SVG_VISIBILITY_VISIBLE  130 src/compositor/svg_geometry.c 		if (*tr_state->svg_props->visibility!=SVG_VISIBILITY_VISIBLE) return 0;
SVG_VISIBILITY_VISIBLE 2046 src/scenegraph/svg_attributes.c 		*value = SVG_VISIBILITY_VISIBLE;
SVG_VISIBILITY_VISIBLE 4147 src/scenegraph/svg_attributes.c 		else if (intVal==SVG_VISIBILITY_VISIBLE) return gf_strdup("visible");
SVG_VISIBILITY_VISIBLE  195 src/scenegraph/svg_properties.c 	if (svg_props->visibility) *svg_props->visibility = SVG_VISIBILITY_VISIBLE;