SVG_VISIBILITY_VISIBLE 130 src/compositor/svg_geometry.c if (*tr_state->svg_props->visibility!=SVG_VISIBILITY_VISIBLE) return 0; SVG_VISIBILITY_VISIBLE 2046 src/scenegraph/svg_attributes.c *value = SVG_VISIBILITY_VISIBLE; SVG_VISIBILITY_VISIBLE 4147 src/scenegraph/svg_attributes.c else if (intVal==SVG_VISIBILITY_VISIBLE) return gf_strdup("visible"); SVG_VISIBILITY_VISIBLE 195 src/scenegraph/svg_properties.c if (svg_props->visibility) *svg_props->visibility = SVG_VISIBILITY_VISIBLE;