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DEFINITIONS
This source file includes following definitions.
- main
/*
* Copyright (C) 2005, 2006, 2009, 2010, 2011 Free Software Foundation, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
/*
* Test "Jumping backward to the start of two DisplayObject's lifetime after depth swap"
*
* Timeline:
*
* Frame | 1 | 2 | 3 | 4 |
* --------+---+---+---+---+
* Event | |PP*| M | J |
*
* P = place (by PlaceObject2)
* M = move to another depth (by swapDepth)
* J = jump
* * = jump target
*
* Description:
*
* frame2: two static DisplayObjects are placed
* frame3: the two DisplayObjects are depth-swapped
* frame4: jump to frame 2 and stop.
*
* Expected behaviour:
*
* A single instance of each DisplayObjects is created.
* First time in frame1 depths are the original ones,
* second time depths are swapped.
*
* run as ./loop_test2
*/
#include <stdlib.h>
#include <stdio.h>
#include <ming.h>
#include "ming_utils.h"
#define OUTPUT_VERSION 6
#define OUTPUT_FILENAME "loop_test2.swf"
int
main(int argc, char** argv)
{
SWFMovie mo;
SWFMovieClip mc1, mc2, dejagnuclip;
SWFShape sh1,sh2;
const char *srcdir=".";
if ( argc>1 )
srcdir=argv[1];
else
{
//fprintf(stderr, "Usage: %s <mediadir>\n", argv[0]);
//return 1;
}
Ming_init();
Ming_useSWFVersion (OUTPUT_VERSION);
mo = newSWFMovie();
SWFMovie_setDimension(mo, 800, 600);
SWFMovie_setRate(mo, 2);
// Frame 1: Place dejagnu clip
dejagnuclip = get_dejagnu_clip((SWFBlock)get_default_font(srcdir), 10, 0, 0, 800, 600);
SWFMovie_add(mo, (SWFBlock)dejagnuclip);
SWFMovie_nextFrame(mo);
// Frame 2: Place two static DisplayObjects
sh1 = make_fill_square (300, 300, 60, 60, 255, 0, 0, 255, 0, 0);
mc1 = newSWFMovieClip();
SWFMovieClip_add(mc1, (SWFBlock)sh1);
SWFMovieClip_nextFrame(mc1);
sh2 = make_fill_square (330, 270, 120, 120, 0, 0, 0, 0, 0, 0);
mc2 = newSWFMovieClip();
SWFMovieClip_add(mc2, (SWFBlock)sh2);
SWFMovieClip_nextFrame(mc2);
SWFDisplayItem it1, it2;
it1 = SWFMovie_add(mo, (SWFBlock)mc1); //add movieClip1 to the _root
SWFDisplayItem_setName(it1, "movieClip1"); //name movieClip1
SWFDisplayItem_addAction(it1, newSWFAction(
"_root.note(this+' constructed');"
"_root.mc1Constructed++;"
), SWFACTION_CONSTRUCT);
it2 = SWFMovie_add(mo, (SWFBlock)mc2); //add movieClip2 to the _root
SWFDisplayItem_setName(it2, "movieClip2"); //name movieClip2
SWFDisplayItem_addAction(it2, newSWFAction(
"_root.note(this+' constructed');"
"_root.mc2Constructed++;"),
SWFACTION_CONSTRUCT);
SWFMovie_nextFrame(mo);
// Frame3: swap depths
SWFMovie_add(mo, (SWFBlock)newSWFAction(
"var mc1_depth = movieClip1.getDepth();"
"var mc2_depth = movieClip2.getDepth();"
"movieClip1.secretCode = 'mc1';"
"movieClip2.secretCode = 'mc2';"
"movieClip1.swapDepths(movieClip2);"
"check_equals(movieClip1.getDepth(), mc2_depth);"
"check_equals(movieClip2.getDepth(), mc1_depth);"
"check_equals(movieClip1.secretCode, 'mc1');"
"check_equals(movieClip2.secretCode, 'mc2');"
));
SWFMovie_nextFrame(mo);
// Frame4: gotoAndStop(2), check..
SWFMovie_add(mo, (SWFBlock)newSWFAction(
"gotoAndStop(2);"
// Depths have not be restored
// (gnash fails because create new instnaces instead)
"check_equals(movieClip1.getDepth(), mc2_depth);"
"check_equals(movieClip2.getDepth(), mc1_depth);"
// They are still the same instance
// (gnash fails because create new instnaces instead)
"check_equals(movieClip1.secretCode, 'mc1');"
"check_equals(movieClip2.secretCode, 'mc2');"
// Chars have not been reconstructed
// (gnash fails because create new instnaces instead)
"check_equals(mc1Constructed, 1);"
"check_equals(mc2Constructed, 1);"
"totals();"
));
SWFMovie_nextFrame(mo);
//Output movie
puts("Saving " OUTPUT_FILENAME );
SWFMovie_save(mo, OUTPUT_FILENAME);
return 0;
}