root/src/cmd/6g/reg.c

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DEFINITIONS

This source file includes following definitions.
  1. rcmp
  2. setaddrs
  3. regopt
  4. walkvardef
  5. addmove
  6. doregbits
  7. overlap
  8. mkvar
  9. prop
  10. synch
  11. allreg
  12. paint1
  13. regset
  14. reguse
  15. paint2
  16. paint3
  17. addreg
  18. RtoB
  19. BtoR
  20. FtoB
  21. BtoF
  22. dumpone
  23. dumpit

// Derived from Inferno utils/6c/reg.c
// http://code.google.com/p/inferno-os/source/browse/utils/6c/reg.c
//
//      Copyright © 1994-1999 Lucent Technologies Inc.  All rights reserved.
//      Portions Copyright © 1995-1997 C H Forsyth (forsyth@terzarima.net)
//      Portions Copyright © 1997-1999 Vita Nuova Limited
//      Portions Copyright © 2000-2007 Vita Nuova Holdings Limited (www.vitanuova.com)
//      Portions Copyright © 2004,2006 Bruce Ellis
//      Portions Copyright © 2005-2007 C H Forsyth (forsyth@terzarima.net)
//      Revisions Copyright © 2000-2007 Lucent Technologies Inc. and others
//      Portions Copyright © 2009 The Go Authors.  All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.

#include <u.h>
#include <libc.h>
#include "gg.h"
#include "opt.h"

#define NREGVAR 32      /* 16 general + 16 floating */
#define REGBITS ((uint32)0xffffffff)

static  Reg*    firstr;
static  int     first   = 1;

int
rcmp(const void *a1, const void *a2)
{
        Rgn *p1, *p2;
        int c1, c2;

        p1 = (Rgn*)a1;
        p2 = (Rgn*)a2;
        c1 = p2->cost;
        c2 = p1->cost;
        if(c1 -= c2)
                return c1;
        return p2->varno - p1->varno;
}

static void
setaddrs(Bits bit)
{
        int i, n;
        Var *v;
        Node *node;

        while(bany(&bit)) {
                // convert each bit to a variable
                i = bnum(bit);
                node = var[i].node;
                n = var[i].name;
                bit.b[i/32] &= ~(1L<<(i%32));

                // disable all pieces of that variable
                for(i=0; i<nvar; i++) {
                        v = var+i;
                        if(v->node == node && v->name == n)
                                v->addr = 2;
                }
        }
}

static char* regname[] = {
        ".AX",
        ".CX",
        ".DX",
        ".BX",
        ".SP",
        ".BP",
        ".SI",
        ".DI",
        ".R8",
        ".R9",
        ".R10",
        ".R11",
        ".R12",
        ".R13",
        ".R14",
        ".R15",
        ".X0",
        ".X1",
        ".X2",
        ".X3",
        ".X4",
        ".X5",
        ".X6",
        ".X7",
        ".X8",
        ".X9",
        ".X10",
        ".X11",
        ".X12",
        ".X13",
        ".X14",
        ".X15",
};

static Node* regnodes[NREGVAR];

static void walkvardef(Node *n, Reg *r, int active);

void
regopt(Prog *firstp)
{
        Reg *r, *r1;
        Prog *p;
        Graph *g;
        ProgInfo info;
        int i, z, active;
        uint32 vreg;
        Bits bit;

        if(first) {
                fmtinstall('Q', Qconv);
                exregoffset = D_R15;
                first = 0;
        }

        mergetemp(firstp);

        /*
         * control flow is more complicated in generated go code
         * than in generated c code.  define pseudo-variables for
         * registers, so we have complete register usage information.
         */
        nvar = NREGVAR;
        memset(var, 0, NREGVAR*sizeof var[0]);
        for(i=0; i<NREGVAR; i++) {
                if(regnodes[i] == N)
                        regnodes[i] = newname(lookup(regname[i]));
                var[i].node = regnodes[i];
        }

        regbits = RtoB(D_SP);
        for(z=0; z<BITS; z++) {
                externs.b[z] = 0;
                params.b[z] = 0;
                consts.b[z] = 0;
                addrs.b[z] = 0;
                ivar.b[z] = 0;
                ovar.b[z] = 0;
        }

        /*
         * pass 1
         * build aux data structure
         * allocate pcs
         * find use and set of variables
         */
        g = flowstart(firstp, sizeof(Reg));
        if(g == nil) {
                for(i=0; i<nvar; i++)
                        var[i].node->opt = nil;
                return;
        }

        firstr = (Reg*)g->start;

        for(r = firstr; r != R; r = (Reg*)r->f.link) {
                p = r->f.prog;
                if(p->as == AVARDEF || p->as == AVARKILL)
                        continue;
                proginfo(&info, p);

                // Avoid making variables for direct-called functions.
                if(p->as == ACALL && p->to.type == D_EXTERN)
                        continue;

                r->use1.b[0] |= info.reguse | info.regindex;
                r->set.b[0] |= info.regset;

                bit = mkvar(r, &p->from);
                if(bany(&bit)) {
                        if(info.flags & LeftAddr)
                                setaddrs(bit);
                        if(info.flags & LeftRead)
                                for(z=0; z<BITS; z++)
                                        r->use1.b[z] |= bit.b[z];
                        if(info.flags & LeftWrite)
                                for(z=0; z<BITS; z++)
                                        r->set.b[z] |= bit.b[z];
                }

                bit = mkvar(r, &p->to);
                if(bany(&bit)) {        
                        if(info.flags & RightAddr)
                                setaddrs(bit);
                        if(info.flags & RightRead)
                                for(z=0; z<BITS; z++)
                                        r->use2.b[z] |= bit.b[z];
                        if(info.flags & RightWrite)
                                for(z=0; z<BITS; z++)
                                        r->set.b[z] |= bit.b[z];
                }
        }

        for(i=0; i<nvar; i++) {
                Var *v = var+i;
                if(v->addr) {
                        bit = blsh(i);
                        for(z=0; z<BITS; z++)
                                addrs.b[z] |= bit.b[z];
                }

                if(debug['R'] && debug['v'])
                        print("bit=%2d addr=%d et=%-6E w=%-2d s=%N + %lld\n",
                                i, v->addr, v->etype, v->width, v->node, v->offset);
        }

        if(debug['R'] && debug['v'])
                dumpit("pass1", &firstr->f, 1);

        /*
         * pass 2
         * find looping structure
         */
        flowrpo(g);

        if(debug['R'] && debug['v'])
                dumpit("pass2", &firstr->f, 1);

        /*
         * pass 2.5
         * iterate propagating fat vardef covering forward
         * r->act records vars with a VARDEF since the last CALL.
         * (r->act will be reused in pass 5 for something else,
         * but we'll be done with it by then.)
         */
        active = 0;
        for(r = firstr; r != R; r = (Reg*)r->f.link) {
                r->f.active = 0;
                r->act = zbits;
        }
        for(r = firstr; r != R; r = (Reg*)r->f.link) {
                p = r->f.prog;
                if(p->as == AVARDEF && isfat(p->to.node->type) && p->to.node->opt != nil) {
                        active++;
                        walkvardef(p->to.node, r, active);
                }
        }

        /*
         * pass 3
         * iterate propagating usage
         *      back until flow graph is complete
         */
loop1:
        change = 0;
        for(r = firstr; r != R; r = (Reg*)r->f.link)
                r->f.active = 0;
        for(r = firstr; r != R; r = (Reg*)r->f.link)
                if(r->f.prog->as == ARET)
                        prop(r, zbits, zbits);
loop11:
        /* pick up unreachable code */
        i = 0;
        for(r = firstr; r != R; r = r1) {
                r1 = (Reg*)r->f.link;
                if(r1 && r1->f.active && !r->f.active) {
                        prop(r, zbits, zbits);
                        i = 1;
                }
        }
        if(i)
                goto loop11;
        if(change)
                goto loop1;

        if(debug['R'] && debug['v'])
                dumpit("pass3", &firstr->f, 1);

        /*
         * pass 4
         * iterate propagating register/variable synchrony
         *      forward until graph is complete
         */
loop2:
        change = 0;
        for(r = firstr; r != R; r = (Reg*)r->f.link)
                r->f.active = 0;
        synch(firstr, zbits);
        if(change)
                goto loop2;

        if(debug['R'] && debug['v'])
                dumpit("pass4", &firstr->f, 1);

        /*
         * pass 4.5
         * move register pseudo-variables into regu.
         */
        for(r = firstr; r != R; r = (Reg*)r->f.link) {
                r->regu = (r->refbehind.b[0] | r->set.b[0]) & REGBITS;

                r->set.b[0] &= ~REGBITS;
                r->use1.b[0] &= ~REGBITS;
                r->use2.b[0] &= ~REGBITS;
                r->refbehind.b[0] &= ~REGBITS;
                r->refahead.b[0] &= ~REGBITS;
                r->calbehind.b[0] &= ~REGBITS;
                r->calahead.b[0] &= ~REGBITS;
                r->regdiff.b[0] &= ~REGBITS;
                r->act.b[0] &= ~REGBITS;
        }

        /*
         * pass 5
         * isolate regions
         * calculate costs (paint1)
         */
        r = firstr;
        if(r) {
                for(z=0; z<BITS; z++)
                        bit.b[z] = (r->refahead.b[z] | r->calahead.b[z]) &
                          ~(externs.b[z] | params.b[z] | addrs.b[z] | consts.b[z]);
                if(bany(&bit) && !r->f.refset) {
                        // should never happen - all variables are preset
                        if(debug['w'])
                                print("%L: used and not set: %Q\n", r->f.prog->lineno, bit);
                        r->f.refset = 1;
                }
        }
        for(r = firstr; r != R; r = (Reg*)r->f.link)
                r->act = zbits;
        rgp = region;
        nregion = 0;
        for(r = firstr; r != R; r = (Reg*)r->f.link) {
                for(z=0; z<BITS; z++)
                        bit.b[z] = r->set.b[z] &
                          ~(r->refahead.b[z] | r->calahead.b[z] | addrs.b[z]);
                if(bany(&bit) && !r->f.refset) {
                        if(debug['w'])
                                print("%L: set and not used: %Q\n", r->f.prog->lineno, bit);
                        r->f.refset = 1;
                        excise(&r->f);
                }
                for(z=0; z<BITS; z++)
                        bit.b[z] = LOAD(r) & ~(r->act.b[z] | addrs.b[z]);
                while(bany(&bit)) {
                        i = bnum(bit);
                        rgp->enter = r;
                        rgp->varno = i;
                        change = 0;
                        paint1(r, i);
                        bit.b[i/32] &= ~(1L<<(i%32));
                        if(change <= 0)
                                continue;
                        rgp->cost = change;
                        nregion++;
                        if(nregion >= NRGN) {
                                if(debug['R'] && debug['v'])
                                        print("too many regions\n");
                                goto brk;
                        }
                        rgp++;
                }
        }
brk:
        qsort(region, nregion, sizeof(region[0]), rcmp);

        if(debug['R'] && debug['v'])
                dumpit("pass5", &firstr->f, 1);

        /*
         * pass 6
         * determine used registers (paint2)
         * replace code (paint3)
         */
        rgp = region;
        for(i=0; i<nregion; i++) {
                bit = blsh(rgp->varno);
                vreg = paint2(rgp->enter, rgp->varno);
                vreg = allreg(vreg, rgp);
                if(rgp->regno != 0) {
                        if(debug['R'] && debug['v']) {
                                Var *v;

                                v = var + rgp->varno;
                                print("registerize %N+%lld (bit=%2d et=%2E) in %R\n",
                                                v->node, v->offset, rgp->varno, v->etype, rgp->regno);
                        }
                        paint3(rgp->enter, rgp->varno, vreg, rgp->regno);
                }
                rgp++;
        }

        if(debug['R'] && debug['v'])
                dumpit("pass6", &firstr->f, 1);
        
        /*
         * free aux structures. peep allocates new ones.
         */
        for(i=0; i<nvar; i++)
                var[i].node->opt = nil;
        flowend(g);
        firstr = R;

        /*
         * pass 7
         * peep-hole on basic block
         */
        if(!debug['R'] || debug['P'])
                peep(firstp);

        /*
         * eliminate nops
         */
        for(p=firstp; p!=P; p=p->link) {
                while(p->link != P && p->link->as == ANOP)
                        p->link = p->link->link;
                if(p->to.type == D_BRANCH)
                        while(p->to.u.branch != P && p->to.u.branch->as == ANOP)
                                p->to.u.branch = p->to.u.branch->link;
        }

        if(debug['R']) {
                if(ostats.ncvtreg ||
                   ostats.nspill ||
                   ostats.nreload ||
                   ostats.ndelmov ||
                   ostats.nvar ||
                   ostats.naddr ||
                   0)
                        print("\nstats\n");

                if(ostats.ncvtreg)
                        print(" %4d cvtreg\n", ostats.ncvtreg);
                if(ostats.nspill)
                        print(" %4d spill\n", ostats.nspill);
                if(ostats.nreload)
                        print(" %4d reload\n", ostats.nreload);
                if(ostats.ndelmov)
                        print(" %4d delmov\n", ostats.ndelmov);
                if(ostats.nvar)
                        print(" %4d var\n", ostats.nvar);
                if(ostats.naddr)
                        print(" %4d addr\n", ostats.naddr);

                memset(&ostats, 0, sizeof(ostats));
        }
}

static void
walkvardef(Node *n, Reg *r, int active)
{
        Reg *r1, *r2;
        int bn;
        Var *v;
        
        for(r1=r; r1!=R; r1=(Reg*)r1->f.s1) {
                if(r1->f.active == active)
                        break;
                r1->f.active = active;
                if(r1->f.prog->as == AVARKILL && r1->f.prog->to.node == n)
                        break;
                for(v=n->opt; v!=nil; v=v->nextinnode) {
                        bn = v - var;
                        r1->act.b[bn/32] |= 1L << (bn%32);
                }
                if(r1->f.prog->as == ACALL)
                        break;
        }

        for(r2=r; r2!=r1; r2=(Reg*)r2->f.s1)
                if(r2->f.s2 != nil)
                        walkvardef(n, (Reg*)r2->f.s2, active);
}

/*
 * add mov b,rn
 * just after r
 */
void
addmove(Reg *r, int bn, int rn, int f)
{
        Prog *p, *p1;
        Adr *a;
        Var *v;

        p1 = mal(sizeof(*p1));
        clearp(p1);
        p1->pc = 9999;

        p = r->f.prog;
        p1->link = p->link;
        p->link = p1;
        p1->lineno = p->lineno;

        v = var + bn;

        a = &p1->to;
        a->offset = v->offset;
        a->etype = v->etype;
        a->type = v->name;
        a->node = v->node;
        a->sym = linksym(v->node->sym);

        // need to clean this up with wptr and
        // some of the defaults
        p1->as = AMOVL;
        switch(simtype[(uchar)v->etype]) {
        default:
                fatal("unknown type %E", v->etype);
        case TINT8:
        case TUINT8:
        case TBOOL:
                p1->as = AMOVB;
                break;
        case TINT16:
        case TUINT16:
                p1->as = AMOVW;
                break;
        case TINT64:
        case TUINT64:
        case TPTR64:
                p1->as = AMOVQ;
                break;
        case TFLOAT32:
                p1->as = AMOVSS;
                break;
        case TFLOAT64:
                p1->as = AMOVSD;
                break;
        case TINT32:
        case TUINT32:
        case TPTR32:
                break;
        }

        p1->from.type = rn;
        if(!f) {
                p1->from = *a;
                *a = zprog.from;
                a->type = rn;
                if(v->etype == TUINT8)
                        p1->as = AMOVB;
                if(v->etype == TUINT16)
                        p1->as = AMOVW;
        }
        if(debug['R'] && debug['v'])
                print("%P ===add=== %P\n", p, p1);
        ostats.nspill++;
}

uint32
doregbits(int r)
{
        uint32 b;

        b = 0;
        if(r >= D_INDIR)
                r -= D_INDIR;
        if(r >= D_AX && r <= D_R15)
                b |= RtoB(r);
        else
        if(r >= D_AL && r <= D_R15B)
                b |= RtoB(r-D_AL+D_AX);
        else
        if(r >= D_AH && r <= D_BH)
                b |= RtoB(r-D_AH+D_AX);
        else
        if(r >= D_X0 && r <= D_X0+15)
                b |= FtoB(r);
        return b;
}

static int
overlap(int64 o1, int w1, int64 o2, int w2)
{
        int64 t1, t2;

        t1 = o1+w1;
        t2 = o2+w2;

        if(!(t1 > o2 && t2 > o1))
                return 0;

        return 1;
}

Bits
mkvar(Reg *r, Adr *a)
{
        Var *v;
        int i, t, n, et, z, flag;
        int64 w;
        uint32 regu;
        int64 o;
        Bits bit;
        Node *node;

        /*
         * mark registers used
         */
        t = a->type;
        if(t == D_NONE)
                goto none;

        if(r != R)
                r->use1.b[0] |= doregbits(a->index);

        switch(t) {
        default:
                regu = doregbits(t);
                if(regu == 0)
                        goto none;
                bit = zbits;
                bit.b[0] = regu;
                return bit;

        case D_ADDR:
                a->type = a->index;
                bit = mkvar(r, a);
                setaddrs(bit);
                a->type = t;
                ostats.naddr++;
                goto none;

        case D_EXTERN:
        case D_STATIC:
        case D_PARAM:
        case D_AUTO:
                n = t;
                break;
        }

        node = a->node;
        if(node == N || node->op != ONAME || node->orig == N)
                goto none;
        node = node->orig;
        if(node->orig != node)
                fatal("%D: bad node", a);
        if(node->sym == S || node->sym->name[0] == '.')
                goto none;
        et = a->etype;
        o = a->offset;
        w = a->width;
        if(w < 0)
                fatal("bad width %lld for %D", w, a);

        flag = 0;
        for(i=0; i<nvar; i++) {
                v = var+i;
                if(v->node == node && v->name == n) {
                        if(v->offset == o)
                        if(v->etype == et)
                        if(v->width == w)
                                return blsh(i);

                        // if they overlaps, disable both
                        if(overlap(v->offset, v->width, o, w)) {
//                              print("disable overlap %s %d %d %d %d, %E != %E\n", s->name, v->offset, v->width, o, w, v->etype, et);
                                v->addr = 1;
                                flag = 1;
                        }
                }
        }
        switch(et) {
        case 0:
        case TFUNC:
                goto none;
        }

        if(nvar >= NVAR) {
                if(debug['w'] > 1 && node != N)
                        fatal("variable not optimized: %#N", node);
                
                // If we're not tracking a word in a variable, mark the rest as
                // having its address taken, so that we keep the whole thing
                // live at all calls. otherwise we might optimize away part of
                // a variable but not all of it.
                for(i=0; i<nvar; i++) {
                        v = var+i;
                        if(v->node == node)
                                v->addr = 1;
                }
                goto none;
        }

        i = nvar;
        nvar++;
        v = var+i;
        v->offset = o;
        v->name = n;
        v->etype = et;
        v->width = w;
        v->addr = flag;         // funny punning
        v->node = node;
        
        // node->opt is the head of a linked list
        // of Vars within the given Node, so that
        // we can start at a Var and find all the other
        // Vars in the same Go variable.
        v->nextinnode = node->opt;
        node->opt = v;

        bit = blsh(i);
        if(n == D_EXTERN || n == D_STATIC)
                for(z=0; z<BITS; z++)
                        externs.b[z] |= bit.b[z];
        if(n == D_PARAM)
                for(z=0; z<BITS; z++)
                        params.b[z] |= bit.b[z];

        if(node->class == PPARAM)
                for(z=0; z<BITS; z++)
                        ivar.b[z] |= bit.b[z];
        if(node->class == PPARAMOUT)
                for(z=0; z<BITS; z++)
                        ovar.b[z] |= bit.b[z];

        // Treat values with their address taken as live at calls,
        // because the garbage collector's liveness analysis in ../gc/plive.c does.
        // These must be consistent or else we will elide stores and the garbage
        // collector will see uninitialized data.
        // The typical case where our own analysis is out of sync is when the
        // node appears to have its address taken but that code doesn't actually
        // get generated and therefore doesn't show up as an address being
        // taken when we analyze the instruction stream.
        // One instance of this case is when a closure uses the same name as
        // an outer variable for one of its own variables declared with :=.
        // The parser flags the outer variable as possibly shared, and therefore
        // sets addrtaken, even though it ends up not being actually shared.
        // If we were better about _ elision, _ = &x would suffice too.
        // The broader := in a closure problem is mentioned in a comment in
        // closure.c:/^typecheckclosure and dcl.c:/^oldname.
        if(node->addrtaken)
                v->addr = 1;

        // Disable registerization for globals, because:
        // (1) we might panic at any time and we want the recovery code
        // to see the latest values (issue 1304).
        // (2) we don't know what pointers might point at them and we want
        // loads via those pointers to see updated values and vice versa (issue 7995).
        //
        // Disable registerization for results if using defer, because the deferred func
        // might recover and return, causing the current values to be used.
        if(node->class == PEXTERN || (hasdefer && node->class == PPARAMOUT))
                v->addr = 1;

        if(debug['R'])
                print("bit=%2d et=%2E w=%lld+%lld %#N %D flag=%d\n", i, et, o, w, node, a, v->addr);
        ostats.nvar++;

        return bit;

none:
        return zbits;
}

void
prop(Reg *r, Bits ref, Bits cal)
{
        Reg *r1, *r2;
        int z, i, j;
        Var *v, *v1;

        for(r1 = r; r1 != R; r1 = (Reg*)r1->f.p1) {
                for(z=0; z<BITS; z++) {
                        ref.b[z] |= r1->refahead.b[z];
                        if(ref.b[z] != r1->refahead.b[z]) {
                                r1->refahead.b[z] = ref.b[z];
                                change++;
                        }
                        cal.b[z] |= r1->calahead.b[z];
                        if(cal.b[z] != r1->calahead.b[z]) {
                                r1->calahead.b[z] = cal.b[z];
                                change++;
                        }
                }
                switch(r1->f.prog->as) {
                case ACALL:
                        if(noreturn(r1->f.prog))
                                break;

                        // Mark all input variables (ivar) as used, because that's what the
                        // liveness bitmaps say. The liveness bitmaps say that so that a
                        // panic will not show stale values in the parameter dump.
                        // Mark variables with a recent VARDEF (r1->act) as used,
                        // so that the optimizer flushes initializations to memory,
                        // so that if a garbage collection happens during this CALL,
                        // the collector will see initialized memory. Again this is to
                        // match what the liveness bitmaps say.
                        for(z=0; z<BITS; z++) {
                                cal.b[z] |= ref.b[z] | externs.b[z] | ivar.b[z] | r1->act.b[z];
                                ref.b[z] = 0;
                        }
                        
                        // cal.b is the current approximation of what's live across the call.
                        // Every bit in cal.b is a single stack word. For each such word,
                        // find all the other tracked stack words in the same Go variable
                        // (struct/slice/string/interface) and mark them live too.
                        // This is necessary because the liveness analysis for the garbage
                        // collector works at variable granularity, not at word granularity.
                        // It is fundamental for slice/string/interface: the garbage collector
                        // needs the whole value, not just some of the words, in order to
                        // interpret the other bits correctly. Specifically, slice needs a consistent
                        // ptr and cap, string needs a consistent ptr and len, and interface
                        // needs a consistent type word and data word.
                        for(z=0; z<BITS; z++) {
                                if(cal.b[z] == 0)
                                        continue;
                                for(i=0; i<32; i++) {
                                        if(z*32+i >= nvar || ((cal.b[z]>>i)&1) == 0)
                                                continue;
                                        v = var+z*32+i;
                                        if(v->node->opt == nil) // v represents fixed register, not Go variable
                                                continue;

                                        // v->node->opt is the head of a linked list of Vars
                                        // corresponding to tracked words from the Go variable v->node.
                                        // Walk the list and set all the bits.
                                        // For a large struct this could end up being quadratic:
                                        // after the first setting, the outer loop (for z, i) would see a 1 bit
                                        // for all of the remaining words in the struct, and for each such
                                        // word would go through and turn on all the bits again.
                                        // To avoid the quadratic behavior, we only turn on the bits if
                                        // v is the head of the list or if the head's bit is not yet turned on.
                                        // This will set the bits at most twice, keeping the overall loop linear.
                                        v1 = v->node->opt;
                                        j = v1 - var;
                                        if(v == v1 || ((cal.b[j/32]>>(j&31))&1) == 0) {
                                                for(; v1 != nil; v1 = v1->nextinnode) {
                                                        j = v1 - var;
                                                        cal.b[j/32] |= 1<<(j&31);
                                                }
                                        }
                                }
                        }
                        break;

                case ATEXT:
                        for(z=0; z<BITS; z++) {
                                cal.b[z] = 0;
                                ref.b[z] = 0;
                        }
                        break;

                case ARET:
                        for(z=0; z<BITS; z++) {
                                cal.b[z] = externs.b[z] | ovar.b[z];
                                ref.b[z] = 0;
                        }
                        break;
                }
                for(z=0; z<BITS; z++) {
                        ref.b[z] = (ref.b[z] & ~r1->set.b[z]) |
                                r1->use1.b[z] | r1->use2.b[z];
                        cal.b[z] &= ~(r1->set.b[z] | r1->use1.b[z] | r1->use2.b[z]);
                        r1->refbehind.b[z] = ref.b[z];
                        r1->calbehind.b[z] = cal.b[z];
                }
                if(r1->f.active)
                        break;
                r1->f.active = 1;
        }
        for(; r != r1; r = (Reg*)r->f.p1)
                for(r2 = (Reg*)r->f.p2; r2 != R; r2 = (Reg*)r2->f.p2link)
                        prop(r2, r->refbehind, r->calbehind);
}

void
synch(Reg *r, Bits dif)
{
        Reg *r1;
        int z;

        for(r1 = r; r1 != R; r1 = (Reg*)r1->f.s1) {
                for(z=0; z<BITS; z++) {
                        dif.b[z] = (dif.b[z] &
                                ~(~r1->refbehind.b[z] & r1->refahead.b[z])) |
                                        r1->set.b[z] | r1->regdiff.b[z];
                        if(dif.b[z] != r1->regdiff.b[z]) {
                                r1->regdiff.b[z] = dif.b[z];
                                change++;
                        }
                }
                if(r1->f.active)
                        break;
                r1->f.active = 1;
                for(z=0; z<BITS; z++)
                        dif.b[z] &= ~(~r1->calbehind.b[z] & r1->calahead.b[z]);
                if(r1->f.s2 != nil)
                        synch((Reg*)r1->f.s2, dif);
        }
}

uint32
allreg(uint32 b, Rgn *r)
{
        Var *v;
        int i;

        v = var + r->varno;
        r->regno = 0;
        switch(v->etype) {

        default:
                fatal("unknown etype %d/%E", bitno(b), v->etype);
                break;

        case TINT8:
        case TUINT8:
        case TINT16:
        case TUINT16:
        case TINT32:
        case TUINT32:
        case TINT64:
        case TUINT64:
        case TINT:
        case TUINT:
        case TUINTPTR:
        case TBOOL:
        case TPTR32:
        case TPTR64:
                i = BtoR(~b);
                if(i && r->cost > 0) {
                        r->regno = i;
                        return RtoB(i);
                }
                break;

        case TFLOAT32:
        case TFLOAT64:
                i = BtoF(~b);
                if(i && r->cost > 0) {
                        r->regno = i;
                        return FtoB(i);
                }
                break;
        }
        return 0;
}

void
paint1(Reg *r, int bn)
{
        Reg *r1;
        int z;
        uint32 bb;

        z = bn/32;
        bb = 1L<<(bn%32);
        if(r->act.b[z] & bb)
                return;
        for(;;) {
                if(!(r->refbehind.b[z] & bb))
                        break;
                r1 = (Reg*)r->f.p1;
                if(r1 == R)
                        break;
                if(!(r1->refahead.b[z] & bb))
                        break;
                if(r1->act.b[z] & bb)
                        break;
                r = r1;
        }

        if(LOAD(r) & ~(r->set.b[z]&~(r->use1.b[z]|r->use2.b[z])) & bb) {
                change -= CLOAD * r->f.loop;
        }
        for(;;) {
                r->act.b[z] |= bb;

                if(r->f.prog->as != ANOP) { // don't give credit for NOPs
                        if(r->use1.b[z] & bb)
                                change += CREF * r->f.loop;
                        if((r->use2.b[z]|r->set.b[z]) & bb)
                                change += CREF * r->f.loop;
                }

                if(STORE(r) & r->regdiff.b[z] & bb) {
                        change -= CLOAD * r->f.loop;
                }

                if(r->refbehind.b[z] & bb)
                        for(r1 = (Reg*)r->f.p2; r1 != R; r1 = (Reg*)r1->f.p2link)
                                if(r1->refahead.b[z] & bb)
                                        paint1(r1, bn);

                if(!(r->refahead.b[z] & bb))
                        break;
                r1 = (Reg*)r->f.s2;
                if(r1 != R)
                        if(r1->refbehind.b[z] & bb)
                                paint1(r1, bn);
                r = (Reg*)r->f.s1;
                if(r == R)
                        break;
                if(r->act.b[z] & bb)
                        break;
                if(!(r->refbehind.b[z] & bb))
                        break;
        }
}

uint32
regset(Reg *r, uint32 bb)
{
        uint32 b, set;
        Adr v;
        int c;

        set = 0;
        v = zprog.from;
        while(b = bb & ~(bb-1)) {
                v.type = b & 0xFFFF? BtoR(b): BtoF(b);
                if(v.type == 0)
                        fatal("zero v.type for %#ux", b);
                c = copyu(r->f.prog, &v, nil);
                if(c == 3)
                        set |= b;
                bb &= ~b;
        }
        return set;
}

uint32
reguse(Reg *r, uint32 bb)
{
        uint32 b, set;
        Adr v;
        int c;

        set = 0;
        v = zprog.from;
        while(b = bb & ~(bb-1)) {
                v.type = b & 0xFFFF? BtoR(b): BtoF(b);
                c = copyu(r->f.prog, &v, nil);
                if(c == 1 || c == 2 || c == 4)
                        set |= b;
                bb &= ~b;
        }
        return set;
}

uint32
paint2(Reg *r, int bn)
{
        Reg *r1;
        int z;
        uint32 bb, vreg, x;

        z = bn/32;
        bb = 1L << (bn%32);
        vreg = regbits;
        if(!(r->act.b[z] & bb))
                return vreg;
        for(;;) {
                if(!(r->refbehind.b[z] & bb))
                        break;
                r1 = (Reg*)r->f.p1;
                if(r1 == R)
                        break;
                if(!(r1->refahead.b[z] & bb))
                        break;
                if(!(r1->act.b[z] & bb))
                        break;
                r = r1;
        }
        for(;;) {
                r->act.b[z] &= ~bb;

                vreg |= r->regu;

                if(r->refbehind.b[z] & bb)
                        for(r1 = (Reg*)r->f.p2; r1 != R; r1 = (Reg*)r1->f.p2link)
                                if(r1->refahead.b[z] & bb)
                                        vreg |= paint2(r1, bn);

                if(!(r->refahead.b[z] & bb))
                        break;
                r1 = (Reg*)r->f.s2;
                if(r1 != R)
                        if(r1->refbehind.b[z] & bb)
                                vreg |= paint2(r1, bn);
                r = (Reg*)r->f.s1;
                if(r == R)
                        break;
                if(!(r->act.b[z] & bb))
                        break;
                if(!(r->refbehind.b[z] & bb))
                        break;
        }

        bb = vreg;
        for(; r; r=(Reg*)r->f.s1) {
                x = r->regu & ~bb;
                if(x) {
                        vreg |= reguse(r, x);
                        bb |= regset(r, x);
                }
        }
        return vreg;
}

void
paint3(Reg *r, int bn, int32 rb, int rn)
{
        Reg *r1;
        Prog *p;
        int z;
        uint32 bb;

        z = bn/32;
        bb = 1L << (bn%32);
        if(r->act.b[z] & bb)
                return;
        for(;;) {
                if(!(r->refbehind.b[z] & bb))
                        break;
                r1 = (Reg*)r->f.p1;
                if(r1 == R)
                        break;
                if(!(r1->refahead.b[z] & bb))
                        break;
                if(r1->act.b[z] & bb)
                        break;
                r = r1;
        }

        if(LOAD(r) & ~(r->set.b[z] & ~(r->use1.b[z]|r->use2.b[z])) & bb)
                addmove(r, bn, rn, 0);
        for(;;) {
                r->act.b[z] |= bb;
                p = r->f.prog;

                if(r->use1.b[z] & bb) {
                        if(debug['R'] && debug['v'])
                                print("%P", p);
                        addreg(&p->from, rn);
                        if(debug['R'] && debug['v'])
                                print(" ===change== %P\n", p);
                }
                if((r->use2.b[z]|r->set.b[z]) & bb) {
                        if(debug['R'] && debug['v'])
                                print("%P", p);
                        addreg(&p->to, rn);
                        if(debug['R'] && debug['v'])
                                print(" ===change== %P\n", p);
                }

                if(STORE(r) & r->regdiff.b[z] & bb)
                        addmove(r, bn, rn, 1);
                r->regu |= rb;

                if(r->refbehind.b[z] & bb)
                        for(r1 = (Reg*)r->f.p2; r1 != R; r1 = (Reg*)r1->f.p2link)
                                if(r1->refahead.b[z] & bb)
                                        paint3(r1, bn, rb, rn);

                if(!(r->refahead.b[z] & bb))
                        break;
                r1 = (Reg*)r->f.s2;
                if(r1 != R)
                        if(r1->refbehind.b[z] & bb)
                                paint3(r1, bn, rb, rn);
                r = (Reg*)r->f.s1;
                if(r == R)
                        break;
                if(r->act.b[z] & bb)
                        break;
                if(!(r->refbehind.b[z] & bb))
                        break;
        }
}

void
addreg(Adr *a, int rn)
{
        a->sym = nil;
        a->offset = 0;
        a->type = rn;

        ostats.ncvtreg++;
}

int32
RtoB(int r)
{

        if(r < D_AX || r > D_R15)
                return 0;
        return 1L << (r-D_AX);
}

int
BtoR(int32 b)
{
        b &= 0xffffL;
        if(nacl)
                b &= ~((1<<(D_BP-D_AX)) | (1<<(D_R15-D_AX)));
        if(b == 0)
                return 0;
        return bitno(b) + D_AX;
}

/*
 *      bit     reg
 *      16      X0
 *      ...
 *      31      X15
 */
int32
FtoB(int f)
{
        if(f < D_X0 || f > D_X15)
                return 0;
        return 1L << (f - D_X0 + 16);
}

int
BtoF(int32 b)
{

        b &= 0xFFFF0000L;
        if(b == 0)
                return 0;
        return bitno(b) - 16 + D_X0;
}

void
dumpone(Flow *f, int isreg)
{
        int z;
        Bits bit;
        Reg *r;

        print("%d:%P", f->loop, f->prog);
        if(isreg) {     
                r = (Reg*)f;
                for(z=0; z<BITS; z++)
                        bit.b[z] =
                                r->set.b[z] |
                                r->use1.b[z] |
                                r->use2.b[z] |
                                r->refbehind.b[z] |
                                r->refahead.b[z] |
                                r->calbehind.b[z] |
                                r->calahead.b[z] |
                                r->regdiff.b[z] |
                                r->act.b[z] |
                                        0;
                if(bany(&bit)) {
                        print("\t");
                        if(bany(&r->set))
                                print(" s:%Q", r->set);
                        if(bany(&r->use1))
                                print(" u1:%Q", r->use1);
                        if(bany(&r->use2))
                                print(" u2:%Q", r->use2);
                        if(bany(&r->refbehind))
                                print(" rb:%Q ", r->refbehind);
                        if(bany(&r->refahead))
                                print(" ra:%Q ", r->refahead);
                        if(bany(&r->calbehind))
                                print(" cb:%Q ", r->calbehind);
                        if(bany(&r->calahead))
                                print(" ca:%Q ", r->calahead);
                        if(bany(&r->regdiff))
                                print(" d:%Q ", r->regdiff);
                        if(bany(&r->act))
                                print(" a:%Q ", r->act);
                }
        }
        print("\n");
}

void
dumpit(char *str, Flow *r0, int isreg)
{
        Flow *r, *r1;

        print("\n%s\n", str);
        for(r = r0; r != nil; r = r->link) {
                dumpone(r, isreg);
                r1 = r->p2;
                if(r1 != nil) {
                        print(" pred:");
                        for(; r1 != nil; r1 = r1->p2link)
                                print(" %.4ud", (int)r1->prog->pc);
                        print("\n");
                }
//              r1 = r->s1;
//              if(r1 != R) {
//                      print(" succ:");
//                      for(; r1 != R; r1 = r1->s1)
//                              print(" %.4ud", (int)r1->prog->pc);
//                      print("\n");
//              }
        }
}

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