SMIL_RepeatCount  587 include/gpac/internal/scenegraph_dev.h 	SMIL_RepeatCount *repeatCount;
SMIL_RepeatCount  404 include/gpac/nodes_svg.h 	SMIL_RepeatCount *repeatCount;
SMIL_RepeatCount 2073 src/laser/lsr_dec.c 		if (val) ((SMIL_RepeatCount*)info.far_ptr)->type = SMIL_REPEATCOUNT_INDEFINITE;
SMIL_RepeatCount 2075 src/laser/lsr_dec.c 			((SMIL_RepeatCount*)info.far_ptr)->type = SMIL_REPEATCOUNT_DEFINED;
SMIL_RepeatCount 2076 src/laser/lsr_dec.c 			((SMIL_RepeatCount*)info.far_ptr)->count = lsr_read_fixed_16_8(lsr, "repeatCount");
SMIL_RepeatCount 1615 src/laser/lsr_enc.c static void lsr_write_anim_repeat(GF_LASeRCodec *lsr, SMIL_RepeatCount *repeat)
SMIL_RepeatCount 2511 src/scenegraph/svg_attributes.c static void smil_parse_repeatcount(SMIL_RepeatCount *value, char *value_string)
SMIL_RepeatCount 3219 src/scenegraph/svg_attributes.c 		smil_parse_repeatcount((SMIL_RepeatCount*)info->far_ptr, attribute_content);
SMIL_RepeatCount 3647 src/scenegraph/svg_attributes.c 		SMIL_RepeatCount *rc;
SMIL_RepeatCount 3648 src/scenegraph/svg_attributes.c 		GF_SAFEALLOC(rc, SMIL_RepeatCount)
SMIL_RepeatCount 4713 src/scenegraph/svg_attributes.c 		SMIL_RepeatCount *rep = (SMIL_RepeatCount *)info->far_ptr;
SMIL_RepeatCount 5264 src/scenegraph/svg_attributes.c 		SMIL_RepeatCount *d1 = (SMIL_RepeatCount *)f1->far_ptr;
SMIL_RepeatCount 5265 src/scenegraph/svg_attributes.c 		SMIL_RepeatCount *d2 = (SMIL_RepeatCount *)f2->far_ptr;
SMIL_RepeatCount 1080 src/scenegraph/svg_properties.c 			all_atts->repeatCount = (SMIL_RepeatCount *)att->data;