Background2DStack   37 src/compositor/bindable.c 		return ((Background2DStack*)st)->reg_stacks;
Background2DStack   45 src/compositor/mpeg4_background2d.c 	Background2DStack *stack = (Background2DStack *) gf_node_get_private(node);
Background2DStack   65 src/compositor/mpeg4_background2d.c static void b2D_new_status(Background2DStack *bck, M_Background2D*back)
Background2DStack   83 src/compositor/mpeg4_background2d.c static BackgroundStatus *b2d_get_status(Background2DStack *stack, GF_List *background_stack)
Background2DStack  113 src/compositor/mpeg4_background2d.c 	Background2DStack *stack;
Background2DStack  115 src/compositor/mpeg4_background2d.c 	stack = (Background2DStack *) gf_node_get_private(ctx->drawable->node);
Background2DStack  223 src/compositor/mpeg4_background2d.c static void DrawBackground2D_3D(M_Background2D *bck, Background2DStack *st, GF_TraverseState *tr_state)
Background2DStack  318 src/compositor/mpeg4_background2d.c 	Background2DStack *stack = (Background2DStack *) gf_node_get_private(node);
Background2DStack  421 src/compositor/mpeg4_background2d.c 	Background2DStack *stack = (Background2DStack *)gf_node_get_private(node);
Background2DStack  433 src/compositor/mpeg4_background2d.c 	Background2DStack *stack = (Background2DStack *)gf_node_get_private((GF_Node *)node);
Background2DStack  454 src/compositor/mpeg4_background2d.c 	Background2DStack *ptr;
Background2DStack  455 src/compositor/mpeg4_background2d.c 	GF_SAFEALLOC(ptr, Background2DStack);
Background2DStack  481 src/compositor/mpeg4_background2d.c 	Background2DStack *st = (Background2DStack *) gf_node_get_private(node);
Background2DStack  503 src/compositor/mpeg4_background2d.c 		Background2DStack *st;
Background2DStack  506 src/compositor/mpeg4_background2d.c 		st = (Background2DStack *) gf_node_get_private(node);