreenShotter.h ScreenShotter(const std::string& fileName, FileType f, int quality = 100); ScreenShotter 50 gui/ScreenShotter.h ~ScreenShotter(); ScreenShotter 1050 gui/gui.cpp _screenShotter.reset(new ScreenShotter(filename, GNASH_FILETYPE_PNG)); ScreenShotter 70 gui/gui.h class ScreenShotter; ScreenShotter 128 gui/gui.h void setScreenShotter(std::auto_ptr<ScreenShotter> ss); ScreenShotter 614 gui/gui.h boost::scoped_ptr<ScreenShotter> _screenShotter;