NBODIES 117 test/bench/shootout/nbody.c struct planet bodies[NBODIES] = { NBODIES 164 test/bench/shootout/nbody.c offset_momentum(NBODIES, bodies); NBODIES 165 test/bench/shootout/nbody.c printf ("%.9f\n", energy(NBODIES, bodies)); NBODIES 167 test/bench/shootout/nbody.c advance(NBODIES, bodies, 0.01); NBODIES 168 test/bench/shootout/nbody.c printf ("%.9f\n", energy(NBODIES, bodies));