NBODIES           117 test/bench/shootout/nbody.c struct planet bodies[NBODIES] = {
NBODIES           164 test/bench/shootout/nbody.c   offset_momentum(NBODIES, bodies);
NBODIES           165 test/bench/shootout/nbody.c   printf ("%.9f\n", energy(NBODIES, bodies));
NBODIES           167 test/bench/shootout/nbody.c     advance(NBODIES, bodies, 0.01);
NBODIES           168 test/bench/shootout/nbody.c   printf ("%.9f\n", energy(NBODIES, bodies));