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DEFINITIONS
This source file includes following definitions.
- get_shape
- main
/*
* Copyright (C) 2005, 2006, 2009, 2010, 2011 Free Software Foundation, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
/*
* Simple test for loopback
*
* The root movie has 4 frames
* First frame initializes the dejagnu stuff.
* Each frame from 2nd to 4th place a DisplayObject on the stage.
*/
#include <stdlib.h>
#include <stdio.h>
#include <ming.h>
#include "ming_utils.h"
#define OUTPUT_VERSION 6
#define OUTPUT_FILENAME "simple_loop_test.swf"
static SWFShape
get_shape(int r, int g, int b)
{
SWFShape sh = make_fill_square (0, 0, 60, 60, r, g, b, r, g, b);
return sh;
}
int
main(int argc, char** argv)
{
SWFMovie mo;
SWFShape sh;
SWFDisplayItem it;
const char *srcdir=".";
if ( argc>1 )
srcdir=argv[1];
else
{
fprintf(stderr, "Usage: %s <mediadir>\n", argv[0]);
return 1;
}
Ming_init();
mo = newSWFMovieWithVersion(OUTPUT_VERSION);
SWFMovie_setDimension(mo, 800, 600);
SWFMovie_setRate (mo, 2.0);
/***************************************************************
* Frame 1 (empty)
***************************************************************/
SWFMovie_nextFrame(mo);
/***************************************************************
* Frame 2
***************************************************************/
sh = get_shape(255, 0, 0);
it = SWFMovie_add(mo, (SWFBlock)sh);
SWFDisplayItem_setDepth(it, 2);
SWFMovie_nextFrame(mo);
/***************************************************************
* Frame 3
***************************************************************/
sh = get_shape(0, 255, 0);
it = SWFMovie_add(mo, (SWFBlock)sh);
SWFDisplayItem_moveTo(it, 60, 0);
SWFDisplayItem_setDepth(it, 3);
SWFMovie_nextFrame(mo);
/***************************************************************
* Frame 4
***************************************************************/
sh = get_shape(0, 0, 255);
it = SWFMovie_add(mo, (SWFBlock)sh);
SWFDisplayItem_moveTo(it, 120, 0);
SWFDisplayItem_setDepth(it, 4);
SWFMovie_nextFrame(mo);
//Output movie
puts("Saving " OUTPUT_FILENAME );
SWFMovie_save(mo, OUTPUT_FILENAME);
return 0;
}