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DEFINITIONS
This source file includes following definitions.
- main
/*
* Copyright (C) 2007, 2009, 2010, 2011 Free Software Foundation, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
/*
* Test for streaming sound
*
*/
#include <stdlib.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <ming.h>
#include "ming_utils.h"
#define OUTPUT_VERSION 6
#define OUTPUT_FILENAME "streamingSoundTest1.swf"
int
main(int argc, char** argv)
{
SWFMovie mo;
SWFMovieClip mc;
SWFSoundStream ss;
FILE* sound_f;
const char* sound_filename;
SWFDisplayItem it;
struct stat statbuf;
if ( argc>1 ) {
sound_filename=argv[1];
} else {
sound_filename="sound1.mp3";
}
sound_f = fopen(sound_filename, "r");
if ( ! sound_f ) {
perror(sound_filename);
return EXIT_FAILURE;
}
printf("Using sound file %s\n", sound_filename);
if ( -1 == fstat(fileno(sound_f), &statbuf) )
{
perror("fstat");
return EXIT_FAILURE;
}
if ( S_ISDIR(statbuf.st_mode) )
{
fprintf(stderr, "%s is a directory, we need a file\n", sound_filename);
return EXIT_FAILURE;
}
Ming_init();
Ming_useSWFVersion (OUTPUT_VERSION);
mo = newSWFMovie();
SWFMovie_setDimension(mo, 100, 100);
SWFMovie_setRate(mo, 1);
ss = newSWFSoundStream(sound_f);
mc = newSWFMovieClip();
SWFMovieClip_setSoundStream(mc, ss, 1);
SWFMovieClip_nextFrame(mc);
it = SWFMovie_add(mo, mc);
SWFMovie_nextFrame(mo);
SWFMovie_nextFrame(mo);
SWFMovie_nextFrame(mo);
SWFMovie_nextFrame(mo);
SWFMovie_nextFrame(mo);
SWFMovie_nextFrame(mo);
SWFMovie_nextFrame(mo);
SWFMovie_nextFrame(mo);
//Output movie
puts("Saving " OUTPUT_FILENAME );
SWFMovie_save(mo, OUTPUT_FILENAME);
return EXIT_SUCCESS;
}