SMIL_AnimateValue  606 include/gpac/internal/scenegraph_dev.h 	SMIL_AnimateValue *to, *by, *from;
SMIL_AnimateValue  640 include/gpac/internal/scenegraph_dev.h void gf_svg_reset_animate_value(SMIL_AnimateValue anim_value, GF_SceneGraph *sg);
SMIL_AnimateValue  410 include/gpac/nodes_svg.h 	SMIL_AnimateValue *to;
SMIL_AnimateValue  415 include/gpac/nodes_svg.h 	SMIL_AnimateValue *from;
SMIL_AnimateValue  416 include/gpac/nodes_svg.h 	SMIL_AnimateValue *by;
SMIL_AnimateValue 1716 src/laser/lsr_dec.c static void lsr_translate_anim_value(SMIL_AnimateValue *val, u32 coded_type)
SMIL_AnimateValue 1940 src/laser/lsr_dec.c 	SMIL_AnimateValue *value;
SMIL_AnimateValue 2010 src/laser/lsr_dec.c 			name->type = ((SMIL_AnimateValue*)info.far_ptr)->type;
SMIL_AnimateValue 2020 src/laser/lsr_dec.c 			name->type = ((SMIL_AnimateValue*)info.far_ptr)->type;
SMIL_AnimateValue 2030 src/laser/lsr_dec.c 			name->type = ((SMIL_AnimateValue*)info.far_ptr)->type;
SMIL_AnimateValue 2243 src/laser/lsr_dec.c static void lsr_translate_anim_trans_value(SMIL_AnimateValue *val, u32 transform_type)
SMIL_AnimateValue 2441 src/laser/lsr_dec.c 		((SMIL_AnimateValue*)info.far_ptr)->value = lsr_read_an_anim_value(lsr, coded_type, name);
SMIL_AnimateValue 2442 src/laser/lsr_dec.c 		((SMIL_AnimateValue*)info.far_ptr)->type = coded_type;
SMIL_AnimateValue 1920 src/laser/lsr_enc.c static void lsr_write_anim_value(GF_LASeRCodec *lsr, SMIL_AnimateValue *val, const char *name)
SMIL_AnimateValue 4221 src/laser/lsr_enc.c 				if (check_anim_font) lsr_check_font_index(lsr, ((SMIL_AnimateValue*)att->data)->value);
SMIL_AnimateValue 4222 src/laser/lsr_enc.c 				else if (check_anim_col == 1) lsr_check_col_index(lsr, NULL, ((SMIL_AnimateValue*)att->data)->value);
SMIL_AnimateValue 4223 src/laser/lsr_enc.c 				else if (check_anim_col == 2) lsr_check_col_index(lsr, ((SMIL_AnimateValue*)att->data)->value, NULL);
SMIL_AnimateValue  463 src/scene_manager/loader_svg.c 				svg_post_process_href(parser, (GF_Node *) anim->target, (XMLRI*)((SMIL_AnimateValue *)info.far_ptr)->value);
SMIL_AnimateValue  471 src/scene_manager/loader_svg.c 				svg_post_process_href(parser,  (GF_Node *) anim->target, (XMLRI*)((SMIL_AnimateValue *)info.far_ptr)->value);
SMIL_AnimateValue  478 src/scene_manager/loader_svg.c 				svg_post_process_href(parser,  (GF_Node *) anim->target, (XMLRI*)((SMIL_AnimateValue *)info.far_ptr)->value);
SMIL_AnimateValue 1509 src/scenegraph/smil_anim.c 					SMIL_AnimateValue *attval = info.far_ptr;
SMIL_AnimateValue 2954 src/scenegraph/svg_attributes.c void svg_parse_one_anim_value(GF_Node *n, SMIL_AnimateValue *anim_value, char *attribute_content, u8 anim_value_type)
SMIL_AnimateValue 3197 src/scenegraph/svg_attributes.c 		svg_parse_one_anim_value(n, (SMIL_AnimateValue*)info->far_ptr, attribute_content, anim_value_type);
SMIL_AnimateValue 3659 src/scenegraph/svg_attributes.c 		SMIL_AnimateValue *av;
SMIL_AnimateValue 3660 src/scenegraph/svg_attributes.c 		GF_SAFEALLOC(av, SMIL_AnimateValue)
SMIL_AnimateValue 4739 src/scenegraph/svg_attributes.c 		SMIL_AnimateValue*av = (SMIL_AnimateValue*)info->far_ptr;
SMIL_AnimateValue 5282 src/scenegraph/svg_attributes.c 		SMIL_AnimateValue *av1 = (SMIL_AnimateValue*)f1->far_ptr;
SMIL_AnimateValue 5283 src/scenegraph/svg_attributes.c 		SMIL_AnimateValue *av2 = (SMIL_AnimateValue*)f2->far_ptr;
SMIL_AnimateValue 6125 src/scenegraph/svg_attributes.c 		SMIL_AnimateValue *sa = (SMIL_AnimateValue*)a->far_ptr;
SMIL_AnimateValue 6126 src/scenegraph/svg_attributes.c 		SMIL_AnimateValue *sb = (SMIL_AnimateValue*)b->far_ptr;
SMIL_AnimateValue 1098 src/scenegraph/svg_properties.c 			all_atts->to = (SMIL_AnimateValue *)att->data;
SMIL_AnimateValue 1113 src/scenegraph/svg_properties.c 			all_atts->from = (SMIL_AnimateValue *)att->data;
SMIL_AnimateValue 1116 src/scenegraph/svg_properties.c 			all_atts->by = (SMIL_AnimateValue *)att->data;
SMIL_AnimateValue  369 src/scenegraph/svg_types.c void gf_svg_reset_animate_value(SMIL_AnimateValue anim_value, GF_SceneGraph *sg)
SMIL_AnimateValue  444 src/scenegraph/svg_types.c 		svg_delete_one_anim_value(((SMIL_AnimateValue *)value)->type, ((SMIL_AnimateValue *)value)->value, sg);