SMIL_AnimateValues 607 include/gpac/internal/scenegraph_dev.h SMIL_AnimateValues *values; SMIL_AnimateValues 639 include/gpac/internal/scenegraph_dev.h void gf_svg_reset_animate_values(SMIL_AnimateValues anim_values, GF_SceneGraph *sg); SMIL_AnimateValues 412 include/gpac/nodes_svg.h SMIL_AnimateValues *values; SMIL_AnimateValues 1808 src/laser/lsr_dec.c static void lsr_translate_anim_values(SMIL_AnimateValues *val, u32 coded_type) SMIL_AnimateValues 2040 src/laser/lsr_dec.c name->type = ((SMIL_AnimateValues*)info.far_ptr)->type; SMIL_AnimateValues 2042 src/laser/lsr_dec.c SMIL_AnimateValues *values = info.far_ptr; SMIL_AnimateValues 2333 src/laser/lsr_dec.c static void lsr_translate_anim_trans_values(SMIL_AnimateValues *val, u32 transform_type) SMIL_AnimateValues 2455 src/laser/lsr_dec.c SMIL_AnimateValues *values; SMIL_AnimateValues 2461 src/laser/lsr_dec.c values = (SMIL_AnimateValues *)info.far_ptr; SMIL_AnimateValues 1937 src/laser/lsr_enc.c static void lsr_write_anim_values(GF_LASeRCodec *lsr, SMIL_AnimateValues *anims, const char *name) SMIL_AnimateValues 4227 src/laser/lsr_enc.c SMIL_AnimateValues *vals = (SMIL_AnimateValues*)att->data; SMIL_AnimateValues 486 src/scene_manager/loader_svg.c SMIL_AnimateValues *anim_values; SMIL_AnimateValues 487 src/scene_manager/loader_svg.c anim_values = (SMIL_AnimateValues *)info.far_ptr; SMIL_AnimateValues 2965 src/scenegraph/svg_attributes.c void svg_parse_anim_values(GF_Node *n, SMIL_AnimateValues *anim_values, char *anim_values_string, u8 anim_value_type) SMIL_AnimateValues 3200 src/scenegraph/svg_attributes.c svg_parse_anim_values(n, (SMIL_AnimateValues*)info->far_ptr, attribute_content, anim_value_type); SMIL_AnimateValues 3666 src/scenegraph/svg_attributes.c SMIL_AnimateValues *av; SMIL_AnimateValues 3667 src/scenegraph/svg_attributes.c GF_SAFEALLOC(av, SMIL_AnimateValues) SMIL_AnimateValues 4751 src/scenegraph/svg_attributes.c SMIL_AnimateValues *av = (SMIL_AnimateValues*)info->far_ptr; SMIL_AnimateValues 5292 src/scenegraph/svg_attributes.c SMIL_AnimateValues *av1 = (SMIL_AnimateValues*)f1->far_ptr; SMIL_AnimateValues 5293 src/scenegraph/svg_attributes.c SMIL_AnimateValues *av2 = (SMIL_AnimateValues*)f2->far_ptr; SMIL_AnimateValues 1104 src/scenegraph/svg_properties.c all_atts->values = (SMIL_AnimateValues *)att->data; SMIL_AnimateValues 357 src/scenegraph/svg_types.c void gf_svg_reset_animate_values(SMIL_AnimateValues anim_values, GF_SceneGraph *sg) SMIL_AnimateValues 448 src/scenegraph/svg_types.c gf_svg_reset_animate_values(*((SMIL_AnimateValues *)value), sg);