_bpp 97 gui/aos4/aos4_agg_glue.cpp _bpp = bpp; _bpp 99 gui/aos4/aos4_agg_glue.cpp switch (_bpp) { _bpp 116 gui/aos4/aos4_agg_glue.cpp log_error (_("AGG's bit depth must be 16, 24 or 32 bits, not %d."), _bpp); _bpp 126 gui/aos4/aos4_agg_glue.cpp _bpp = 24; _bpp 183 gui/aos4/aos4_agg_glue.cpp int depth_bytes = _bpp / 8; // TODO: <Udo> is this correct? Gives 1 for 15 bit modes! _bpp 188 gui/aos4/aos4_agg_glue.cpp assert(_bpp % 8 == 0); _bpp 284 gui/aos4/aos4_agg_glue.cpp renderer->init_buffer(_offscreenbuf, bufsize, width, height, width*((_bpp+7)/8)); _bpp 104 gui/aos4/aos4_cairo_glue.cpp _bpp = depth; _bpp 107 gui/aos4/aos4_cairo_glue.cpp switch (_bpp) { _bpp 124 gui/aos4/aos4_cairo_glue.cpp log_error (_("Cairo's bit depth must be 16, 24 or 32 bits, not %d."), _bpp); _bpp 134 gui/aos4/aos4_cairo_glue.cpp _bpp = 24; _bpp 263 gui/aos4/aos4_cairo_glue.cpp _stride = width * _bpp; _bpp 265 gui/aos4/aos4_cairo_glue.cpp #define CHUNK_SIZE (100 * 100 * _bpp) _bpp 267 gui/aos4/aos4_cairo_glue.cpp bufsize = static_cast<int>(width * height * _bpp / CHUNK_SIZE + 1) * CHUNK_SIZE; _bpp 39 gui/aos4/aos4_glue.h int _bpp; _bpp 44 gui/aqua/aqua_glue.h int _bpp; _bpp 93 gui/dump/dump.cpp _bpp(32), _bpp 357 gui/dump/dump.cpp int row_size = width*((_bpp+7)/8); _bpp 93 gui/dump/dump.h unsigned int _bpp; /* bits per pixel */ _bpp 59 gui/fltk/fltk_glue_agg.cpp int _bpp = 24; _bpp 60 gui/fltk/fltk_glue_agg.cpp int depth_bytes = _bpp / 8; // TODO: <Udo> is this correct? Gives 1 for 15 bit modes! _bpp 62 gui/fltk/fltk_glue_agg.cpp assert(_bpp % 8 == 0); _bpp 78 gui/fltk/fltk_glue_agg.cpp width*((_bpp+7)/8)); _bpp 272 gui/haiku/haiku_agg_glue.cpp _bpp = bpp; _bpp 274 gui/haiku/haiku_agg_glue.cpp assert(_bpp == 32); // XXX _bpp 278 gui/haiku/haiku_agg_glue.cpp switch (_bpp) { _bpp 290 gui/haiku/haiku_agg_glue.cpp log_error (_("AGG's bit depth must be 16, 24 or 32 bits, not %d."), _bpp); _bpp 339 gui/haiku/haiku_agg_glue.cpp int depth_bytes = _bpp / 8; // TODO: <Udo> is this correct? Gives 1 for 15 bit modes! _bpp 341 gui/haiku/haiku_agg_glue.cpp assert(_bpp % 8 == 0); _bpp 345 gui/haiku/haiku_agg_glue.cpp switch(_bpp) { _bpp 428 gui/haiku/haiku_agg_glue.cpp width*((_bpp+7)/8)); _bpp 75 gui/haiku/haiku_agg_glue.h int _bpp; _bpp 69 gui/kde/Kde4GlueAgg.cpp int _bpp = 32; _bpp 70 gui/kde/Kde4GlueAgg.cpp int depth_bytes = _bpp / 8; _bpp 72 gui/kde/Kde4GlueAgg.cpp assert(_bpp % 8 == 0); _bpp 84 gui/kde/Kde4GlueAgg.cpp width*((_bpp+7)/8)); _bpp 75 gui/kde/kde_glue_agg.cpp int _bpp = 32; _bpp 76 gui/kde/kde_glue_agg.cpp int depth_bytes = _bpp / 8; // TODO: <Udo> is this correct? Gives 1 for 15 bit modes! _bpp 78 gui/kde/kde_glue_agg.cpp assert(_bpp % 8 == 0); _bpp 92 gui/kde/kde_glue_agg.cpp width*((_bpp+7)/8)); _bpp 52 gui/riscos/riscos_glue_agg.cpp _bpp = 24; _bpp 82 gui/riscos/riscos_glue_agg.cpp #define CHUNK_SIZE (100*100*(_bpp/8)) _bpp 87 gui/riscos/riscos_glue_agg.cpp int new_bufsize = width*height*((_bpp+7)/8); _bpp 119 gui/riscos/riscos_glue_agg.cpp _width*((_bpp+7)/8)); _bpp 135 gui/riscos/riscos_glue_agg.cpp int osw = _width * (_bpp / 8); _bpp 143 gui/riscos/riscos_glue_agg.cpp int osc = col * (_bpp / 8); _bpp 43 gui/riscos/riscos_glue_agg.h int _width, _height, _bpp; _bpp 65 gui/sdl/sdl_agg_glue.cpp _bpp = bpp; _bpp 67 gui/sdl/sdl_agg_glue.cpp switch (_bpp) { _bpp 78 gui/sdl/sdl_agg_glue.cpp log_error (_("AGG's bit depth must be 16, 24 or 32 bits, not %d."), _bpp); _bpp 88 gui/sdl/sdl_agg_glue.cpp int depth_bytes = _bpp / 8; // TODO: <Udo> is this correct? Gives 1 for 15 bit modes! _bpp 90 gui/sdl/sdl_agg_glue.cpp assert(_bpp % 8 == 0); _bpp 92 gui/sdl/sdl_agg_glue.cpp _screen = SDL_SetVideoMode(width, height, _bpp, sdl_flags | SDL_SWSURFACE); _bpp 103 gui/sdl/sdl_agg_glue.cpp switch(_bpp) { _bpp 141 gui/sdl/sdl_agg_glue.cpp width*((_bpp+7)/8)); _bpp 145 gui/sdl/sdl_agg_glue.cpp _bpp, stride, rmask, gmask, bmask, amask); _bpp 55 gui/sdl/sdl_cairo_glue.cpp _bpp = depth; _bpp 71 gui/sdl/sdl_cairo_glue.cpp _screen = SDL_SetVideoMode(width, height, _bpp, sdl_flags | SDL_SWSURFACE); _bpp 99 gui/sdl/sdl_cairo_glue.cpp _bpp, stride, rmask, gmask, bmask, amask); _bpp 36 gui/sdl/sdl_glue.h int _bpp; _bpp 57 gui/sdl/sdl_ogl_glue.cpp _bpp = depth; _bpp 73 gui/sdl/sdl_ogl_glue.cpp if (_bpp == 16) { _bpp 82 gui/sdl/sdl_ogl_glue.cpp assert(_bpp == 32); _bpp 96 gui/sdl/sdl_ogl_glue.cpp SDL_SetVideoMode(width, height, _bpp, sdl_flags | SDL_OPENGL); _bpp 39 librender/agg/Renderer_agg_bitmap.h _bpp(_image->type() == image::TYPE_RGB ? 24 : 32) _bpp 58 librender/agg/Renderer_agg_bitmap.h int get_bpp() const { return _bpp; } _bpp 66 librender/agg/Renderer_agg_bitmap.h int _bpp;