/* [<][>][^][v][top][bottom][index][help] */
DEFINITIONS
This source file includes following definitions.
- init
- resample
// AudioResamplerFfmpeg.cpp - FFMPEG based audio resampler
//
// Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010,
// 2011 Free Software Foundation, Inc
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
#include "AudioResamplerFfmpeg.h"
#include "log.h"
#include <cmath>
#include <vector>
#include <boost/scoped_array.hpp>
namespace gnash {
namespace media {
namespace ffmpeg {
AudioResamplerFfmpeg::AudioResamplerFfmpeg()
:_context(NULL)
{
}
AudioResamplerFfmpeg::~AudioResamplerFfmpeg()
{
if ( _context ) {
audio_resample_close( _context );
}
}
bool
AudioResamplerFfmpeg::init( AVCodecContext* ctx )
{
if ( (ctx->sample_rate != 44100) || (ctx->channels != 2) ) {
if ( ! _context ) {
_context = audio_resample_init(
2, ctx->channels, 44100, ctx->sample_rate
);
}
return true;
}
return false;
}
int
AudioResamplerFfmpeg::resample(
boost::int16_t* input,
boost::int16_t* output,
int samples
)
{
return audio_resample( _context, output, input, samples );
}
} // gnash.media.ffmpeg namespace
} // gnash.media namespace
} // namespace gnash
// Local Variables:
// mode: C++
// End: