X_Billboard       714 src/scenegraph/x3d_nodes.c 	X_Billboard *p = (X_Billboard *) node;
X_Billboard       732 src/scenegraph/x3d_nodes.c 		info->on_event_in = ((X_Billboard *)node)->on_addChildren;
X_Billboard       735 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Billboard *)node)->addChildren;
X_Billboard       740 src/scenegraph/x3d_nodes.c 		info->on_event_in = ((X_Billboard *)node)->on_removeChildren;
X_Billboard       743 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Billboard *)node)->removeChildren;
X_Billboard       750 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Billboard *)node)->children;
X_Billboard       756 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Billboard *) node)->axisOfRotation;
X_Billboard       763 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Billboard *)node)->metadata;
X_Billboard       784 src/scenegraph/x3d_nodes.c 	X_Billboard *p;
X_Billboard       785 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_Billboard);