X_IndexedTriangleStripSet 776 src/compositor/x3d_geometry.c X_IndexedTriangleStripSet *itss = (X_IndexedTriangleStripSet *)node; X_IndexedTriangleStripSet 811 src/compositor/x3d_geometry.c X_IndexedTriangleStripSet *itss = (X_IndexedTriangleStripSet*)node; X_IndexedTriangleStripSet 818 src/compositor/x3d_geometry.c X_IndexedTriangleStripSet *itss = (X_IndexedTriangleStripSet*)node; X_IndexedTriangleStripSet 6608 src/scenegraph/x3d_nodes.c X_IndexedTriangleStripSet *p = (X_IndexedTriangleStripSet *) node; X_IndexedTriangleStripSet 6631 src/scenegraph/x3d_nodes.c info->on_event_in = ((X_IndexedTriangleStripSet *)node)->on_set_index; X_IndexedTriangleStripSet 6633 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleStripSet *) node)->set_index; X_IndexedTriangleStripSet 6640 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleStripSet *)node)->color; X_IndexedTriangleStripSet 6647 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleStripSet *)node)->coord; X_IndexedTriangleStripSet 6653 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleStripSet *) node)->creaseAngle; X_IndexedTriangleStripSet 6660 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleStripSet *)node)->normal; X_IndexedTriangleStripSet 6667 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleStripSet *)node)->texCoord; X_IndexedTriangleStripSet 6673 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleStripSet *) node)->ccw; X_IndexedTriangleStripSet 6679 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleStripSet *) node)->normalPerVertex; X_IndexedTriangleStripSet 6685 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleStripSet *) node)->solid; X_IndexedTriangleStripSet 6691 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleStripSet *) node)->index; X_IndexedTriangleStripSet 6698 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_IndexedTriangleStripSet *)node)->metadata; X_IndexedTriangleStripSet 6725 src/scenegraph/x3d_nodes.c X_IndexedTriangleStripSet *p; X_IndexedTriangleStripSet 6726 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_IndexedTriangleStripSet);