MESH_GET_COLOR 40 include/gpac/internal/mesh.h #define MESH_GET_COLOR(_argb, _vertex) _argb = (_vertex).color; MESH_GET_COLOR 43 include/gpac/internal/mesh.h #define MESH_GET_COLOR(_argb, _vertex) { _argb.alpha = INT2FIX(GF_COL_A((_vertex).color))/255; _argb.red = INT2FIX(GF_COL_R((_vertex).color))/255; _argb.green = INT2FIX(GF_COL_G((_vertex).color))/255; _argb.blue = INT2FIX(GF_COL_B((_vertex).color))/255; }