SMIL_RepeatCount 587 include/gpac/internal/scenegraph_dev.h SMIL_RepeatCount *repeatCount; SMIL_RepeatCount 404 include/gpac/nodes_svg.h SMIL_RepeatCount *repeatCount; SMIL_RepeatCount 2073 src/laser/lsr_dec.c if (val) ((SMIL_RepeatCount*)info.far_ptr)->type = SMIL_REPEATCOUNT_INDEFINITE; SMIL_RepeatCount 2075 src/laser/lsr_dec.c ((SMIL_RepeatCount*)info.far_ptr)->type = SMIL_REPEATCOUNT_DEFINED; SMIL_RepeatCount 2076 src/laser/lsr_dec.c ((SMIL_RepeatCount*)info.far_ptr)->count = lsr_read_fixed_16_8(lsr, "repeatCount"); SMIL_RepeatCount 1615 src/laser/lsr_enc.c static void lsr_write_anim_repeat(GF_LASeRCodec *lsr, SMIL_RepeatCount *repeat) SMIL_RepeatCount 2511 src/scenegraph/svg_attributes.c static void smil_parse_repeatcount(SMIL_RepeatCount *value, char *value_string) SMIL_RepeatCount 3219 src/scenegraph/svg_attributes.c smil_parse_repeatcount((SMIL_RepeatCount*)info->far_ptr, attribute_content); SMIL_RepeatCount 3647 src/scenegraph/svg_attributes.c SMIL_RepeatCount *rc; SMIL_RepeatCount 3648 src/scenegraph/svg_attributes.c GF_SAFEALLOC(rc, SMIL_RepeatCount) SMIL_RepeatCount 4713 src/scenegraph/svg_attributes.c SMIL_RepeatCount *rep = (SMIL_RepeatCount *)info->far_ptr; SMIL_RepeatCount 5264 src/scenegraph/svg_attributes.c SMIL_RepeatCount *d1 = (SMIL_RepeatCount *)f1->far_ptr; SMIL_RepeatCount 5265 src/scenegraph/svg_attributes.c SMIL_RepeatCount *d2 = (SMIL_RepeatCount *)f2->far_ptr; SMIL_RepeatCount 1080 src/scenegraph/svg_properties.c all_atts->repeatCount = (SMIL_RepeatCount *)att->data;