SetValuatorOutput  352 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFBOOL);
SetValuatorOutput  359 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFFLOAT);
SetValuatorOutput  366 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFINT32);
SetValuatorOutput  373 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFTIME);
SetValuatorOutput  383 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFCOLOR);
SetValuatorOutput  392 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFVEC2F);
SetValuatorOutput  402 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFVEC3F);
SetValuatorOutput  409 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFROTATION);
SetValuatorOutput  433 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, &val, NULL, GF_SG_VRML_SFSTRING);
SetValuatorOutput  439 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, NULL, (GenMFField *) &_this->inMFColor, GF_SG_VRML_MFCOLOR);
SetValuatorOutput  445 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, NULL, (GenMFField *) &_this->inMFFloat, GF_SG_VRML_MFFLOAT);
SetValuatorOutput  450 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, NULL, (GenMFField *) &_this->inMFInt32, GF_SG_VRML_MFINT32);
SetValuatorOutput  455 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, NULL, (GenMFField *) &_this->inMFVec2f, GF_SG_VRML_MFVEC2F);
SetValuatorOutput  460 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, NULL, (GenMFField *) &_this->inMFVec3f, GF_SG_VRML_MFVEC3F);
SetValuatorOutput  465 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, NULL, (GenMFField *) &_this->inMFRotation, GF_SG_VRML_MFROTATION);
SetValuatorOutput  470 src/scenegraph/mpeg4_valuator.c 	SetValuatorOutput(_this, NULL, (GenMFField *) &_this->inMFString, GF_SG_VRML_MFSTRING);