SVG_Focusable     385 include/gpac/nodes_svg.h 	SVG_Focusable *focusable;
SVG_Focusable     640 src/compositor/events.c 		if ( *(SVG_Focusable*)info.far_ptr == SVG_FOCUSABLE_TRUE) return node;
SVG_Focusable    1548 src/laser/lsr_dec.c 			GF_LSR_READ_INT(lsr, *(SVG_Focusable*)info.far_ptr, 2, "focusable");
SVG_Focusable    1521 src/laser/lsr_enc.c 			GF_LSR_WRITE_INT(lsr, *(SVG_Focusable*)att->data, 2, "focusable");
SVG_Focusable    2891 src/scenegraph/svg_attributes.c static void svg_parse_focusable(SVG_Focusable *f, char *attribute_content)
SVG_Focusable    3160 src/scenegraph/svg_attributes.c 		svg_parse_focusable((SVG_Focusable*)info->far_ptr, attribute_content);
SVG_Focusable    4509 src/scenegraph/svg_attributes.c 		SVG_Focusable *f = (SVG_Focusable *)info->far_ptr;
SVG_Focusable    1026 src/scenegraph/svg_properties.c 			all_atts->focusable = (SVG_Focusable *)att->data;