ScreenShotter     621 gui/Player.cpp         ScreenShotter::FrameList v;
ScreenShotter     642 gui/Player.cpp         std::auto_ptr<ScreenShotter> ss(new ScreenShotter(_screenshotFile, _screenshotQuality));
ScreenShotter      61 gui/ScreenShotter.cpp ScreenShotter::ScreenShotter(const std::string& fileName, int quality)
ScreenShotter      71 gui/ScreenShotter.cpp ScreenShotter::ScreenShotter(const std::string& fileName, FileType type,
ScreenShotter      82 gui/ScreenShotter.cpp ScreenShotter::~ScreenShotter()
ScreenShotter      87 gui/ScreenShotter.cpp ScreenShotter::saveImage(const Renderer& r, const std::string& id) const
ScreenShotter     104 gui/ScreenShotter.cpp ScreenShotter::setFrames(const FrameList& frames)
ScreenShotter      38 gui/ScreenShotter.h class ScreenShotter
ScreenShotter      45 gui/ScreenShotter.h     ScreenShotter(const std::string& fileName, int quality = 100);
ScreenShotter      48 gui/ScreenShotter.h     ScreenShotter(const std::string& fileName, FileType f, int quality = 100);
ScreenShotter      50 gui/ScreenShotter.h     ~ScreenShotter();
ScreenShotter    1050 gui/gui.cpp            _screenShotter.reset(new ScreenShotter(filename, GNASH_FILETYPE_PNG));
ScreenShotter      70 gui/gui.h          class ScreenShotter;
ScreenShotter     128 gui/gui.h          void setScreenShotter(std::auto_ptr<ScreenShotter> ss);
ScreenShotter     614 gui/gui.h          boost::scoped_ptr<ScreenShotter> _screenShotter;