X_Collision      1240 src/scenegraph/x3d_nodes.c 	X_Collision *p = (X_Collision *) node;
X_Collision      1259 src/scenegraph/x3d_nodes.c 		info->on_event_in = ((X_Collision *)node)->on_addChildren;
X_Collision      1262 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Collision *)node)->addChildren;
X_Collision      1267 src/scenegraph/x3d_nodes.c 		info->on_event_in = ((X_Collision *)node)->on_removeChildren;
X_Collision      1270 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Collision *)node)->removeChildren;
X_Collision      1277 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Collision *)node)->children;
X_Collision      1283 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Collision *) node)->enabled;
X_Collision      1290 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Collision *)node)->proxy;
X_Collision      1296 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Collision *) node)->collideTime;
X_Collision      1302 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Collision *) node)->isActive;
X_Collision      1309 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Collision *)node)->metadata;
X_Collision      1333 src/scenegraph/x3d_nodes.c 	X_Collision *p;
X_Collision      1334 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_Collision);