X_Billboard 714 src/scenegraph/x3d_nodes.c X_Billboard *p = (X_Billboard *) node; X_Billboard 732 src/scenegraph/x3d_nodes.c info->on_event_in = ((X_Billboard *)node)->on_addChildren; X_Billboard 735 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Billboard *)node)->addChildren; X_Billboard 740 src/scenegraph/x3d_nodes.c info->on_event_in = ((X_Billboard *)node)->on_removeChildren; X_Billboard 743 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Billboard *)node)->removeChildren; X_Billboard 750 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Billboard *)node)->children; X_Billboard 756 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Billboard *) node)->axisOfRotation; X_Billboard 763 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Billboard *)node)->metadata; X_Billboard 784 src/scenegraph/x3d_nodes.c X_Billboard *p; X_Billboard 785 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_Billboard);