X_IndexedTriangleFanSet 1005 src/compositor/x3d_geometry.c X_IndexedTriangleFanSet *itfs = (X_IndexedTriangleFanSet *)node; X_IndexedTriangleFanSet 1040 src/compositor/x3d_geometry.c X_IndexedTriangleFanSet *itfs = (X_IndexedTriangleFanSet *)node; X_IndexedTriangleFanSet 1047 src/compositor/x3d_geometry.c X_IndexedTriangleFanSet *itfs = (X_IndexedTriangleFanSet *)node; X_IndexedTriangleFanSet 6334 src/scenegraph/x3d_nodes.c X_IndexedTriangleFanSet *p = (X_IndexedTriangleFanSet *) node; X_IndexedTriangleFanSet 6357 src/scenegraph/x3d_nodes.c info->on_event_in = ((X_IndexedTriangleFanSet *)node)->on_set_index; X_IndexedTriangleFanSet 6359 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleFanSet *) node)->set_index; X_IndexedTriangleFanSet 6366 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleFanSet *)node)->color; X_IndexedTriangleFanSet 6373 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleFanSet *)node)->coord; X_IndexedTriangleFanSet 6380 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleFanSet *)node)->normal; X_IndexedTriangleFanSet 6387 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleFanSet *)node)->texCoord; X_IndexedTriangleFanSet 6393 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleFanSet *) node)->ccw; X_IndexedTriangleFanSet 6399 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleFanSet *) node)->colorPerVertex; X_IndexedTriangleFanSet 6405 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleFanSet *) node)->normalPerVertex; X_IndexedTriangleFanSet 6411 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleFanSet *) node)->solid; X_IndexedTriangleFanSet 6417 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleFanSet *) node)->index; X_IndexedTriangleFanSet 6424 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleFanSet *)node)->metadata; X_IndexedTriangleFanSet 6451 src/scenegraph/x3d_nodes.c X_IndexedTriangleFanSet *p; X_IndexedTriangleFanSet 6452 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_IndexedTriangleFanSet);