_bpp               97 gui/aos4/aos4_agg_glue.cpp     _bpp = bpp;
_bpp               99 gui/aos4/aos4_agg_glue.cpp     switch (_bpp) {
_bpp              116 gui/aos4/aos4_agg_glue.cpp         log_error (_("AGG's bit depth must be 16, 24 or 32 bits, not %d."), _bpp);
_bpp              126 gui/aos4/aos4_agg_glue.cpp     _bpp = 24;
_bpp              183 gui/aos4/aos4_agg_glue.cpp     int depth_bytes = _bpp / 8;  // TODO: <Udo> is this correct? Gives 1 for 15 bit modes!
_bpp              188 gui/aos4/aos4_agg_glue.cpp     assert(_bpp % 8 == 0);
_bpp              284 gui/aos4/aos4_agg_glue.cpp     renderer->init_buffer(_offscreenbuf, bufsize, width, height, width*((_bpp+7)/8));
_bpp              104 gui/aos4/aos4_cairo_glue.cpp     _bpp = depth;
_bpp              107 gui/aos4/aos4_cairo_glue.cpp     switch (_bpp) {
_bpp              124 gui/aos4/aos4_cairo_glue.cpp         log_error (_("Cairo's bit depth must be 16, 24 or 32 bits, not %d."), _bpp);
_bpp              134 gui/aos4/aos4_cairo_glue.cpp     _bpp = 24;
_bpp              263 gui/aos4/aos4_cairo_glue.cpp     _stride = width * _bpp;
_bpp              265 gui/aos4/aos4_cairo_glue.cpp #define CHUNK_SIZE (100 * 100 * _bpp)
_bpp              267 gui/aos4/aos4_cairo_glue.cpp     bufsize = static_cast<int>(width * height * _bpp / CHUNK_SIZE + 1) * CHUNK_SIZE;
_bpp               39 gui/aos4/aos4_glue.h     int _bpp;
_bpp               44 gui/aqua/aqua_glue.h     int _bpp;
_bpp               93 gui/dump/dump.cpp     _bpp(32),
_bpp              357 gui/dump/dump.cpp     int row_size = width*((_bpp+7)/8);
_bpp               93 gui/dump/dump.h     unsigned int _bpp;                  /* bits per pixel */
_bpp               59 gui/fltk/fltk_glue_agg.cpp     int _bpp = 24;
_bpp               60 gui/fltk/fltk_glue_agg.cpp     int depth_bytes = _bpp / 8;  // TODO: <Udo> is this correct? Gives 1 for 15 bit modes!
_bpp               62 gui/fltk/fltk_glue_agg.cpp     assert(_bpp % 8 == 0);
_bpp               78 gui/fltk/fltk_glue_agg.cpp       width*((_bpp+7)/8));
_bpp              272 gui/haiku/haiku_agg_glue.cpp     _bpp = bpp;
_bpp              274 gui/haiku/haiku_agg_glue.cpp     assert(_bpp == 32); // XXX
_bpp              278 gui/haiku/haiku_agg_glue.cpp     switch (_bpp) {
_bpp              290 gui/haiku/haiku_agg_glue.cpp             log_error (_("AGG's bit depth must be 16, 24 or 32 bits, not %d."), _bpp);
_bpp              339 gui/haiku/haiku_agg_glue.cpp     int depth_bytes = _bpp / 8;  // TODO: <Udo> is this correct? Gives 1 for 15 bit modes!
_bpp              341 gui/haiku/haiku_agg_glue.cpp     assert(_bpp % 8 == 0);
_bpp              345 gui/haiku/haiku_agg_glue.cpp     switch(_bpp) {
_bpp              428 gui/haiku/haiku_agg_glue.cpp             width*((_bpp+7)/8));
_bpp               75 gui/haiku/haiku_agg_glue.h     int _bpp;
_bpp               69 gui/kde/Kde4GlueAgg.cpp     int _bpp = 32;
_bpp               70 gui/kde/Kde4GlueAgg.cpp     int depth_bytes = _bpp / 8;
_bpp               72 gui/kde/Kde4GlueAgg.cpp     assert(_bpp % 8 == 0);
_bpp               84 gui/kde/Kde4GlueAgg.cpp       width*((_bpp+7)/8));
_bpp               75 gui/kde/kde_glue_agg.cpp     int _bpp = 32;
_bpp               76 gui/kde/kde_glue_agg.cpp     int depth_bytes = _bpp / 8;  // TODO: <Udo> is this correct? Gives 1 for 15 bit modes!
_bpp               78 gui/kde/kde_glue_agg.cpp     assert(_bpp % 8 == 0);
_bpp               92 gui/kde/kde_glue_agg.cpp       width*((_bpp+7)/8));
_bpp               52 gui/riscos/riscos_glue_agg.cpp   _bpp = 24;
_bpp               82 gui/riscos/riscos_glue_agg.cpp #define CHUNK_SIZE (100*100*(_bpp/8))
_bpp               87 gui/riscos/riscos_glue_agg.cpp   int new_bufsize = width*height*((_bpp+7)/8);
_bpp              119 gui/riscos/riscos_glue_agg.cpp          _width*((_bpp+7)/8));
_bpp              135 gui/riscos/riscos_glue_agg.cpp   int osw = _width * (_bpp / 8);
_bpp              143 gui/riscos/riscos_glue_agg.cpp       int osc = col * (_bpp / 8);
_bpp               43 gui/riscos/riscos_glue_agg.h     int _width, _height, _bpp;
_bpp               65 gui/sdl/sdl_agg_glue.cpp     _bpp = bpp;
_bpp               67 gui/sdl/sdl_agg_glue.cpp     switch (_bpp) {
_bpp               78 gui/sdl/sdl_agg_glue.cpp         log_error (_("AGG's bit depth must be 16, 24 or 32 bits, not %d."), _bpp);
_bpp               88 gui/sdl/sdl_agg_glue.cpp     int depth_bytes = _bpp / 8;  // TODO: <Udo> is this correct? Gives 1 for 15 bit modes!
_bpp               90 gui/sdl/sdl_agg_glue.cpp     assert(_bpp % 8 == 0);
_bpp               92 gui/sdl/sdl_agg_glue.cpp     _screen = SDL_SetVideoMode(width, height, _bpp, sdl_flags | SDL_SWSURFACE);
_bpp              103 gui/sdl/sdl_agg_glue.cpp     switch(_bpp) {
_bpp              141 gui/sdl/sdl_agg_glue.cpp       width*((_bpp+7)/8));
_bpp              145 gui/sdl/sdl_agg_glue.cpp                                            _bpp, stride, rmask, gmask, bmask, amask);
_bpp               55 gui/sdl/sdl_cairo_glue.cpp     _bpp = depth;
_bpp               71 gui/sdl/sdl_cairo_glue.cpp     _screen = SDL_SetVideoMode(width, height, _bpp, sdl_flags | SDL_SWSURFACE);
_bpp               99 gui/sdl/sdl_cairo_glue.cpp                                            _bpp, stride, rmask, gmask, bmask, amask);
_bpp               36 gui/sdl/sdl_glue.h     int _bpp;
_bpp               57 gui/sdl/sdl_ogl_glue.cpp     _bpp = depth;
_bpp               73 gui/sdl/sdl_ogl_glue.cpp     if (_bpp == 16) {
_bpp               82 gui/sdl/sdl_ogl_glue.cpp       assert(_bpp == 32);
_bpp               96 gui/sdl/sdl_ogl_glue.cpp     SDL_SetVideoMode(width, height, _bpp, sdl_flags | SDL_OPENGL);
_bpp               39 librender/agg/Renderer_agg_bitmap.h         _bpp(_image->type() == image::TYPE_RGB ? 24 : 32)
_bpp               58 librender/agg/Renderer_agg_bitmap.h     int get_bpp() const { return _bpp; }  
_bpp               66 librender/agg/Renderer_agg_bitmap.h     int _bpp;