X_Cylinder       2126 src/scenegraph/x3d_nodes.c 	X_Cylinder *p = (X_Cylinder *) node;
X_Cylinder       2144 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Cylinder *) node)->bottom;
X_Cylinder       2150 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Cylinder *) node)->height;
X_Cylinder       2156 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Cylinder *) node)->radius;
X_Cylinder       2162 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Cylinder *) node)->side;
X_Cylinder       2168 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Cylinder *) node)->top;
X_Cylinder       2175 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Cylinder *)node)->metadata;
X_Cylinder       2197 src/scenegraph/x3d_nodes.c 	X_Cylinder *p;
X_Cylinder       2198 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_Cylinder);