SMIL_AnimateValues  607 include/gpac/internal/scenegraph_dev.h 	SMIL_AnimateValues *values;
SMIL_AnimateValues  639 include/gpac/internal/scenegraph_dev.h void gf_svg_reset_animate_values(SMIL_AnimateValues anim_values, GF_SceneGraph *sg);
SMIL_AnimateValues  412 include/gpac/nodes_svg.h 	SMIL_AnimateValues *values;
SMIL_AnimateValues 1808 src/laser/lsr_dec.c static void lsr_translate_anim_values(SMIL_AnimateValues *val, u32 coded_type)
SMIL_AnimateValues 2040 src/laser/lsr_dec.c 			name->type = ((SMIL_AnimateValues*)info.far_ptr)->type;
SMIL_AnimateValues 2042 src/laser/lsr_dec.c 			SMIL_AnimateValues *values = info.far_ptr;
SMIL_AnimateValues 2333 src/laser/lsr_dec.c static void lsr_translate_anim_trans_values(SMIL_AnimateValues *val, u32 transform_type)
SMIL_AnimateValues 2455 src/laser/lsr_dec.c 	SMIL_AnimateValues *values;
SMIL_AnimateValues 2461 src/laser/lsr_dec.c 	values = (SMIL_AnimateValues *)info.far_ptr;
SMIL_AnimateValues 1937 src/laser/lsr_enc.c static void lsr_write_anim_values(GF_LASeRCodec *lsr, SMIL_AnimateValues *anims, const char *name)
SMIL_AnimateValues 4227 src/laser/lsr_enc.c 				SMIL_AnimateValues *vals = (SMIL_AnimateValues*)att->data;
SMIL_AnimateValues  486 src/scene_manager/loader_svg.c 				SMIL_AnimateValues *anim_values;
SMIL_AnimateValues  487 src/scene_manager/loader_svg.c 				anim_values = (SMIL_AnimateValues *)info.far_ptr;
SMIL_AnimateValues 2965 src/scenegraph/svg_attributes.c void svg_parse_anim_values(GF_Node *n, SMIL_AnimateValues *anim_values, char *anim_values_string, u8 anim_value_type)
SMIL_AnimateValues 3200 src/scenegraph/svg_attributes.c 		svg_parse_anim_values(n, (SMIL_AnimateValues*)info->far_ptr, attribute_content, anim_value_type);
SMIL_AnimateValues 3666 src/scenegraph/svg_attributes.c 		SMIL_AnimateValues *av;
SMIL_AnimateValues 3667 src/scenegraph/svg_attributes.c 		GF_SAFEALLOC(av, SMIL_AnimateValues)
SMIL_AnimateValues 4751 src/scenegraph/svg_attributes.c 		SMIL_AnimateValues *av = (SMIL_AnimateValues*)info->far_ptr;
SMIL_AnimateValues 5292 src/scenegraph/svg_attributes.c 		SMIL_AnimateValues *av1 = (SMIL_AnimateValues*)f1->far_ptr;
SMIL_AnimateValues 5293 src/scenegraph/svg_attributes.c 		SMIL_AnimateValues *av2 = (SMIL_AnimateValues*)f2->far_ptr;
SMIL_AnimateValues 1104 src/scenegraph/svg_properties.c 			all_atts->values = (SMIL_AnimateValues *)att->data;
SMIL_AnimateValues  357 src/scenegraph/svg_types.c void gf_svg_reset_animate_values(SMIL_AnimateValues anim_values, GF_SceneGraph *sg)
SMIL_AnimateValues  448 src/scenegraph/svg_types.c 		gf_svg_reset_animate_values(*((SMIL_AnimateValues *)value), sg);