X_IndexedFaceSet 6018 src/scenegraph/x3d_nodes.c 	X_IndexedFaceSet *p = (X_IndexedFaceSet *) node;
X_IndexedFaceSet 6047 src/scenegraph/x3d_nodes.c 		info->on_event_in = ((X_IndexedFaceSet *)node)->on_set_colorIndex;
X_IndexedFaceSet 6049 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *) node)->set_colorIndex;
X_IndexedFaceSet 6054 src/scenegraph/x3d_nodes.c 		info->on_event_in = ((X_IndexedFaceSet *)node)->on_set_coordIndex;
X_IndexedFaceSet 6056 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *) node)->set_coordIndex;
X_IndexedFaceSet 6061 src/scenegraph/x3d_nodes.c 		info->on_event_in = ((X_IndexedFaceSet *)node)->on_set_normalIndex;
X_IndexedFaceSet 6063 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *) node)->set_normalIndex;
X_IndexedFaceSet 6068 src/scenegraph/x3d_nodes.c 		info->on_event_in = ((X_IndexedFaceSet *)node)->on_set_texCoordIndex;
X_IndexedFaceSet 6070 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *) node)->set_texCoordIndex;
X_IndexedFaceSet 6077 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *)node)->color;
X_IndexedFaceSet 6084 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *)node)->coord;
X_IndexedFaceSet 6091 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *)node)->normal;
X_IndexedFaceSet 6098 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *)node)->texCoord;
X_IndexedFaceSet 6104 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *) node)->ccw;
X_IndexedFaceSet 6110 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *) node)->colorIndex;
X_IndexedFaceSet 6116 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *) node)->colorPerVertex;
X_IndexedFaceSet 6122 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *) node)->convex;
X_IndexedFaceSet 6128 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *) node)->coordIndex;
X_IndexedFaceSet 6134 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *) node)->creaseAngle;
X_IndexedFaceSet 6140 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *) node)->normalIndex;
X_IndexedFaceSet 6146 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *) node)->normalPerVertex;
X_IndexedFaceSet 6152 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *) node)->solid;
X_IndexedFaceSet 6158 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *) node)->texCoordIndex;
X_IndexedFaceSet 6165 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IndexedFaceSet *)node)->metadata;
X_IndexedFaceSet 6200 src/scenegraph/x3d_nodes.c 	X_IndexedFaceSet *p;
X_IndexedFaceSet 6201 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_IndexedFaceSet);