#include "../../../cmd/ld/textflag.h"
TEXT ·CompareAndSwapInt32(SB),NOSPLIT,$0
B ·CompareAndSwapUint32(SB)
TEXT ·CompareAndSwapUint32(SB),NOSPLIT,$0
B ·armCompareAndSwapUint32(SB)
TEXT ·CompareAndSwapUintptr(SB),NOSPLIT,$0
B ·CompareAndSwapUint32(SB)
TEXT ·CompareAndSwapPointer(SB),NOSPLIT,$0
B ·CompareAndSwapUint32(SB)
TEXT ·AddInt32(SB),NOSPLIT,$0
B ·AddUint32(SB)
TEXT ·AddUint32(SB),NOSPLIT,$0
B ·armAddUint32(SB)
TEXT ·AddUintptr(SB),NOSPLIT,$0
B ·AddUint32(SB)
TEXT ·SwapInt32(SB),NOSPLIT,$0
B ·SwapUint32(SB)
TEXT ·SwapUint32(SB),NOSPLIT,$0
B ·armSwapUint32(SB)
TEXT ·SwapUintptr(SB),NOSPLIT,$0
B ·SwapUint32(SB)
TEXT ·SwapPointer(SB),NOSPLIT,$0
B ·SwapUint32(SB)
TEXT ·CompareAndSwapInt64(SB),NOSPLIT,$0
B ·CompareAndSwapUint64(SB)
TEXT ·CompareAndSwapUint64(SB),NOSPLIT,$-4
B ·armCompareAndSwapUint64(SB)
TEXT ·AddInt64(SB),NOSPLIT,$0
B ·addUint64(SB)
TEXT ·AddUint64(SB),NOSPLIT,$0
B ·addUint64(SB)
TEXT ·SwapInt64(SB),NOSPLIT,$0
B ·swapUint64(SB)
TEXT ·SwapUint64(SB),NOSPLIT,$0
B ·swapUint64(SB)
TEXT ·LoadInt32(SB),NOSPLIT,$0
B ·LoadUint32(SB)
TEXT ·LoadUint32(SB),NOSPLIT,$0-8
MOVW addr+0(FP), R1
load32loop:
LDREX (R1), R2
STREX R2, (R1), R0
CMP $0, R0
BNE load32loop
MOVW R2, val+4(FP)
RET
TEXT ·LoadInt64(SB),NOSPLIT,$0
B ·loadUint64(SB)
TEXT ·LoadUint64(SB),NOSPLIT,$0
B ·loadUint64(SB)
TEXT ·LoadUintptr(SB),NOSPLIT,$0
B ·LoadUint32(SB)
TEXT ·LoadPointer(SB),NOSPLIT,$0
B ·LoadUint32(SB)
TEXT ·StoreInt32(SB),NOSPLIT,$0
B ·StoreUint32(SB)
TEXT ·StoreUint32(SB),NOSPLIT,$0-8
MOVW addr+0(FP), R1
MOVW val+4(FP), R2
storeloop:
LDREX (R1), R4
STREX R2, (R1), R0
CMP $0, R0
BNE storeloop
RET
TEXT ·StoreInt64(SB),NOSPLIT,$0
B ·storeUint64(SB)
TEXT ·StoreUint64(SB),NOSPLIT,$0
B ·storeUint64(SB)
TEXT ·StoreUintptr(SB),NOSPLIT,$0
B ·StoreUint32(SB)
TEXT ·StorePointer(SB),NOSPLIT,$0
B ·StoreUint32(SB)