SVG_Focusable 385 include/gpac/nodes_svg.h SVG_Focusable *focusable; SVG_Focusable 640 src/compositor/events.c if ( *(SVG_Focusable*)info.far_ptr == SVG_FOCUSABLE_TRUE) return node; SVG_Focusable 1548 src/laser/lsr_dec.c GF_LSR_READ_INT(lsr, *(SVG_Focusable*)info.far_ptr, 2, "focusable"); SVG_Focusable 1521 src/laser/lsr_enc.c GF_LSR_WRITE_INT(lsr, *(SVG_Focusable*)att->data, 2, "focusable"); SVG_Focusable 2891 src/scenegraph/svg_attributes.c static void svg_parse_focusable(SVG_Focusable *f, char *attribute_content) SVG_Focusable 3160 src/scenegraph/svg_attributes.c svg_parse_focusable((SVG_Focusable*)info->far_ptr, attribute_content); SVG_Focusable 4509 src/scenegraph/svg_attributes.c SVG_Focusable *f = (SVG_Focusable *)info->far_ptr; SVG_Focusable 1026 src/scenegraph/svg_properties.c all_atts->focusable = (SVG_Focusable *)att->data;