TAG_SVG_animateMotion 241 applications/testapps/svg2bifs/main.c if (tag == TAG_SVG_animateMotion) { TAG_SVG_animateMotion 859 src/compositor/svg_grouping.c case TAG_SVG_animateMotion: TAG_SVG_animateMotion 1983 src/laser/lsr_dec.c if (anim->sgprivate->tag==TAG_SVG_animateMotion) is_animateMotion = GF_TRUE; TAG_SVG_animateMotion 3112 src/laser/lsr_dec.c GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_animateMotion); TAG_SVG_animateMotion 3299 src/laser/lsr_enc.c case TAG_SVG_animateMotion: TAG_SVG_animateMotion 3499 src/laser/lsr_enc.c case TAG_SVG_animateMotion: TAG_SVG_animateMotion 443 src/scene_manager/loader_svg.c if (tag == TAG_SVG_animateMotion) { TAG_SVG_animateMotion 515 src/scene_manager/loader_svg.c if (force_type || gf_node_get_tag((GF_Node *)anim->animation_elt) != TAG_SVG_animateMotion) { TAG_SVG_animateMotion 1764 src/scene_manager/loader_svg.c case TAG_SVG_animateMotion: TAG_SVG_animateMotion 227 src/scenegraph/smil_anim.c if (rai->anim_elt->sgprivate->tag == TAG_SVG_animateMotion && rai->key_points_count) { TAG_SVG_animateMotion 1135 src/scenegraph/smil_anim.c case TAG_SVG_animateMotion: TAG_SVG_animateMotion 1227 src/scenegraph/smil_anim.c if (e->sgprivate->tag == TAG_SVG_animateMotion) { TAG_SVG_animateMotion 1481 src/scenegraph/smil_anim.c if (node->sgprivate->tag != TAG_SVG_animateMotion && !all_atts.attributeName) { TAG_SVG_animateMotion 1538 src/scenegraph/smil_anim.c if (node->sgprivate->tag == TAG_SVG_animateMotion) { TAG_SVG_animateMotion 493 src/scenegraph/svg_smjs.c case TAG_SVG_animateMotion: TAG_SVG_animateMotion 37 src/scenegraph/svg_types.c tag == TAG_SVG_animateMotion || TAG_SVG_animateMotion 145 src/scenegraph/svg_types.c case TAG_SVG_animateMotion: TAG_SVG_animateMotion 179 src/scenegraph/svg_types.c case TAG_SVG_animateMotion: TAG_SVG_animateMotion 413 src/scenegraph/xml_ns.c case TAG_SVG_animateMotion: TAG_SVG_animateMotion 524 src/scenegraph/xml_ns.c { "animateMotion", TAG_SVG_animateMotion, GF_XMLNS_SVG }, TAG_SVG_animateMotion 826 src/scenegraph/xml_ns.c if (node_tag == TAG_SVG_animateMotion)