SVG_Transform 164 applications/testapps/svg2bifs/main.c SVG_Transform *svg_tr = converter->all_atts.transform; SVG_Transform 396 include/gpac/nodes_svg.h SVG_Transform *transform; SVG_Transform 488 include/gpac/nodes_svg.h SVG_Transform *gradientTransform; SVG_Transform 809 src/laser/lsr_dec.c static void lsr_read_matrix(GF_LASeRCodec *lsr, SVG_Transform *mx) SVG_Transform 4947 src/laser/lsr_dec.c SVG_Transform *dest; SVG_Transform 4956 src/laser/lsr_dec.c dest = (SVG_Transform *)info.far_ptr; SVG_Transform 630 src/laser/lsr_enc.c static void lsr_write_matrix(GF_LASeRCodec *lsr, SVG_Transform *mx) SVG_Transform 1518 src/laser/lsr_enc.c lsr_write_matrix(lsr, (SVG_Transform*)att->data); SVG_Transform 3714 src/laser/lsr_enc.c lsr_write_matrix(lsr, (SVG_Transform*)val); SVG_Transform 896 src/scene_manager/loader_svg.c SVG_Transform *mat = (SVG_Transform *)info.far_ptr; SVG_Transform 905 src/scene_manager/loader_svg.c SVG_Transform *mat = (SVG_Transform *)info.far_ptr; SVG_Transform 313 src/scene_manager/scene_stats.c GF_Matrix2D *mx = &((SVG_Transform *)field->far_ptr)->mat; SVG_Transform 772 src/scenegraph/commands.c SVG_Transform *mx; SVG_Transform 1287 src/scenegraph/svg_attributes.c static GF_Err svg_parse_transform(SVG_Transform *t, char *attribute_content) SVG_Transform 3249 src/scenegraph/svg_attributes.c svg_parse_transform((SVG_Transform*)info->far_ptr, attribute_content); SVG_Transform 3524 src/scenegraph/svg_attributes.c SVG_Transform *p; SVG_Transform 3525 src/scenegraph/svg_attributes.c GF_SAFEALLOC(p, SVG_Transform) SVG_Transform 4565 src/scenegraph/svg_attributes.c SVG_Transform *t= (SVG_Transform *)info->far_ptr; SVG_Transform 5148 src/scenegraph/svg_attributes.c SVG_Transform *t1 = (SVG_Transform *)f1->far_ptr; SVG_Transform 5149 src/scenegraph/svg_attributes.c SVG_Transform *t2 = (SVG_Transform *)f2->far_ptr; SVG_Transform 5731 src/scenegraph/svg_attributes.c SVG_Transform *ta = (SVG_Transform *)a->far_ptr; SVG_Transform 5732 src/scenegraph/svg_attributes.c SVG_Transform *tb = (SVG_Transform *)b->far_ptr; SVG_Transform 5733 src/scenegraph/svg_attributes.c SVG_Transform *tc = (SVG_Transform *)c->far_ptr; SVG_Transform 5771 src/scenegraph/svg_attributes.c gf_mx2d_add_matrix(&tmp, &((SVG_Transform*)a->far_ptr)->mat); SVG_Transform 5772 src/scenegraph/svg_attributes.c gf_mx2d_copy(((SVG_Transform*)c->far_ptr)->mat, tmp); SVG_Transform 5976 src/scenegraph/svg_attributes.c gf_mx2d_init(((SVG_Transform *)a->far_ptr)->mat); SVG_Transform 5977 src/scenegraph/svg_attributes.c gf_mx2d_add_translation(&((SVG_Transform *)a->far_ptr)->mat, ((SVG_Point*)b->far_ptr)->x, ((SVG_Point*)b->far_ptr)->y); SVG_Transform 5980 src/scenegraph/svg_attributes.c gf_mx2d_init(((SVG_Transform *)a->far_ptr)->mat); SVG_Transform 5981 src/scenegraph/svg_attributes.c gf_mx2d_add_scale(&((SVG_Transform *)a->far_ptr)->mat, ((SVG_Point*)b->far_ptr)->x, ((SVG_Point*)b->far_ptr)->y); SVG_Transform 5984 src/scenegraph/svg_attributes.c gf_mx2d_init(((SVG_Transform *)a->far_ptr)->mat); SVG_Transform 5985 src/scenegraph/svg_attributes.c gf_mx2d_add_rotation(&((SVG_Transform *)a->far_ptr)->mat, ((SVG_Point_Angle*)b->far_ptr)->x, ((SVG_Point_Angle*)b->far_ptr)->y, ((SVG_Point_Angle*)b->far_ptr)->angle); SVG_Transform 5988 src/scenegraph/svg_attributes.c gf_mx2d_init(((SVG_Transform *)a->far_ptr)->mat); SVG_Transform 5989 src/scenegraph/svg_attributes.c gf_mx2d_add_skew_x(&((SVG_Transform *)a->far_ptr)->mat, *(Fixed *)b->far_ptr); SVG_Transform 5992 src/scenegraph/svg_attributes.c gf_mx2d_init(((SVG_Transform *)a->far_ptr)->mat); SVG_Transform 5993 src/scenegraph/svg_attributes.c gf_mx2d_add_skew_y(&((SVG_Transform *)a->far_ptr)->mat, *(Fixed *)b->far_ptr); SVG_Transform 5996 src/scenegraph/svg_attributes.c gf_mx2d_copy(((SVG_Transform *)a->far_ptr)->mat, ((SVG_Transform *)b->far_ptr)->mat); SVG_Transform 1059 src/scenegraph/svg_properties.c all_atts->transform = (SVG_Transform *)att->data; SVG_Transform 1332 src/scenegraph/svg_properties.c all_atts->gradientTransform = (SVG_Transform *)att->data; SVG_Transform 853 src/scenegraph/svg_smjs.c gf_mx2d_copy(*mx, ((SVG_Transform*)info.far_ptr)->mat); SVG_Transform 1128 src/scenegraph/svg_smjs.c gf_mx2d_copy(((SVG_Transform*)info.far_ptr)->mat, *mx); SVG_Transform 895 src/scenegraph/xml_ns.c gf_mx2d_init(((SVG_Transform*)att->data)->mat);