X_Collision 1240 src/scenegraph/x3d_nodes.c X_Collision *p = (X_Collision *) node; X_Collision 1259 src/scenegraph/x3d_nodes.c info->on_event_in = ((X_Collision *)node)->on_addChildren; X_Collision 1262 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Collision *)node)->addChildren; X_Collision 1267 src/scenegraph/x3d_nodes.c info->on_event_in = ((X_Collision *)node)->on_removeChildren; X_Collision 1270 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Collision *)node)->removeChildren; X_Collision 1277 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Collision *)node)->children; X_Collision 1283 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Collision *) node)->enabled; X_Collision 1290 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Collision *)node)->proxy; X_Collision 1296 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Collision *) node)->collideTime; X_Collision 1302 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Collision *) node)->isActive; X_Collision 1309 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Collision *)node)->metadata; X_Collision 1333 src/scenegraph/x3d_nodes.c X_Collision *p; X_Collision 1334 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_Collision);