SetValuatorOutput 352 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFBOOL); SetValuatorOutput 359 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFFLOAT); SetValuatorOutput 366 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFINT32); SetValuatorOutput 373 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFTIME); SetValuatorOutput 383 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFCOLOR); SetValuatorOutput 392 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFVEC2F); SetValuatorOutput 402 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFVEC3F); SetValuatorOutput 409 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFROTATION); SetValuatorOutput 433 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFSTRING); SetValuatorOutput 439 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, NULL, (GenMFField *) &_this->inMFColor, GF_SG_VRML_MFCOLOR); SetValuatorOutput 445 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, NULL, (GenMFField *) &_this->inMFFloat, GF_SG_VRML_MFFLOAT); SetValuatorOutput 450 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, NULL, (GenMFField *) &_this->inMFInt32, GF_SG_VRML_MFINT32); SetValuatorOutput 455 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, NULL, (GenMFField *) &_this->inMFVec2f, GF_SG_VRML_MFVEC2F); SetValuatorOutput 460 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, NULL, (GenMFField *) &_this->inMFVec3f, GF_SG_VRML_MFVEC3F); SetValuatorOutput 465 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, NULL, (GenMFField *) &_this->inMFRotation, GF_SG_VRML_MFROTATION); SetValuatorOutput 470 src/scenegraph/mpeg4_valuator.c SetValuatorOutput(_this, NULL, (GenMFField *) &_this->inMFString, GF_SG_VRML_MFSTRING);