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DEFINITIONS
This source file includes following definitions.
- main
/*
* Copyright (C) 2005, 2006, 2007, 2009, 2010,
* 2011 Free Software Foundation, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
/*
* Test "Jumping backward to the middle of a DisplayObject's lifetime after removal and replacement(2)"
*
* Timeline:
*
* Frame | 1 | 2 | 3 | 4 | 5 | 6 |
* --------+---+---+---+---+---+---+
* Event | |PP | * |RR |PP | J |
*
* P = place (by PlaceObject2)
* M = move to another depth (by swapDepth)
* R = remove ((by RemoveObject* tag)
* J = jump
* * = jump target
*
* Description:
*
* frame2:
* a static DisplayObjects is placed at depth 3 (-16381) [ a red square ]
* a static DisplayObject is placed at depth 4 (-16380) [ a black square ]
* frame3: nothing new.
* frame4:
* DisplayObject at depth 3 is removed;
* DisplayObject at depth 4 is removed;
* frame5:
* a static DisplayObject is placed at depth 3 (-16381) with ratio set to 2.0
* a static DisplayObject is placed at depth 4 (-16380) with ratio set to 0.0
*
* frame6: jump to frame 3 and stop.
*
* Expected behaviour:
*
* After jump back, DisplayObjects in depth 3 placed at frame5 get destroyed,
* DisplayObjects in depth 4 placed in frame 5 keeps alive. Their ratio values are different.
*
* run as ./loop_test5
*/
#include <stdlib.h>
#include <stdio.h>
#include <ming.h>
#include "ming_utils.h"
#define OUTPUT_VERSION 7
#define OUTPUT_FILENAME "loop_test5.swf"
int
main(int argc, char** argv)
{
SWFMovie mo;
SWFMovieClip mc1, mc2, dejagnuclip;
SWFDisplayItem it1, it2;
SWFShape sh1,sh2;
const char *srcdir=".";
if ( argc>1 )
srcdir=argv[1];
else
{
//fprintf(stderr, "Usage: %s <mediadir>\n", argv[0]);
//return 1;
}
Ming_init();
Ming_useSWFVersion (OUTPUT_VERSION);
mo = newSWFMovie();
SWFMovie_setDimension(mo, 800, 600);
SWFMovie_setRate(mo, 6);
// Frame 1: Place dejagnu clip
dejagnuclip = get_dejagnu_clip((SWFBlock)get_default_font(srcdir), 10, 0, 0, 800, 600);
SWFMovie_add(mo, (SWFBlock)dejagnuclip);
add_actions(mo, "mc1Constructed=0; mc2Constructed=0; mc3Constructed=0; mc4Constructed=0;");
SWFMovie_nextFrame(mo);
//
// Frame 2:
// Place red static movieClip1 DisplayObject at depth 3 (-16381)
// Place black static movieClip1 DisplayObject at depth 4 (-16380)
//
sh1 = make_fill_square (300, 300, 60, 60, 255, 0, 0, 255, 0, 0);
mc1 = newSWFMovieClip();
SWFMovieClip_add(mc1, (SWFBlock)sh1);
SWFMovieClip_nextFrame(mc1);
it1 = SWFMovie_add(mo, (SWFBlock)mc1); //add movieClip1 to the _root
SWFDisplayItem_setDepth(it1, 3);
SWFDisplayItem_setName(it1, "movieClip1"); //name movieClip1
SWFDisplayItem_addAction(it1, newSWFAction(
"_root.note(this+' constructed');"
"_root.mc1Constructed++;"
), SWFACTION_CONSTRUCT);
sh2 = make_fill_square (330, 270, 120, 120, 0, 0, 0, 0, 0, 0);
mc2 = newSWFMovieClip();
SWFMovieClip_add(mc2, (SWFBlock)sh2);
SWFMovieClip_nextFrame(mc2);
it2 = SWFMovie_add(mo, (SWFBlock)mc2); //add movieClip2 to the _root
SWFDisplayItem_setDepth(it2, 4);
SWFDisplayItem_setName(it2, "movieClip2"); //name movieClip2
SWFDisplayItem_addAction(it2, newSWFAction(
"_root.note(this+' constructed');"
"_root.mc2Constructed++;"),
SWFACTION_CONSTRUCT);
SWFMovie_nextFrame(mo);
// Frame3: nothing new
SWFMovie_nextFrame(mo);
// Frame4: remove "movieClip1" and "movieClip2"
SWFDisplayItem_remove(it1);
SWFDisplayItem_remove(it2);
SWFMovie_nextFrame(mo);
//
// Frame5:
// Place red static movieClip3 DisplayObject at depth 3 (-16381) with ratio set to 2.0
// Place black static movieClip4 DisplayObject at depth4 (-16380) with ratio set to 0.0
//
it1 = SWFMovie_add(mo, (SWFBlock)mc1); //add movieClip3 to the _root
SWFDisplayItem_setDepth(it1, 3);
SWFDisplayItem_setName(it1, "movieClip3"); //name movieClip3
SWFDisplayItem_setRatio(it1, 2.0); // It's important to set this, don't why yet.
SWFDisplayItem_addAction(it1, newSWFAction(
"_root.note(this+' constructed');"
"_root.mc3Constructed++;"
), SWFACTION_CONSTRUCT);
it2 = SWFMovie_add(mo, (SWFBlock)mc2); //add movieClip4 to the _root
SWFDisplayItem_setDepth(it2, 4);
SWFDisplayItem_setName(it2, "movieClip4"); //name movieClip4
SWFDisplayItem_setRatio(it2, 0.0); // It's important to set this, don't why yet.
SWFDisplayItem_addAction(it2, newSWFAction(
"_root.note(this+' constructed');"
"_root.mc4Constructed++;"
), SWFACTION_CONSTRUCT);
SWFMovie_nextFrame(mo);
//
// Frame4: check, gotoAndStop(3), check..
//
check_equals(mo, "typeof(movieClip1)", "'undefined'");
check_equals(mo, "typeof(movieClip2)", "'undefined'");
check_equals(mo, "typeof(movieClip3)", "'movieclip'");
check_equals(mo, "typeof(movieClip4)", "'movieclip'");
check_equals(mo, "_root.mc1Constructed", "1");
check_equals(mo, "_root.mc2Constructed", "1");
check_equals(mo, "_root.mc3Constructed", "1");
check_equals(mo, "_root.mc4Constructed", "1");
SWFMovie_add(mo, (SWFBlock)newSWFAction( "gotoAndStop(3);"));
check_equals(mo, "typeof(movieClip1)", "'movieclip'");
check_equals(mo, "typeof(movieClip2)", "'undefined'");
// the difference of movieClip3 and movieClip4 was caused by the ratio value
check_equals(mo, "typeof(movieClip3)", "'undefined'");
check_equals(mo, "typeof(movieClip4)", "'movieclip'");
check_equals(mo, "_root.mc1Constructed", "2");
check_equals(mo, "_root.mc2Constructed", "1");
check_equals(mo, "_root.mc3Constructed", "1");
check_equals(mo, "_root.mc4Constructed", "1");
SWFMovie_add(mo, (SWFBlock)newSWFAction( "totals(); stop();" ));
SWFMovie_nextFrame(mo);
//Output movie
puts("Saving " OUTPUT_FILENAME );
SWFMovie_save(mo, OUTPUT_FILENAME);
return 0;
}