X_Cylinder 2126 src/scenegraph/x3d_nodes.c X_Cylinder *p = (X_Cylinder *) node; X_Cylinder 2144 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Cylinder *) node)->bottom; X_Cylinder 2150 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Cylinder *) node)->height; X_Cylinder 2156 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Cylinder *) node)->radius; X_Cylinder 2162 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Cylinder *) node)->side; X_Cylinder 2168 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Cylinder *) node)->top; X_Cylinder 2175 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Cylinder *)node)->metadata; X_Cylinder 2197 src/scenegraph/x3d_nodes.c X_Cylinder *p; X_Cylinder 2198 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_Cylinder);