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DEFINITIONS
This source file includes following definitions.
- main
/***********************************************************************
*
* Copyright (C) 2005, 2006, 2009, 2010, 2011 Free Software Foundation, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*
*
* Test DLIST tags with dynamic depth zone specified
*
* Timeline:
*
* Frame | 1 | 2 | 3 | 4 |
* --------+---+---+---+---+
* Event | |PP |TT | RR|
*
* P = place (by PlaceObject2)
* T = transform (by PlaceObject2 tag)
* R = remove(by RemoveObject2 tag)
*
* Description:
*
* frame2: two static sprites are placed, both by PlaceObject2,
* one in depth 16384(0), one in depth 65535(49151)
* frame3: transform the sprites by PlaceObject2 tag
* frame4: remove the two sprites by RemoveObject2 tag
* frame5: place shape1 at depth 16384(0), shape2 at depth 65535(49151).
* frame6: replace shape1 with shape2
*
* Expected behaviour:
* DLIST tags manipulate DisplayObjects in dynamic zone as in static zone in this test.
*
* run as ./PlaceObject2Test
*/
#include "ming_utils.h"
#include <stdio.h>
#include <ming.h>
#define OUTPUT_VERSION 7
#define OUTPUT_FILENAME "PlaceObject2Test.swf"
int
main(int argc, char** argv)
{
SWFMovie mo;
SWFMovieClip mc1, mc2, dejagnuclip;
SWFDisplayItem it1, it2;
SWFShape sh1,sh2;
const char *srcdir=".";
if ( argc>1 )
srcdir=argv[1];
else
{
//fprintf(stderr, "Usage: %s <mediadir>\n", argv[0]);
//return 1;
}
Ming_init();
Ming_useSWFVersion (OUTPUT_VERSION);
mo = newSWFMovie();
SWFMovie_setDimension(mo, 800, 600);
SWFMovie_setRate(mo, 6);
dejagnuclip = get_dejagnu_clip((SWFBlock)get_default_font(srcdir), 10, 0, 0, 800, 600);
SWFMovie_add(mo, (SWFBlock)dejagnuclip);
SWFMovie_nextFrame(mo); // frame 1
mc1 = newSWFMovieClip();
mc2 = newSWFMovieClip();
it1 = SWFMovie_add(mo, (SWFBlock)mc1); //add movieClip1 to _root
it2 = SWFMovie_add(mo, (SWFBlock)mc2); //add movieClip2 to _root
SWFDisplayItem_setName(it1, "Mc1");
SWFDisplayItem_setName(it2, "Mc2");
// place 2 sprites DisplayObjects at dynamic zone
SWFDisplayItem_setDepth(it1, 16384);
SWFDisplayItem_setDepth(it2, 65535);
check_equals(mo, "Mc1.getDepth()", "0");
check_equals(mo, "Mc2.getDepth()", "49151");
SWFMovie_nextFrame(mo); // frame 2
// move sprites at dynamic zone
SWFDisplayItem_move(it1, 0, 100);
SWFDisplayItem_move(it2, 100, 200);
check_equals(mo, "Mc1._y", "100");
check_equals(mo, "Mc2._y", "200");
SWFMovie_nextFrame(mo); // frame 3
// remove sprites at dynamic zone
SWFDisplayItem_remove(it1);
SWFDisplayItem_remove(it2);
check_equals(mo, "Mc1", "undefined");
check_equals(mo, "Mc2", "undefined");
SWFMovie_nextFrame(mo); // frame 4
// place a shape at dynamic zone
sh1 = make_fill_square (100, 300, 60, 60, 255, 0, 0, 255, 0, 0);
sh2 = make_fill_square (300, 300, 60, 60, 0, 255, 0, 0, 255, 0);
it1 = SWFMovie_add(mo, (SWFBlock)sh1);
it2 = SWFMovie_add(mo, (SWFBlock)sh2);
SWFDisplayItem_setDepth(it1, 16384);
SWFDisplayItem_setDepth(it2, 65535);
SWFMovie_nextFrame(mo); // frame 5
// replace the shape with another one
if ( SWFMovie_replace(mo, it1, (SWFBlock)sh2) )
{
return 1;
}
SWFMovie_nextFrame(mo); // frame 6
add_actions(mo, "totals(6); stop();");
SWFMovie_nextFrame(mo); // frame 6
puts("Saving " OUTPUT_FILENAME );
SWFMovie_save(mo, OUTPUT_FILENAME);
return 0;
}