X_HAnimJoint     5454 src/scenegraph/x3d_nodes.c 	X_HAnimJoint *p = (X_HAnimJoint *) node;
X_HAnimJoint     5479 src/scenegraph/x3d_nodes.c 		info->on_event_in = ((X_HAnimJoint *)node)->on_addChildren;
X_HAnimJoint     5482 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *)node)->addChildren;
X_HAnimJoint     5487 src/scenegraph/x3d_nodes.c 		info->on_event_in = ((X_HAnimJoint *)node)->on_removeChildren;
X_HAnimJoint     5490 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *)node)->removeChildren;
X_HAnimJoint     5497 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *)node)->children;
X_HAnimJoint     5503 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *) node)->center;
X_HAnimJoint     5510 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *)node)->displacers;
X_HAnimJoint     5516 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *) node)->limitOrientation;
X_HAnimJoint     5522 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *) node)->llimit;
X_HAnimJoint     5528 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *) node)->name;
X_HAnimJoint     5534 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *) node)->rotation;
X_HAnimJoint     5540 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *) node)->scale;
X_HAnimJoint     5546 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *) node)->scaleOrientation;
X_HAnimJoint     5552 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *) node)->skinCoordIndex;
X_HAnimJoint     5558 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *) node)->skinCoordWeight;
X_HAnimJoint     5564 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *) node)->stiffness;
X_HAnimJoint     5570 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *) node)->translation;
X_HAnimJoint     5576 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *) node)->ulimit;
X_HAnimJoint     5583 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_HAnimJoint *)node)->metadata;
X_HAnimJoint     5616 src/scenegraph/x3d_nodes.c 	X_HAnimJoint *p;
X_HAnimJoint     5617 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_HAnimJoint);