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DEFINITIONS
This source file includes following definitions.
- main
/*
* Copyright (C) 2005, 2006, 2007, 2009, 2010,
* 2011 Free Software Foundation, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
/*
* Zou Lunkai, zoulunkai@gmail.com
*
* To verify that for all movieClips within the same timeline:
* (1) OnLoad: first added first called;
* (2) OnUnload: first removed first called;
* (3) OnEnterFrame: last added first called;
*
* 1st frame of _root:
* place mc1 at depth 10
* place mc2 at depth 12
* place mc3 at depth 11
*
* 4th frame of _root:
* remove mc1
* remove mc2
* remove mc3
*
* expected actions order:
* actions in 1st frame of _root; _root.OnLoad;
* (advanced to 2nd frame of _root)
* mc1.OnConstruct; mc2.OnConstruct; mc3.OnConstruct;
* mc1.OnLoad; actions in 1st frame of mc1;
* mc2.OnLoad; actions in 1st frame of mc2;
* mc3.OnLoad; actions in 1st frame of mc3;
* mc3.OnEnterFrame; actions in 2nd frame of mc3;
* mc2.OnEnterFrame; actions in 2nd frame of mc2;
* mc1.OnEnterFrame; actions in 2nd frame of mc1;
* mc1.OnUnload;
* mc2.OnUnload;
* mc3.OnUnload;
*
* The actual order of tags are dependent on compiler, so you need to
* verify first if the order of tags is what you expect.
*/
#include <stdlib.h>
#include <stdio.h>
#include <ming.h>
#include "ming_utils.h"
#define OUTPUT_VERSION 6
#define OUTPUT_FILENAME "action_execution_order_test4.swf"
int
main(int argc, char** argv)
{
SWFMovie mo;
SWFMovieClip mc1, mc2, mc3, dejagnuclip;
SWFDisplayItem it1, it2, it3;
SWFShape sh_red;
const char *srcdir=".";
if ( argc>1 )
srcdir=argv[1];
else
{
fprintf(stderr, "Usage: %s <mediadir>\n", argv[0]);
return 1;
}
Ming_init();
mo = newSWFMovieWithVersion(OUTPUT_VERSION);
SWFMovie_setDimension(mo, 800, 600);
SWFMovie_setRate (mo, 12.0);
dejagnuclip = get_dejagnu_clip((SWFBlock)get_default_font(srcdir), 10, 0, 0, 800, 600);
SWFMovie_add(mo, (SWFBlock)dejagnuclip);
add_actions(mo, " x2 += 'as_start+'; "
" _root.OnLoad = function () { _root.note('_root onLoad called'); x2 += 'load_called+'; }; "
" x2 += 'as_end+'; "
" _root.onEnterFrame = function () { x3 += 'enterFrame_called+'; }; ");
SWFMovie_nextFrame(mo); /* 1st frame */
mc1 = newSWFMovieClip();
sh_red = make_fill_square (0, 300, 60, 60, 255, 0, 0, 255, 0, 0);
SWFMovieClip_add(mc1, (SWFBlock)sh_red);
add_clip_actions(mc1, " _root.note('actions in 1st frame of mc1'); "
// Defining onLoad in first frame of a sprite doesn't work, but works for root
" this.onLoad = function() { _root.note('mc1 onLoad called'); _root.x1 += 'YY'; };"
" _root.x1 += '2+'; ");
SWFMovieClip_nextFrame(mc1); /* mc1, 1st frame */
add_clip_actions(mc1, " _root.note('actions in 2nd frame of mc1'); "
" _root.x1 += '12+'; "
" stop(); ");
SWFMovieClip_nextFrame(mc1); /* mc1, 2nd frame */
mc2 = newSWFMovieClip();
sh_red = make_fill_square (80, 300, 60, 60, 255, 0, 0, 255, 0, 0);
SWFMovieClip_add(mc2, (SWFBlock)sh_red);
add_clip_actions(mc2, " _root.note('actions in 1st frame of mc2'); "
// Defining onLoad in first frame of a sprite doesn't work, but works for root
" this.onLoad = function() { _root.note('mc2 onLoad called'); _root.x1 += 'XX'; };"
" _root.x1 += '4+'; ");
SWFMovieClip_nextFrame(mc2); /* mc2, 1st frame */
add_clip_actions(mc2, " _root.note('actions in 2nd frame of mc2'); "
" _root.x1 += '10+'; "
" stop(); ");
SWFMovieClip_nextFrame(mc2); /* mc2, 2nd frame */
mc3 = newSWFMovieClip();
sh_red = make_fill_square (160, 300, 60, 60, 255, 0, 0, 255, 0, 0);
SWFMovieClip_add(mc3, (SWFBlock)sh_red);
add_clip_actions(mc3, " _root.note('actions in 1st frame of mc3'); "
// Defining onLoad in first frame of a sprite doesn't work, but works for root
" this.onLoad = function() { _root.note('mc3 onLoad called'); _root.x1 += 'ZZ'; };"
" _root.x1 += '6+';");
SWFMovieClip_nextFrame(mc3); /* mc3, 1st frame */
add_clip_actions(mc3, " _root.note('actions in 2nd frame of mc3'); "
" _root.x1 += '8+'; "
" stop(); ");
SWFMovieClip_nextFrame(mc3); /* mc3, 2nd frame */
/* add mc1 to _root and name it as "mc1" */
it1 = SWFMovie_add(mo, (SWFBlock)mc1);
SWFDisplayItem_setDepth(it1, 10);
SWFDisplayItem_setName(it1, "mc1");
/* Define Construct ClipEvent */
SWFDisplayItem_addAction(it1,
compileSWFActionCode(" _root.note('mc1 Construct called');"
" _root.x0 += '01+'; "),
SWFACTION_CONSTRUCT);
/* Define Load ClipEvent */
SWFDisplayItem_addAction(it1,
compileSWFActionCode(" _root.note('mc1 Load called');"
" _root.x1 += '1+'; "),
SWFACTION_ONLOAD);
/* Define Unload ClipEvent */
SWFDisplayItem_addAction(it1,
compileSWFActionCode(" _root.note('mc1 Unload called'); "
" _root.x1 += '13+'; "),
SWFACTION_UNLOAD);
/* Define EnterFrame ClipEvent */
SWFDisplayItem_addAction(it1,
compileSWFActionCode(" _root.note('mc1 EnterFrame called'); "
" _root.x1 += '11+'; "),
SWFACTION_ENTERFRAME);
/* add mc2 to _root and name it as "mc2" */
it2 = SWFMovie_add(mo, (SWFBlock)mc2);
SWFDisplayItem_setDepth(it2, 12);
SWFDisplayItem_setName(it2, "mc2");
/* Define Construct ClipEvent */
SWFDisplayItem_addAction(it2,
compileSWFActionCode(" _root.note('mc2 Construct called');"
" _root.x0 += '02+'; "),
SWFACTION_CONSTRUCT);
/* Define Load ClipEvent */
SWFDisplayItem_addAction(it2,
compileSWFActionCode(" _root.note('mc2 Load called'); "
" _root.x1 += '3+'; "),
SWFACTION_ONLOAD);
/* Define Unload ClipEvent */
SWFDisplayItem_addAction(it2,
compileSWFActionCode(" _root.note('mc2 Unload called'); "
" _root.x1 += '14+'; "),
SWFACTION_UNLOAD);
/* Define EnterFrame ClipEvent */
SWFDisplayItem_addAction(it2,
compileSWFActionCode(" _root.note('mc2 EnterFrame called'); "
" _root.x1 += '9+'; "),
SWFACTION_ENTERFRAME);
/* add mc3 to _root and name it as "mc3" */
it3 = SWFMovie_add(mo, (SWFBlock)mc3);
SWFDisplayItem_setDepth(it3, 11);
SWFDisplayItem_setName(it3, "mc3");
/* Define Construct ClipEvent */
SWFDisplayItem_addAction(it3,
compileSWFActionCode(" _root.note('mc3 Construct called');"
" _root.x0 += '03+'; "),
SWFACTION_CONSTRUCT);
/* Define Load ClipEvent */
SWFDisplayItem_addAction(it3,
compileSWFActionCode(" _root.note('mc3 Load called'); "
" _root.x1 += '5+'; "),
SWFACTION_ONLOAD);
/* Define Unload ClipEvent */
SWFDisplayItem_addAction(it3,
compileSWFActionCode(" _root.note('mc3 Unload called'); "
" _root.x1 += '15+';" ),
SWFACTION_UNLOAD);
/* Define EnterFrame ClipEvent */
SWFDisplayItem_addAction(it3,
compileSWFActionCode(" _root.note('mc3 EnterFrame called'); "
" _root.x1 += '7+'; "),
SWFACTION_ENTERFRAME);
add_actions(mo, " _root.x3 += '_root_frm2_as+'; ");
SWFMovie_nextFrame(mo); /* 2nd frame */
add_actions(mo, " _root.x3 += '_root_frm3_as+'; ");
check_equals(mo, "_root.x3", "'enterFrame_called+_root_frm2_as+enterFrame_called+_root_frm3_as+'");
SWFMovie_nextFrame(mo); /* 3rd frame */
/* It's no use to change the order below.
After compile, Ming will re-organize them as
remove mc1; remove mc2; remove mc3;*/
SWFDisplayItem_remove(it3);
SWFDisplayItem_remove(it1);
SWFDisplayItem_remove(it2);
SWFMovie_nextFrame(mo); /* 4th frame */
check_equals(mo, "_root.x0", "'01+02+03+'");
check_equals(mo, "_root.x1", "'1+2+3+4+5+6+7+8+9+10+11+12+13+14+15+'");
check_equals(mo, "_root.x2", "'as_start+as_end+load_called+'");
add_actions(mo, " _root.totals(); stop(); ");
SWFMovie_nextFrame(mo); /* 5th frame */
//Output movie
puts("Saving " OUTPUT_FILENAME );
SWFMovie_save(mo, OUTPUT_FILENAME);
return 0;
}