UTF16             159 src/utils/utf.c     const UTF16** sourceStart, const UTF16* sourceEnd,
UTF16             162 src/utils/utf.c 	const UTF16* source = *sourceStart;
UTF16             169 src/utils/utf.c 		const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
UTF16             294 src/utils/utf.c     UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
UTF16             297 src/utils/utf.c 	UTF16* target = *targetStart;
UTF16             350 src/utils/utf.c 				*target++ = (UTF16)ch; /* normal case */
UTF16             368 src/utils/utf.c 			*target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
UTF16             369 src/utils/utf.c 			*target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
UTF16             391 src/utils/utf.c 	const UTF16** sourceStart = srcp;
UTF16             392 src/utils/utf.c 	const UTF16* sourceEnd = *srcp + gf_utf8_wcslen(*srcp);
UTF16             409 src/utils/utf.c 	UTF16* targetStart = (UTF16* ) dest;
UTF16             410 src/utils/utf.c 	UTF16* targetEnd = (UTF16* ) (dest + len);