UTF16 159 src/utils/utf.c const UTF16** sourceStart, const UTF16* sourceEnd, UTF16 162 src/utils/utf.c const UTF16* source = *sourceStart; UTF16 169 src/utils/utf.c const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ UTF16 294 src/utils/utf.c UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) { UTF16 297 src/utils/utf.c UTF16* target = *targetStart; UTF16 350 src/utils/utf.c *target++ = (UTF16)ch; /* normal case */ UTF16 368 src/utils/utf.c *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START); UTF16 369 src/utils/utf.c *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); UTF16 391 src/utils/utf.c const UTF16** sourceStart = srcp; UTF16 392 src/utils/utf.c const UTF16* sourceEnd = *srcp + gf_utf8_wcslen(*srcp); UTF16 409 src/utils/utf.c UTF16* targetStart = (UTF16* ) dest; UTF16 410 src/utils/utf.c UTF16* targetEnd = (UTF16* ) (dest + len);