SVG_Transform     164 applications/testapps/svg2bifs/main.c 		SVG_Transform *svg_tr = converter->all_atts.transform;
SVG_Transform     396 include/gpac/nodes_svg.h 	SVG_Transform *transform;
SVG_Transform     488 include/gpac/nodes_svg.h 	SVG_Transform *gradientTransform;
SVG_Transform     809 src/laser/lsr_dec.c static void lsr_read_matrix(GF_LASeRCodec *lsr, SVG_Transform *mx)
SVG_Transform    4947 src/laser/lsr_dec.c 				SVG_Transform *dest;
SVG_Transform    4956 src/laser/lsr_dec.c 				dest = (SVG_Transform *)info.far_ptr;
SVG_Transform     630 src/laser/lsr_enc.c static void lsr_write_matrix(GF_LASeRCodec *lsr, SVG_Transform *mx)
SVG_Transform    1518 src/laser/lsr_enc.c 			lsr_write_matrix(lsr, (SVG_Transform*)att->data);
SVG_Transform    3714 src/laser/lsr_enc.c 			lsr_write_matrix(lsr, (SVG_Transform*)val);
SVG_Transform     896 src/scene_manager/loader_svg.c 					SVG_Transform *mat = (SVG_Transform *)info.far_ptr;
SVG_Transform     905 src/scene_manager/loader_svg.c 					SVG_Transform *mat = (SVG_Transform *)info.far_ptr;
SVG_Transform     313 src/scene_manager/scene_stats.c 		GF_Matrix2D *mx = &((SVG_Transform *)field->far_ptr)->mat;
SVG_Transform     772 src/scenegraph/commands.c 					SVG_Transform *mx;
SVG_Transform    1287 src/scenegraph/svg_attributes.c static GF_Err svg_parse_transform(SVG_Transform *t, char *attribute_content)
SVG_Transform    3249 src/scenegraph/svg_attributes.c 		svg_parse_transform((SVG_Transform*)info->far_ptr, attribute_content);
SVG_Transform    3524 src/scenegraph/svg_attributes.c 		SVG_Transform *p;
SVG_Transform    3525 src/scenegraph/svg_attributes.c 		GF_SAFEALLOC(p, SVG_Transform)
SVG_Transform    4565 src/scenegraph/svg_attributes.c 		SVG_Transform *t= (SVG_Transform *)info->far_ptr;
SVG_Transform    5148 src/scenegraph/svg_attributes.c 		SVG_Transform *t1 = (SVG_Transform *)f1->far_ptr;
SVG_Transform    5149 src/scenegraph/svg_attributes.c 		SVG_Transform *t2 = (SVG_Transform *)f2->far_ptr;
SVG_Transform    5731 src/scenegraph/svg_attributes.c 			SVG_Transform *ta = (SVG_Transform *)a->far_ptr;
SVG_Transform    5732 src/scenegraph/svg_attributes.c 			SVG_Transform *tb = (SVG_Transform *)b->far_ptr;
SVG_Transform    5733 src/scenegraph/svg_attributes.c 			SVG_Transform *tc = (SVG_Transform *)c->far_ptr;
SVG_Transform    5771 src/scenegraph/svg_attributes.c 			gf_mx2d_add_matrix(&tmp, &((SVG_Transform*)a->far_ptr)->mat);
SVG_Transform    5772 src/scenegraph/svg_attributes.c 			gf_mx2d_copy(((SVG_Transform*)c->far_ptr)->mat, tmp);
SVG_Transform    5976 src/scenegraph/svg_attributes.c 			gf_mx2d_init(((SVG_Transform *)a->far_ptr)->mat);
SVG_Transform    5977 src/scenegraph/svg_attributes.c 			gf_mx2d_add_translation(&((SVG_Transform *)a->far_ptr)->mat, ((SVG_Point*)b->far_ptr)->x, ((SVG_Point*)b->far_ptr)->y);
SVG_Transform    5980 src/scenegraph/svg_attributes.c 			gf_mx2d_init(((SVG_Transform *)a->far_ptr)->mat);
SVG_Transform    5981 src/scenegraph/svg_attributes.c 			gf_mx2d_add_scale(&((SVG_Transform *)a->far_ptr)->mat, ((SVG_Point*)b->far_ptr)->x, ((SVG_Point*)b->far_ptr)->y);
SVG_Transform    5984 src/scenegraph/svg_attributes.c 			gf_mx2d_init(((SVG_Transform *)a->far_ptr)->mat);
SVG_Transform    5985 src/scenegraph/svg_attributes.c 			gf_mx2d_add_rotation(&((SVG_Transform *)a->far_ptr)->mat, ((SVG_Point_Angle*)b->far_ptr)->x, ((SVG_Point_Angle*)b->far_ptr)->y, ((SVG_Point_Angle*)b->far_ptr)->angle);
SVG_Transform    5988 src/scenegraph/svg_attributes.c 			gf_mx2d_init(((SVG_Transform *)a->far_ptr)->mat);
SVG_Transform    5989 src/scenegraph/svg_attributes.c 			gf_mx2d_add_skew_x(&((SVG_Transform *)a->far_ptr)->mat, *(Fixed *)b->far_ptr);
SVG_Transform    5992 src/scenegraph/svg_attributes.c 			gf_mx2d_init(((SVG_Transform *)a->far_ptr)->mat);
SVG_Transform    5993 src/scenegraph/svg_attributes.c 			gf_mx2d_add_skew_y(&((SVG_Transform *)a->far_ptr)->mat, *(Fixed *)b->far_ptr);
SVG_Transform    5996 src/scenegraph/svg_attributes.c 			gf_mx2d_copy(((SVG_Transform *)a->far_ptr)->mat, ((SVG_Transform *)b->far_ptr)->mat);
SVG_Transform    1059 src/scenegraph/svg_properties.c 			all_atts->transform = (SVG_Transform *)att->data;
SVG_Transform    1332 src/scenegraph/svg_properties.c 			all_atts->gradientTransform = (SVG_Transform *)att->data;
SVG_Transform     853 src/scenegraph/svg_smjs.c 		gf_mx2d_copy(*mx, ((SVG_Transform*)info.far_ptr)->mat);
SVG_Transform    1128 src/scenegraph/svg_smjs.c 		gf_mx2d_copy(((SVG_Transform*)info.far_ptr)->mat, *mx);
SVG_Transform     895 src/scenegraph/xml_ns.c 		gf_mx2d_init(((SVG_Transform*)att->data)->mat);