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DEFINITIONS
This source file includes following definitions.
- main
/*
* Copyright (C) 2007, 2009, 2010, 2011 Free Software Foundation, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
/*
* Zou Lunkai, zoulunkai@gmail.com
*
* Test for DoInitAction tag.
*
* Tags order(compiled with Ming0.4.beta4):
* DefineMovieClip(mc1)
* DoInitAction(mc1)
* PlaceObject2(mc1)
* DefineMovieClip(mc2)
* DoInitAction(mc2);
* PlaceObject2(mc2);
*
* Tests show that the actions order is like this:
* mc1.init_actions
* mc1.onClipInitialize
* mc2.init_actions
* mc2.onClipInitialize
* mc1.onClipConstruct
* mc2.onClipConstruct
* _root.actions
* mc1.onClipLoad
* mc1.actions
* mc2.onClipLoad
* mc2.actions
*/
#include <stdlib.h>
#include <stdio.h>
#include <ming.h>
#include "ming_utils.h"
#define OUTPUT_VERSION 6
#define OUTPUT_FILENAME "init_action_test.swf"
int
main(int argc, char** argv)
{
SWFMovie mo;
SWFMovieClip mc1, mc2, dejagnuclip;
SWFShape sh1, sh2;
const char *srcdir=".";
if ( argc>1 )
srcdir=argv[1];
else
{
fprintf(stderr, "Usage: %s <mediadir>\n", argv[0]);
return 1;
}
Ming_init();
mo = newSWFMovieWithVersion(OUTPUT_VERSION);
SWFMovie_setDimension(mo, 800, 600);
SWFMovie_setRate (mo, 12.0);
dejagnuclip = get_dejagnu_clip((SWFBlock)get_default_font(srcdir), 10, 0, 0, 800, 600);
SWFMovie_add(mo, (SWFBlock)dejagnuclip);
add_actions(mo, " _root.x = '0+'; ");
SWFMovie_nextFrame(mo); /* 1st frame */
mc1 = newSWFMovieClip();
sh1 = make_fill_square (300, 300, 60, 60, 255, 0, 0, 255, 0, 0);
SWFMovieClip_add(mc1, (SWFBlock)sh1);
/* add init actions */
add_clip_init_actions(mc1, " _root.note('mc1.init_actions'); "
" _root.x += '1+'; "
" y = 'var_of_root'; " );
/* add actions */
add_clip_actions(mc1, " _root.note('mc1.actions'); _root.x += '9+'; ");
SWFMovieClip_nextFrame(mc1);//1st frame
mc2 = newSWFMovieClip();
sh2 = make_fill_square (600, 600, 60, 60, 255, 0, 0, 255, 0, 0);
SWFMovieClip_add(mc2, (SWFBlock)sh2);
/* add init actions */
add_clip_init_actions(mc2, " _root.note('mc2.init_actions'); _root.x += '3+'; ");
/* add actions */
add_clip_actions(mc2, " _root.note('mc2.actions'); _root.x += '11+'; ");
SWFMovieClip_nextFrame(mc2);//1st frame
/* add mc1 to _root */
SWFDisplayItem it1;
it1 = SWFMovie_add(mo, (SWFBlock)mc1);
SWFDisplayItem_setDepth(it1, 10);
SWFDisplayItem_setName(it1, "mc1");
SWFDisplayItem_addAction(it1,
newSWFAction(" _root.note('mc1.onClipInitialize'); _root.x += '2+'; "
"_root.check_equals(this.__proto__, MovieClip.prototype);"
),
SWFACTION_INIT);
SWFDisplayItem_addAction(it1,
newSWFAction(" _root.note('mc1.onClipConstruct'); _root.x += '5+'; "),
SWFACTION_CONSTRUCT);
SWFDisplayItem_addAction(it1,
newSWFAction(" _root.note('mc1.onClipLoad'); _root.x += '8+'; "),
SWFACTION_ONLOAD);
/* add mc2 to _root */
SWFDisplayItem it2;
it2 = SWFMovie_add(mo, (SWFBlock)mc2);
SWFDisplayItem_setDepth(it2, 11);
SWFDisplayItem_setName(it2, "mc2");
SWFDisplayItem_addAction(it2,
newSWFAction(" _root.note('mc2.onClipInitialize'); _root.x += '4+'; "),
SWFACTION_INIT);
SWFDisplayItem_addAction(it2,
newSWFAction(" _root.note('mc2.onClipConstruct'); _root.x += '6+'; "),
SWFACTION_CONSTRUCT);
SWFDisplayItem_addAction(it2,
newSWFAction(" _root.note('mc2.onClipLoad'); _root.x += '10+'; "),
SWFACTION_ONLOAD);
/* add main timeline actions */
add_actions(mo, "_root.note('_root.actions'); _root.x += '7+'; ");
SWFMovie_nextFrame(mo); /* 2nd frame */
/* The check below used to succeeds, and started failing when
* executing init actions "after" DLIST tags.
* Should be fixed if we postpone the call to ::construct
* to "after" init actions are executed, which would require
* some book keeping in sprite_instance class
*/
check_equals(mo, "_root.x", "'0+1+2+3+4+5+6+7+8+9+10+11+'");
check_equals(mo, "_root.y", "'var_of_root'");
add_actions(mo, " _root.totals(); stop(); ");
SWFMovie_nextFrame(mo); /* 3rd frame */
//Output movie
puts("Saving " OUTPUT_FILENAME );
SWFMovie_save(mo, OUTPUT_FILENAME);
return 0;
}